大图 | 物品描述 | ||||
---|---|---|---|---|---|
英文名称:Noblesse Attack Manteau |
|||||
类别 | Armor | 位置 | 买价 | z | |
重量 | ATK | 卖价 | z | ||
外观 | - | DEF | 20 | 卡片前缀 | - |
武器等级 | 级 | 装备等级 | 100 | 文件名称 | - |
性别限制 | - | 转生限制 | - | 精炼限制 | 可以精炼 |
大图 | 物品描述 | ||||
---|---|---|---|---|---|
英文名称:Noblesse Attack Manteau |
|||||
类别 | Armor | 位置 | 买价 | z | |
重量 | ATK | 卖价 | z | ||
外观 | - | DEF | 20 | 卡片前缀 | - |
武器等级 | 级 | 装备等级 | 100 | 文件名称 | - |
性别限制 | - | 转生限制 | - | 精炼限制 | 可以精炼 |
ID | 组合 | 属性 |
---|---|---|
640 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Breath Armor |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,5; bonus bDelayrate,-5; bonus2 bSkillAtk,\"RK_DRAGONBREATH\",10; bonus2 bSkillAtk,\"RK_DRAGONBREATH_WATER\",10; if (.@r>=27) { bonus bMaxHPrate,5; bonus bDelayrate,-5; bonus2 bSkillAtk,\"RK_DRAGONBREATH\",10; bonus2 bSkillAtk,\"RK_DRAGONBREATH_WATER\",10; } |
641 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Knight Armor |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bCritAtkRate,5; bonus2 bSkillAtk,\"RK_IGNITIONBREAK\",10; if (.@r>=27) { bonus bAspd,1; bonus bCritAtkRate,5; bonus2 bSkillAtk,\"RK_IGNITIONBREAK\",10; } |
642 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Spear Armor |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,\"LG_CANNONSPEAR\",10; if (.@r>=27) { bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,\"LG_CANNONSPEAR\",10; } |
643 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Sharp Suit |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus bCritAtkRate,5; bonus2 bSkillAtk,\"SN_SHARPSHOOTING\",10; if (.@r>=27) { bonus bDelayrate,-5; bonus bCritAtkRate,5; bonus2 bSkillAtk,\"SN_SHARPSHOOTING\",10; } |
644 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Aimed suit |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,\"RA_AIMEDBOLT\",10; if (.@r>=27) { bonus bDelayrate,-5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,\"RA_AIMEDBOLT\",10; } |
645 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Severe Suit |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,\"WM_SEVERE_RAINSTORM\",10; if (.@r>=27) { bonus bDelayrate,-5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,\"WM_SEVERE_RAINSTORM\",10; } |
646 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Duple Robe |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,\"AB_DUPLELIGHT\",10; if (.@r>=27) { bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,\"AB_DUPLELIGHT\",10; } |
647 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Tornado Armor |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bDelayrate,-5; bonus2 bSkillAtk,\"NC_AXETORNADO\",10; if (.@r>=27) { bonus bAspd,1; bonus bDelayrate,-5; bonus2 bSkillAtk,\"NC_AXETORNADO\",10; } |
648 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Vulcan Armor |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,\"NC_VULCANARM\",10; if (.@r>=27) { bonus bAspd,1; bonus bLongAtkRate,5; bonus2 bSkillAtk,\"NC_VULCANARM\",10; } |
649 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Cart Cannon Suit |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bVariableCastRate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,\"GN_CARTCANNON\",10; if (.@r>=27) { bonus bVariableCastRate,-5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,\"GN_CARTCANNON\",10; } |
650 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Cart Tornado Suit |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,\"GN_CART_TORNADO\",10; if (.@r>=27) { bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,\"GN_CART_TORNADO\",10; } |
651 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Rolling Suit |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,\"GC_ROLLINGCUTTER\",10; if (.@r>=27) { bonus bDelayrate,-5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,\"GC_ROLLINGCUTTER\",10; } |
652 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Assassin Suit |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus2 bAddClass,Class_All,2; bonus bCritAtkRate,5; if (.@r>=27) { bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus bCritAtkRate,5; } |
653 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Fatal Suit |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,\"SC_FATALMENACE\",10; if (.@r>=27) { bonus bDelayrate,-5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,\"SC_FATALMENACE\",10; } |
654 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Picky Robe |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,\"SU_PICKYPECK\",10; if (.@r>=27) { bonus bDelayrate,-5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,\"SU_PICKYPECK\",10; } |
655 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Trip Suit |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bLongAtkRate,5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,\"RL_R_TRIP\",10; if (.@r>=27) { bonus bLongAtkRate,5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,\"RL_R_TRIP\",10; } |
656 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Fire Rain Suit |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,\"RL_FIRE_RAIN\",10; if (.@r>=27) { bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,\"RL_FIRE_RAIN\",10; } |
657 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Sun Suit |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bAspd,1; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,\"SJ_SOLARBURST\",10; if (.@r>=27) { bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,\"SJ_SOLARBURST\",10; } |
658 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Moon Suit |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus2 bAddSize,Size_All,5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,\"SJ_FULLMOONKICK\",10; if (.@r>=27) { bonus2 bAddSize,Size_All,5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,\"SJ_FULLMOONKICK\",10; } |
659 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Kunai Suit |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bLongAtkRate,5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,\"KO_HAPPOKUNAI\",10; if (.@r>=27) { bonus bLongAtkRate,5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,\"KO_HAPPOKUNAI\",10; } |
660 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Knuckle Suit |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bDelayrate,-5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,\"SR_KNUCKLEARROW\",10; if (.@r>=27) { bonus bDelayrate,-5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,\"SR_KNUCKLEARROW\",10; } |
661 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Tiger Suit |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,5; bonus2 bAddClass,Class_All,2; bonus2 bSkillAtk,\"SR_TIGERCANNON\",10; if (.@r>=27) { bonus bMaxHPrate,5; bonus2 bAddClass,Class_All,3; bonus2 bSkillAtk,\"SR_TIGERCANNON\",10; } |
662 |
Noblesse Attack Boots Noblesse Attack Manteau Noblesse Attack Ring Noblesse Super Novice Suit |
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,5; bonus2 bAddClass,Class_All,2; bonus bCritAtkRate,5; if (.@r>=27) { bonus bMaxHPrate,5; bonus2 bAddClass,Class_All,3; bonus bCritAtkRate,5; } |
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