技能名称 |
等级 |
状态 |
几率 |
Cast Time |
CD |
Cance |
Target |
Condition |
Value |
 |
{"瞬间移动","最高等级:2","^777777习得条件:光猎 1^000000","系列:^993300主动^000000","类型:^777777辅助^000000","对象:^777777立即施展^000000","内容:^777777可瞬间移动至其他地区。","但,在地元素领域效果中无法使用。^000000","^ffffff_^000000","[等级1]:^777777可移动至任意地点,消耗SP:10^000000","[等级2]:^777777可移动至储存点,消耗SP:9^000000"} |
1 |
idle |
100% |
0s |
0s |
yes |
self |
rudeattacked |
|
 |
{"瞬间移动","最高等级:2","^777777习得条件:光猎 1^000000","系列:^993300主动^000000","类型:^777777辅助^000000","对象:^777777立即施展^000000","内容:^777777可瞬间移动至其他地区。","但,在地元素领域效果中无法使用。^000000","^ffffff_^000000","[等级1]:^777777可移动至任意地点,消耗SP:10^000000","[等级2]:^777777可移动至储存点,消耗SP:9^000000"} |
1 |
walk |
50% |
0s |
5s |
yes |
self |
rudeattacked |
|
 |
{"挑衅","最高等级:10","系列:^993300主动^000000","类型:^777777Debuff^000000","对象:^777777对象 1个^000000","内容:^777777使敌人兴奋,指定对象为玩家时会降低对象VIT防御力,指定对象为魔物则会降低物理防御力。","防御力下降的同时,对象的攻击力也会增加。施展者能诱导怪物攻击,但对不死型怪及boss没有效果。^000000","^ffffff_^000000","[等级1]:^777777敌人攻击力+5%,敌人防御力-10%^000000","[等级2]:^777777敌人攻击力+8%,敌人防御力-15%^000000","[等级3]:^777777敌人攻击力+11%,敌人防御力-20%^000000","[等级4]:^777777敌人攻击力+14%,敌人防御力-25%^000000","[等级5]:^777777敌人攻击力+17%,敌人防御力-30%^000000","[等级6]:^777777敌人攻击力+20%,敌人防御力-35%^000000","[等级7]:^777777敌人攻击力+23%,敌人防御力-40%^000000","[等级8]:^777777敌人攻击力+26%,敌人防御力-45%^000000","[等级9]:^777777敌人攻击力+29%,敌人防御力-50%^000000","[等级10]:^777777敌人攻击力+32%,敌人防御力-55%^000000"} |
10 |
chase |
5% |
600s |
5s |
yes |
target |
myhpltmaxrate |
80 |
 |
{"挑衅","最高等级:10","系列:^993300主动^000000","类型:^777777Debuff^000000","对象:^777777对象 1个^000000","内容:^777777使敌人兴奋,指定对象为玩家时会降低对象VIT防御力,指定对象为魔物则会降低物理防御力。","防御力下降的同时,对象的攻击力也会增加。施展者能诱导怪物攻击,但对不死型怪及boss没有效果。^000000","^ffffff_^000000","[等级1]:^777777敌人攻击力+5%,敌人防御力-10%^000000","[等级2]:^777777敌人攻击力+8%,敌人防御力-15%^000000","[等级3]:^777777敌人攻击力+11%,敌人防御力-20%^000000","[等级4]:^777777敌人攻击力+14%,敌人防御力-25%^000000","[等级5]:^777777敌人攻击力+17%,敌人防御力-30%^000000","[等级6]:^777777敌人攻击力+20%,敌人防御力-35%^000000","[等级7]:^777777敌人攻击力+23%,敌人防御力-40%^000000","[等级8]:^777777敌人攻击力+26%,敌人防御力-45%^000000","[等级9]:^777777敌人攻击力+29%,敌人防御力-50%^000000","[等级10]:^777777敌人攻击力+32%,敌人防御力-55%^000000"} |
10 |
attack |
5% |
600s |
5s |
yes |
target |
myhpltmaxrate |
80 |
 |
|
1 |
chase |
100% |
0s |
5s |
yes |
self |
always |
0 |
 |
|
1 |
attack |
10% |
0s |
10s |
yes |
self |
always |
0 |
 |
{} |
2 |
chase |
20% |
500s |
60s |
no |
target |
always |
0 |
 |
{} |
2 |
attack |
20% |
700s |
60s |
no |
target |
always |
0 |
 |
{"弓身弹影","最高等级:1","^777777习得条件:运气调息 2、阿修罗霸凰拳 3、金刚不坏 3^000000","系列:^993300主动^000000","类型:^777777辅助^000000","对象:^777777地面1格^000000","内容:^777777消耗SP14和气球体1个后,就能瞬移到所选的格子上。","如果目前位置和所选位置之间被不可移动的格子阻挡时,该技能就会失败。","爆气状态下不会消耗气球体,","使用弓身弹影后2秒内无法触发阿修罗霸凰拳。^000000"} |
1 |
chase |
20% |
200s |
1s |
yes |
target |
always |
0 |
 |
{} |
1 |
chase |
5% |
300s |
30s |
no |
self |
always |
0 |
 |
{} |
1 |
attack |
5% |
800s |
30s |
no |
self |
always |
0 |
 |
{} |
1 |
attack |
100% |
500s |
60s |
no |
self |
always |
0 |
 |
{} |
1 |
chase |
100% |
500s |
60s |
no |
self |
always |
0 |
 |
