装备道具
组合ID | 组合道具 | 组合效果 |
---|---|---|
组合 629 |
Sagittarius Loki & Nidhoggur's Hat |
.@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bLongAtkRate,2 + ( .@r >= 9 ) ? 1 : 0; } |
组合 630 |
Aquarius Loki & Nidhoggur's Hat |
.@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bUseSPrate,-2 - ( .@r >= 9 ) ? 1 : 0; } |
组合 631 |
Aries Loki & Nidhoggur's Hat |
.@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bMatk,10 + ( .@r >= 9 ) ? 10 : 0; } |
组合 632 |
Cancer Loki & Nidhoggur's Hat |
.@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bBaseAtk,2 + ( .@r >= 9 ) ? 5 : 0; } |
组合 633 |
Taurus Loki & Nidhoggur's Hat |
.@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bBaseAtk,4 + ( .@r >= 9 ) ? 2 : 0; bonus bHit,3 + ( .@r > 9 ) ? 1 : 0; } |
组合 634 |
Capricorn Loki & Nidhoggur's Hat |
.@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus2 bMagicAddRace,RC_All,1 + ( .@r >= 9 ) ? 1 : 0; } |
组合 635 |
Pisces Loki & Nidhoggur's Hat |
.@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bVariableCastrate,-1 - ( .@r >= 9 ) ? 1 : 0; } |
组合 636 |
Scorpio Loki & Nidhoggur's Hat |
.@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus2 bAddRace,RC_All,1 + ( .@r >= 9 ) ? 1 : 0; } |
组合 637 |
Leo Loki & Nidhoggur's Hat |
.@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bAspdRate,1 + ( .@r >= 9 ) ? 1 : 0; } |
组合 638 |
Virgo Loki & Nidhoggur's Hat |
.@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ setarray .@skills$, \"AL_HEAL\", \"PR_SANCTUARY\", \"AM_POTIONPITCHER\", \"AB_HIGHNESSHEAL\", \"AB_CHEAL\"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal,.@skills$[.@i],2 + ( .@r >= 9 ) ? 2 : 0; } } |
组合 639 |
Libra Loki & Nidhoggur's Hat |
.@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ setarray .@skills$, \"AL_HEAL\", \"PR_SANCTUARY\", \"AM_POTIONPITCHER\", \"AB_HIGHNESSHEAL\", \"AB_CHEAL\"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal2,.@skills$[.@i],2 + ( .@r >= 9 ) ? 2 : 0; } /* TODO: Depending on some recovery items HP recovery amount + 1% or if refine >= 9 + 2% */ } |
组合 640 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Breath Armor |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,5; bonus bDelayrate,-5; bonus2 bSkillAtk,\"RK_DRAGONBREATH\",10; bonus2 bSkillAtk,\"RK_DRAGONBREATH_WATER\",10; if (.@r>=27) { bonus bMaxHPrate,5; bonus bDelayrate,-5; bonus2 bSkillAtk,\"RK_DRAGONBREATH\",10; bonus2 bSkillAtk,\"RK_DRAGONBREATH_WATER\",10; } |
组合 641 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Knight Armor |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bCritAtkRate,5; bonus2 bSkillAtk,\"RK_IGNITIONBREAK\",10; if (.@r>=27) { bonus bAspd,1; bonus bCritAtkRate,5; bonus2 bSkillAtk,\"RK_IGNITIONBREAK\",10; } |
组合 642 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Spear Armor |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,\"LG_CANNONSPEAR\",10; if (.@r>=27) { bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,\"LG_CANNONSPEAR\",10; } |
组合 643 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Sharp Suit |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus bCritAtkRate,5; bonus2 bSkillAtk,\"SN_SHARPSHOOTING\",10; if (.@r>=27) { bonus bDelayrate,-5; bonus bCritAtkRate,5; bonus2 bSkillAtk,\"SN_SHARPSHOOTING\",10; } |
组合 644 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Aimed suit |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,\"RA_AIMEDBOLT\",10; if (.@r>=27) { bonus bDelayrate,-5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,\"RA_AIMEDBOLT\",10; } |
组合 645 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Severe Suit |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,\"WM_SEVERE_RAINSTORM\",10; if (.@r>=27) { bonus bDelayrate,-5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,\"WM_SEVERE_RAINSTORM\",10; } |
组合 646 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Duple Robe |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,\"AB_DUPLELIGHT\",10; if (.@r>=27) { bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,\"AB_DUPLELIGHT\",10; } |
组合 647 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Tornado Armor |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bDelayrate,-5; bonus2 bSkillAtk,\"NC_AXETORNADO\",10; if (.@r>=27) { bonus bAspd,1; bonus bDelayrate,-5; bonus2 bSkillAtk,\"NC_AXETORNADO\",10; } |
组合 648 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Vulcan Armor |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,\"NC_VULCANARM\",10; if (.@r>=27) { bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,\"NC_VULCANARM\",10; } |
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