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Armor that shines in cold colors made of bradium, a mineral from another world.
It is imbued with the power of a god, and there are traces of it being used in a ritual somewhere, but the name of the god believed in is unknown. ------------------------ Increases Physical/Magical damage to Insect type monsters + 40%. Resistance to water property attacks +20%. ------------------------ For every refine level, resistance to Insect monster +1%, resistance to Holy property monster +3%. When refined to +8 or higher, immune to sleep, and Armor will be indestructible. When refined to +9 or higher, immune to knockback, and Resistance to Acid Terror skill + 80%. ------------------------ Type : Armor Def : 100 Weight : 100 Required Level : 99 Class : All Jobs |
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Can't be destroyed.
Mdef + 15. Attack speed + 10%. Increases physical and magical damage against fish, demihuman race monsters and doram players by 40%. Increases physical and magical damage against holy and neutral property monsters by 40%. Reduces damage taken from poison property by 2% per refine rate. If refine rate is 5 or higher, reduces damage taken from players by 7%, Def + 300, Mdef + 30. If refine rate is 7 or higher, increases movement speed. When equipped with Murderous Grudge, Perfect Hit + 25. Class: Armor Defense: 150 Weight: 100 Required Level: 90 Jobs: All |
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支配者が
着ていたとされるローブ。 修復を経て 本来の力を取り戻した。 ――――――――――――― 攻撃速度 + 5% ――――――――――――― 地属性攻撃で 受けるダメージ - 10% ――――――――――――― [支配者のローブ]の 精錬値が3上がる度に追加で 物理・魔法攻撃で 与えるダメージ + 10% ――――――――――――― [タオグンカカード]と 共に装備時、追加で 物理攻撃を受けた時、 一定確率で自分に オートスペル [ストーンスキン] Lv6発動 ――――――――――――― [封印された タオグンカカード]と 共に装備時、追加で 物理攻撃を受けた時、 一定確率で自分に オートスペル [ストーンスキン] Lv6発動 ――――――――――――― 系列 : 鎧 位置 : - 属性 : 無 スロット : 1 Def : 120 Mdef : 0 精錬 : 可 破損 : しない 重量 : 90 要求レベル : 100 装備 : 全ての職業 |
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支配者が
着ていたとされるローブ。 真の力が覚醒したことで より強い呪力が 込められている。 ――――――――――――― 攻撃速度 + 10% ――――――――――――― 物理・魔法攻撃時、 小・中・大型モンスターに 与えるダメージ + 40% ――――――――――――― [覚醒支配者のローブ]の 精錬値が1上がる度に追加で 地属性攻撃で 受けるダメージ - 2% ――――――――――――― [覚醒支配者のローブ]の 精錬値が5以上の時、追加で 人間形モンスター・ ドラム形プレイヤーから 受けるダメージ - 7% [覚醒支配者のローブ]の 精錬値が7以上の時、追加で 必中攻撃 + 25% [エルヴィラキャンディ]、 [エルヴィラキャンディ(YE)] のいずれかを使用時、 [マスカレード: イグノアランス]状態を 回復する ――――――――――――― [覚醒支配者のローブ]の 超越段階が1以上の時、 精錬値が1上がる度に追加で [ストーンスキン]の 再使用待機時間 - 2秒 ――――――――――――― [覚醒支配者のローブ]の 超越段階が1以上の時、 精錬値が10の時、追加で 一般・ボスモンスターから 受けるダメージ - 5% 物理・魔法攻撃時、 全ての属性のモンスターに 与えるダメージ + 15% ――――――――――――― [タオグンカカード]と 共に装備時、追加で [ストーンスキン] Lv1使用可能 [覚醒支配者のローブ]の 精錬値が1上がる度に追加で [ストーンスキン]の 再使用待機時間 - 2秒 ――――――――――――― [封印された タオグンカカード]と 共に装備時、追加で 物理攻撃を受けた時、 一定確率で自分に オートスペル [ストーンスキン] Lv6発動 ――――――――――――― [異境の統轄者]と 共に装備時、追加で 物理・魔法攻撃時、 小・中・大型モンスターに 与えるダメージ + 30% ――――――――――――― 系列 : 鎧 位置 : - 属性 : 無 スロット : 1 Def : 120 Mdef : 0 精錬 : 可 破損 : しない 重量 : 90 要求レベル : 100 装備 : 全ての職業 |
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A masterpiece of the magician guild.
The power of fire resides in clovers, water in hearts, wind in spades, and earth in diamonds. ------------------------ MHP + 10% , MSP + 10% ------------------------ When learned Comet lv 5, reduce Tetra Vortex fixed casting time by 100%. ------------------------ For every level of Tetra Vortex learned, increase magic damage against all race monsters (except players) by 7%. ------------------------ For every level of Radius learned, INT + 10, MATK + 50. ------------------------ When refined to +10 or higher, MDEF + 25. ------------------------ When refined to +11 or higher, additional MDEF + 25. ------------------------ When refined to +12 or higher, Increase fire, water, wind, earth, and neutral property magic damage by 15%. Armor will be indestructible. ------------------------ Type : Armor Def : 100 Weight : 100 Required Level : 100 Class : All Jobs |
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Armor available in Herosria.
