大图 物品描述
英文名称:Noblesse Magic Ring
类别 Armor 位置 买价 z
重量 ATK 卖价 z
外观 - DEF 5 卡片前缀 -
武器等级 装备等级 100 文件名称 -
性别限制 - 转生限制 - 精炼限制 不可精炼
套装
ID 组合 属性
663 Noblesse Magic Boots
Noblesse Magic Manteau
Noblesse Magic Ring
Noblesse Genesis Armor
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMatk,25; bonus bDelayrate,-5; bonus2 bSkillAtk,\"LG_RAYOFGENESIS\",10; if (.@r>=27) { bonus bMatk,25; bonus bDelayrate,-5; bonus2 bSkillAtk,\"LG_RAYOFGENESIS\",10; }
664 Noblesse Magic Boots
Noblesse Magic Manteau
Noblesse Magic Ring
Noblesse Reverb Suit
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,\"WM_REVERBERATION\",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,\"WM_REVERBERATION\",10; }
665 Noblesse Magic Boots
Noblesse Magic Manteau
Noblesse Magic Ring
Noblesse Adora Robe
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,\"AB_ADORAMUS\",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,\"AB_ADORAMUS\",10; }
666 Noblesse Magic Boots
Noblesse Magic Manteau
Noblesse Magic Ring
Noblesse Stalker Suit
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bMatkRate,2; bonus2 bSkillAtk,\"WZ_METEOR\",20; if (.@r>=27) { bonus bAspd,1; bonus bMatkRate,3; bonus2 bSkillAtk,\"WZ_METEOR\",20; }
667 Noblesse Magic Boots
Noblesse Magic Manteau
Noblesse Magic Ring
Noblesse Catnip Robe
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,\"SU_CN_METEOR\",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,\"SU_CN_METEOR\",10; }
668 Noblesse Magic Boots
Noblesse Magic Manteau
Noblesse Magic Ring
Noblesse Crimson Robe
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,\"WL_CRIMSONROCK\",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,\"WL_CRIMSONROCK\",10; }
669 Noblesse Magic Boots
Noblesse Magic Manteau
Noblesse Magic Ring
Noblesse Frost Robe
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,\"WL_JACKFROST\",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,\"WL_JACKFROST\",10; }
670 Noblesse Magic Boots
Noblesse Magic Manteau
Noblesse Magic Ring
Noblesse Psychic Robe
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,\"SO_PSYCHIC_WAVE\",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,\"SO_PSYCHIC_WAVE\",10; }
671 Noblesse Magic Boots
Noblesse Magic Manteau
Noblesse Magic Ring
Noblesse Dust Robe
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,\"SO_DIAMONDDUST\",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,\"SO_DIAMONDDUST\",10; }
672 Noblesse Magic Boots
Noblesse Magic Manteau
Noblesse Magic Ring
Noblesse Ninja Suit
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,\"NJ_KOUENKA\",10; bonus2 bSkillAtk,\"NJ_HUUJIN\",10; bonus2 bSkillAtk,\"NJ_HYOUSENSOU\",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,\"NJ_KOUENKA\",10; bonus2 bSkillAtk,\"NJ_HUUJIN\",10; bonus2 bSkillAtk,\"NJ_HYOUSENSOU\",10; }
673 Noblesse Magic Boots
Noblesse Magic Manteau
Noblesse Magic Ring
Noblesse Eswhoo Robe
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,\"SP_SWHOO\",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,\"SP_SWHOO\",10; }
674 Noblesse Magic Boots
Noblesse Magic Manteau
Noblesse Magic Ring
Noblesse Explosion Robe
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastrate,-5; bonus bMatkRate,2; bonus2 bSkillAtk,\"SP_CURSEEXPLOSION\",10; if (.@r>=27) { bonus bVariableCastrate,-5; bonus bMatkRate,3; bonus2 bSkillAtk,\"SP_CURSEEXPLOSION\",10; }
675 Noblesse Magic Boots
Noblesse Magic Manteau
Noblesse Magic Ring
Noblesse Super Novice Robe
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,5; bonus bMatkRate,2; bonus5 bAutoSpell,\"SO_PSYCHIC_WAVE\",1,50,BF_SHORT,1; if (.@r>=27) { bonus bMaxHPrate,5; bonus bMatkRate,3; bonus2 bSkillAtk,\"SO_PSYCHIC_WAVE\",5; }
皮肤效果