{"怒爆","最高等级:10","^777777习得条件:狂击 5^000000","系列:^993300主动^000000","类型:^777777近距离物理, Buff^000000","对象:^777777立即施展^000000","内容:^777777SP消耗30后,以自己为中心,对5x5范围内的所有敌人给予火属性物理伤害并且使他们后退2格。","额外在10秒内攻击时会增加火属性武器伤害20%。^000000","^ffffff_^000000","[等级1]:^777777ATK120%^000000","[等级2]:^777777ATK140%^000000","[等级3]:^777777ATK160%^000000","[等级4]:^777777ATK180%^000000","[等级5]:^777777ATK200%^000000","[等级6]:^777777ATK220%^000000","[等级7]:^777777ATK240%^000000","[等级8]:^777777ATK260%^000000","[等级9]:^777777ATK280%^000000","[等级10]:^777777ATK300%^000000","^777777技能独立延迟(冷却时间)2秒^000000","^777777技能后延迟(共通延迟)0.5秒^000000"} |
5 |
attack |
5% |
500s |
5s |
no |
self |
always |
0 |
 |
{"地震术","最高等级:5","9^777777习得条件 : 石化术 1^000000","4190^777777习得条件 : 石化术 1^000000","16^777777习得条件 : 地属性附加 1^000000","系列:^993300主动^000000","类型:^777777魔法^000000","对象:^777777对象 1个^000000","内容:^777777让目标脚下的地面突然隆起,给予MATK200%的地属性魔法伤害。","依技能等级而增加连击次数。^000000","^ffffff_^000000","[等级1]:^7777771次攻击,固定咏唱0.4秒,变动咏唱0.8秒^000000","[等级2]:^7777772次攻击,固定咏唱0.6秒,变动咏唱1.4秒^000000","[等级3]:^7777773次攻击,固定咏唱0.8秒,变动咏唱2秒^000000","[等级4]:^7777774次攻击,固定咏唱1秒,变动咏唱2.6秒^000000","[等级5]:^7777775次攻击,固定咏唱1.2秒,变动咏唱3.2秒^000000","^777777技能后延迟(共通延迟)1.4秒^000000"} |
3 |
attack |
5% |
0s |
5s |
no |
target |
always |
0 |
 |
|
1 |
chase |
5% |
300s |
30s |
no |
target |
always |
0 |
 |
|
1 |
attack |
5% |
800s |
30s |
no |
target |
always |
0 |
 |
|
3 |
attack |
30% |
0s |
5s |
yes |
target |
always |
0 |
 |
{"咖般塔音(Ganbantein)","最高等级:1","^777777习得条件:怪物情报 1、冰刃之墙 1^000000","系列:^993300主动^000000","类型:^777777辅助^000000","对象:^777777地面1格^000000","内容:^777777以指定格子为中心,让设置在3x3格周围所有地面目标的魔法有几率取消。 ","会消耗蓝色魔力矿石、黄色魔力矿石各1个,","在地元素领域上使用时,会让3x3格范围的地元素领域消失。","这魔法不会受限于减少魔力矿石消耗的道具或魔法的影响。^000000"} |
1 |
attack |
30% |
0s |
7s |
no |
target |
always |
0 |
 |
{"音速投掷(Sonic_Blow)","最高等级:10","^777777习得条件:拳刃修炼 4^000000","系列:^993300主动^000000","类型:^777777近距离物理^000000","对象:^777777目标1个^000000","内容:^777777拳刃专属技能。","使用拳刃来快速攻击敌人并给予近距离物理伤害。","对使用的目标会有几率陷入[异常状态:晕眩]。","陷入晕眩的几率会依目标的异常状态抗性而减少,当前目标的HP小于50%时,伤害+50%。^000000","^ffffff_^000000","[等级1]:^777777ATK300%、晕眩几率:12%^000000","[等级2]:^777777ATK400%、晕眩几率:14%^000000","[等级3]:^777777ATK500%、晕眩几率:16%^000000","[等级4]:^777777ATK600%、晕眩几率:18%^000000","[等级5]:^777777ATK700%、晕眩几率:20%^000000","[等级6]:^777777ATK800%、晕眩几率:22%^000000","[等级7]:^777777ATK900%、晕眩几率:24%^000000","[等级8]:^777777ATK1000%、晕眩几率:26%^000000","[等级9]:^777777ATK1100%、晕眩几率:28%^000000","[等级10]:^777777ATK1200%、晕眩几率:30%^000000","^777777技能独立延迟(冷却时间)1秒^000000"} |
10 |
attack |
20% |
0s |
5s |
yes |
target |
always |
0 |
 |
{} |
2 |
attack |
5% |
0s |
10s |
yes |
self |
always |
0 |
 |
|
4 |
attack |
10% |
0s |
5s |
yes |
target |
always |
0 |
 |
{"易燃之网(Spider Web)","最高等级:1","^777777习得条件:通过对龙族的研究,提高对龙族的抗性及物理/魔法伤害。4^000000","系列:^993300主动^000000","类型:^777777辅助^000000","对象:^777777目标1个^000000","内容:^777777消耗1个蜘蛛丝道具。","对敌人发射蜘蛛丝来缠住,最多同时可射出2发。","会持续8秒钟,被蜘蛛网困住的怪物的回避率会减半。被困在蜘蛛丝状态下受到火属性攻击时,伤害受到2倍的同时能从蜘蛛丝脱离。","对BOSS怪无效。^000000"} |
1 |
attack |
30% |
0s |
10s |
yes |
target |
always |
0 |
 |
{} |
1 |
idle |
100% |
30000s |
30s |
yes |
self |
myhpltmaxrate |
80 |