Damage received from players reduced by 10%, MHP + 3%. Melee physical damage increased by 5%, Ranged physical damage/all attribute magic damage reduced by 5%. ------------------------ Class : Armor Defense : 200 Weight : 200 Armor Level : 2 Required Level : 200 Usable by : All Jobs |
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Tights available in Herosria.
MDEF + 3. Damage taken from players reduced by 7%, HIT + 10. Increases long ranged physical damage by 5%, reduces melee physical damage/all attribute magic damage by 5%. ------------------------ Class : Armor Defense : 100 Weight : 140 Armor Level : 2 Required Level : 200 Usable by : All Jobs |
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Suit available in Herosria.
MDEF + 2. 7% damage reduction from players, FLEE + 20. 5% increase in melee physical damage, 5% decrease in ranged physical damage/all attribute magic damage. ------------------------ Class : Armor Defense : 120 Weight : 190 Armor Level : 2 Required Level : 200 Usable by : All Jobs |
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Robe usable in Herosria.
MDEF + 20. Damage received from players reduced by 5%, healing amount increased by 5%. All attribute magic damage increased by 5%, physical damage given to players reduced by 7%. ------------------------ Class : Armor Defense : 50 Weight : 100 Armor Level : 2 Required Level : 200 Usable by : All Jobs |
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Full plate usable in Herosria.
MDEF + 15. Damage received from players reduced by 15%, MHP + 5%. Increase heal recovery received by 10%, reduce physical/magical damage given to players by 20%. ------------------------ Class : Armor Defense : 450 Weight : 360 Armor Level : 2 Required Level : 200 Usable by : All Jobs |
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Armor engraved with Varmund's Flame Rune magic.
The engraving is amplified with the essence of flame. ------------------------ For every 25 Base STR, POW + 1. ------------------------ When refined to +7 or higher, ATK + 5%, P.ATK + 2. ------------------------ When refined to +9 or higher, increase Critical Damage by 15%. ------------------------ When refined to +11 or higher, increase melee physical damage by 15%. ------------------------ [Grade Bonus] [Grade D] ATK + 5%. [Grade C] POW + 5, ATK + 5%. [Grade B] Melee Physical Damage + 10%. [Grade A] After Cast Delay - 10%, POW + 5. ------------------------ Type : Armor Def : 45 Weight : 100 Armor Level : 2 Required Level : 230 Class : All Jobs |
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Robes made for experienced Sorcerers. It contains special enchantments favored by spirits.
MHP +10%, MSP +10%. When refined to +5 or higher, INT +15. When refined to +7 or higher, Additional INT +15. When refined to +10 or higher : Armor will be indestructible. Increase neutral,fire,water,wind,earth, and poison property magical damage by 15%. ------------------------ When learned Varetyr Spear lv 10 : Reduce cooldown of Varetyr Spear by 1 sec. Reduce cooldown of Call Ventus by 25 sec. ------------------------ Every level of Total level learned : Call Agni, Call Aqua, Call Tera, and Call Ventus : ASPD +1%, MATK +15. ------------------------ For every level of Spirit Sympathy learned, Increase magic damage against all races by 14%, ------------------------ Type : Armor Def : 100 Weight : 100 Required Level : 100 Class : All Jobs |
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Armor engraved with Varmund's Grass Rune magic.
The engraving is amplified with the essence of plain. ------------------------ For every 25 Base VIT, STA + 1. ------------------------ When refined to +7 or higher, MHP + 5%, P.ATK + 2. ------------------------ When refined to +9 or higher, increase physical damage against all size enemies by 15%. ------------------------ When refined to +11 or higher, increase physical damage against all property enemies by 15%. ------------------------ [Grade Bonus] [Grade D] MHP + 5%. [Grade C] STA + 5, MHP + 5%. [Grade B] Reduce After Cast Delay by 5%. [Grade A] Reduce After Cast Delay by additional 10%, STA + 5. ------------------------ Type : Armor Def : 45 Weight : 100 Armor Level : 2 Required Level : 230 Class : All Jobs |
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Armor engraved with Varmund's Ice Rune magic.
The engraving is amplified with the essence of ice. ------------------------ For every 25 Base DEX, CON + 1. ------------------------ When refined to +7 or higher, ATK + 5%, P.ATK + 2. ------------------------ When refined to +9 or higher, increase Critical Damage by 15%. ------------------------ When refined to +11 or higher, increase long-range physical damage by 15%. ------------------------ [Grade Bonus] [Grade D] ATK + 5%. [Grade C] CON + 5, ATK + 5%. [Grade B] Increase long-range physical damage by 10%. [Grade A] Reduce After Cast Delay by 10%, CON + 5. ------------------------ Type : Armor Def : 45 Weight : 100 Armor Level : 2 Required Level : 230 Class : All Jobs |
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Armor engraved with Varmund's Death Rune magic.
The engraving is amplified with the essence of death. ------------------------ For every 25 Base INT, SPL + 1. ------------------------ When refined to +7 or higher, MATK + 5%, S.MATK + 2. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 15%. ------------------------ When refined to +11 or higher, increase all property magic damage by 15%. ------------------------ [Grade Bonus] [Grade D] MATK + 5%. [Grade C] SPL + 5, MATK + 5%. [Grade B] Increase all property magic damage by 10%. [Grade A] Reduce After Cast Delay by 10%, SPL + 5. ------------------------ Type : Armor Def : 45 Weight : 100 Armor Level : 2 Required Level : 230 Class : All Jobs |
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