道具描述 |
The skin of a dragon whose scales were as white as snow, but light as a feather.
Class: Garment Defense: 15 Weight: 60 Requires Level: 100 Usable By: All Jobs Int + 5 Dex + 5 Mdef + 10 Reduces damage taken from Shadow and Undead property attacks by 5%. Reduces damage taken from Demon and Undead race enemies by 5%. If upgrade level is +7 or higher, Restores 10 SP to the user when a monster is killed by a short-ranged attack. If upgrade level is +8 or higher, ATK + 5 for every combined sum of 20 base Int and Dex. Reduces the cast delay of skills by 1% for every combined sum of 20 base Int and Dex. If upgrade level is +9 or higher, Restores an additional 10 SP to the user when a monster is killed by a short-ranged attack. |
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作用脚本 | bonus bInt,5; bonus bDex,5; bonus bMdef,10; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Undead,5; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5; .@r = getrefine(); .@val = (readparam(bInt)+readparam(bDex))/20; if (.@r>=7) { bonus bSPGainValue,10; if (.@r>=8) { bonus bBaseAtk,5*.@val; bonus bDelayrate,-1*.@val; if (.@r>=9) { bonus bSPGainValue,10; } } } |
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道具描述 |
遮住脖子和肩膀时使用的厚围巾。
MHP+100,MSP+10。 每精炼+1时,MHP+100,MSP+5。 系列: 披肩 防御: 8 重量: 40 要求等级: 99 装备: 除初学者外所有职业 |
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作用脚本 | .@r = getrefine(); bonus bMaxHP,(100+(100*.@r)); bonus bMaxSP,(10+(5*.@r)); |
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道具描述 |
据说以前某个地方有名的领主所穿过的斗篷,想要表现出国人的领袖魅力时穿戴它刚刚好。
AGI+2。 每精炼+2,AGI追加+1。(适用至精炼10) ――――――――――――― 流氓系列装备时,将添加以下属性。 与幻影月灵短剑同时装备时, MATK+80。 幻影伯爵斗篷、幻影月灵短剑各+7以上时,MATK追加+80。 精炼值总和为18以上时,MATK追加+40。 精炼值之和为22以上时,火属性魔法伤害+15%。 系列: 披肩 防御: 18 重量: 60 要求等级: 100 装备: 除去初学者之外的所有职业 |
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作用脚本 | .@val = min(getrefine(),10)/2; bonus bAgi,(2+.@val); |
道具描述 |
A pair of wings from a golden angel.
Class: Garment Defense: 20 Weight: 1 Requires Level: 1 Usable By: All Jobs Max HP + 5% if the users base Vit is 90 or higher. Max SP + 5% if the users base Vit is 90 or higher. ATK + 15 if the users base Str is 90 or higher. MATK + 15 if the users base Int is 90 or higher. Aspd + 1 if the users base Agi is 90 or higher. Increases long-ranged damage on targets by 5% if the users base Dex is 90 or higher. Increases critical damage on targets by 5% if the users base Luk is 90 or higher. If upgrade level is +9 or higher, Additional Max HP + 5% if the users base Vit is 90 or higher. Additional Max SP + 5% if the users base Vit is 90 or higher. Additional ATK + 15 if the users base Str is 90 or higher. Additional MATK + 15 if the users base Int is 90 or higher. Additional Aspd + 1 if the users base Agi is 90 or higher. Increases long-ranged damage on targets by an additional 5% if the users base Dex is 90 or higher. Increases critical damage on targets by an additional 5% if the users base Luk is 90 or higher. Set Bonus Golden Angel Hairband Golden Angel Wings All Stats + 1 |
