数据列表
组合ID 组合道具 组合效果
组合 289 Rune Boots
咒语符文石
bonus bMatkRate,getequiprefinerycnt(EQI_SHOES)/2; bonus bVariableCastrate,-(getequiprefinerycnt(EQI_SHOES)/2);
组合 290 Rune Boots
死亡之扣环
bonus bCritical,(getequiprefinerycnt(EQI_SHOES)/2)*10;
组合 291 Shoes Of Valor
Muffler Of Valor
Medal Of Valor1
Medal Of Valor2
Armor Of Valor
Helm Of Valor
bonus bMaxHP,500; bonus bMaxSP,300; bonus bBaseAtk,10; bonus bDef,10;
组合 292 城战重靴
城战斗篷
城战钢铁盔甲
bonus bVit,5; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player_Human,15;
组合 293 城战战士长靴
城战斗篷
城战战袍
bonus bDex,5; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player_Human,15;
组合 294 城战长靴
城战披肩
城战外袍
bonus bInt,5; bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player_Human,15;
组合 295 伯爵斗篷
恭维法袍
.@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxSPrate,10+.@r; bonus bFlee,10+.@r;
组合 296 伯爵斗篷
议程外袍
bonus bVariableCastrate,-(2*getequiprefinerycnt(EQI_ARMOR)); bonus bNoCastCancel;
组合 297 生存斗篷
恭维法袍
.@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,10+.@r; bonus bMatkRate,2+.@r;
组合 298 生存斗篷
Survivor's Shoes
.@r = getequiprefinerycnt(EQI_GARMENT); bonus bMatkRate,10; if (.@r>=7) { bonus2 bSubEle,Ele_Earth,15; bonus2 bSubEle,Ele_Wind,15; } if (.@r>=9) { bonus2 bSubEle,Ele_Earth,15; bonus2 bSubEle,Ele_Wind,15; }
组合 299 摩菲斯披肩
摩菲斯戒指
摩菲斯臂环
摩菲斯的头巾
bonus bInt,5; bonus bMdef,11; bonus bMaxSPrate,20; bonus bNoCastCancel; bonus bVariableCastrate,25;
组合 300 茉莉雅娜斗篷
茉莉雅娜腰带
茉莉雅娜坠子
茉莉雅娜的头盔
bonus bStr,2; bonus bLuk,9; bonus bCritical,13; bonus bBaseAtk,18; bonus bFlee2,13;
组合 301 茉莉雅娜斗篷
谴责法袍
.@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,15; bonus2 bIgnoreDefRaceRate,RC_Demon,15; bonus2 bIgnoreDefRaceRate,RC_Undead,15; bonus bLuk,3+.@r; bonus bCritical,10+.@r;
组合 302 茉莉雅娜斗篷
商事外袍
.@r = getequiprefinerycnt(EQI_ARMOR); bonus bDefEle,Ele_Ghost; bonus bAgi,.@r; bonus bFlee,(2*.@r);
组合 303 瓦尔基里的披风
恶魔波利卡片
商事外袍
bonus2 bSubEle,Ele_Neutral,-50; bonus2 bSubEle,Ele_Water,50; bonus2 bSubEle,Ele_Earth,50; bonus2 bSubEle,Ele_Fire,50; bonus2 bSubEle,Ele_Wind,50; bonus2 bSubEle,Ele_Poison,50; bonus2 bSubEle,Ele_Holy,50; bonus2 bSubEle,Ele_Dark,50; bonus2 bSubEle,Ele_Ghost,50; bonus2 bSubEle,Ele_Undead,50;
组合 304 瓦尔基里的披风
谴责法袍
.@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,15; bonus2 bIgnoreDefRaceRate,RC_Demon,15; bonus2 bIgnoreDefRaceRate,RC_Undead,15; bonus bMaxHPrate,10+.@r; bonus2 bAddClass,Class_All,2+.@r;
组合 305 瓦尔基里的披风
商事外袍
.@r = getequiprefinerycnt(EQI_ARMOR); .@val = 10; bonus bVit,(5+.@r); bonus bLuk,.@r; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Dark,10; if (.@r >= 10) { .@val += 10; } bonus2 bSubEle,Ele_Neutral,.@val;
组合 306 伯爵斗篷
议程外袍
bonus bVariableCastrate,-(2*getequiprefinerycnt(EQI_ARMOR)); bonus bNoCastCancel;
组合 307 龙之呼吸
天龙帽子
天龙短剑
bonus2 bAddRace,RC_Dragon,25;
组合 308 龙之呼吸
天龙帽子
天龙短剑
bonus2 bAddRace,RC_Dragon,25;