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作用脚本 | .@r = getrefine(); if (readparam(bStr) >= 90) { bonus bBaseAtk,15; if (.@r >= 9) bonus bBaseAtk,15; } if (readparam(bInt) >= 90) { bonus bMatk,15; if (.@r >= 9) bonus bMatk,15; } if (readparam(bVit) >= 90) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; if (.@r >= 9) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; } } if (readparam(bAgi) >= 90) { bonus bAspd,1; if (.@r >= 9) bonus bAspd,1; } if (readparam(bDex) >= 90) { bonus bLongAtkRate,5; if (.@r >= 9) bonus bLongAtkRate,5; } if (readparam(bLuk) >= 90) { bonus bCritAtkRate,5; if (.@r >= 9) bonus bCritAtkRate,5; } |
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道具描述 |
装满糖果的背包。
可能是因为施了魔法,背着的时候可获得多重效果。 每精炼+2时,ATK+1%。 精炼+9时,攻击后延迟-10%。 精炼+12时,技能后延迟-7%。 角色未满100级:从怪物处获得的经验值+10%。 角色满100级:从怪物处获得的经验值+4%。 系列: 披风 防御: 30 重量: 20 要求等级: 1 装备: 所有职业 |
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作用脚本 | .@r = getrefine(); if (.@r >= 2) bonus bAtkRate,.@r/2; if (.@r >= 9) bonus bAspdRate,10; if (.@r >= 12) bonus bDelayrate,-7; if (BaseLevel < 100) { bonus2 bExpAddRace,RC_All,10; } else { bonus2 bExpAddRace,RC_All,4; } |
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道具描述 |
装满糖果的背包。
可能是因为施了魔法,背着的时候可获得多重效果。 每精炼+2时,ATK+1%。 精炼+9时,攻击后延迟-10%。 精炼+12时,技能后延迟-7%。 角色未满100级:从怪物处获得的经验值+10%。 角色满100级:从怪物处获得的经验值+4%。 系列: 披风 防御: 30 重量: 20 要求等级: 1 装备: 所有职业 |
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作用脚本 | .@r = getrefine(); if (.@r >= 2) bonus2 bAddClass,Class_All,.@r/2; if (.@r >= 9) bonus bAspdRate,10; if (.@r >= 12) bonus bDelayrate,-7; if (BaseLevel <= 100) { bonus2 bExpAddClass,Class_All,10; } else { bonus2 bExpAddClass,Class_All,4; } |
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道具描述 |
装满糖果的背包。
可能是因为施了魔法,背着的时候可获得多重效果。 每精炼+2时,远程物理伤害+1%。 精炼+9时,攻击后延迟-10%。 精炼+12时,技能后延迟-7%。 角色未满100级:从怪物处获得的经验值+10%。 角色满100级:从怪物处获得的经验值+4%。 系列: 披风 防御: 30 重量: 20 要求等级: 1 装备: 所有职业 |
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作用脚本 | .@r = getrefine(); if (.@r >= 2) bonus bLongAtkRate,.@r/2; if (.@r >= 9) bonus bAspdRate,10; if (.@r >= 12) bonus bDelayrate,-7; if (BaseLevel <= 100) { bonus2 bExpAddClass,Class_All,10; } else { bonus2 bExpAddClass,Class_All,4; } |
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道具描述 |
装满糖果的背包。
可能是因为施了魔法,背着的时候可获得多重效果。 每精炼+3时,MATK+2%。 精炼+9时,变动咏唱-10%。 精炼+12时,技能后延迟-7%。 角色未满100级:从怪物处获得的经验值+10%。 角色满100级:从怪物处获得的经验值+4%。 系列: 披风 防御: 30 重量: 20 要求等级: 1 装备: 所有职业 |
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作用脚本 | .@r = getrefine(); if (.@r >= 2) bonus bMatkRate,.@r/2; if (.@r >= 9) bonus bVariableCastrate,-10; if (.@r >= 12) bonus bDelayrate,-7; if (BaseLevel <= 100) { bonus2 bExpAddClass,Class_All,10; } else { bonus2 bExpAddClass,Class_All,4; } |
道具描述 |
The skin of a dragon which has a mouth large enough to swallow an entire human.
Class: Garment Defense: 15 Weight: 60 Requires Level: 100 Usable By: All Jobs Str + 5 Luk + 5 Mdef + 10 Reduces damage taken from Formless and Angel race enemies by 5%. Reduces damage taken from Holy and Ghost property attacks by 5%. If upgrade level is +7 or higher, Increases critical damage on targets by 5%. If upgrade level is +8 or higher, Aspd + 1% for every combined sum of 20 base Str and Luk. If upgrade level is +9 or higher, Increases critical damage on targets by an additional 5%. |
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作用脚本 | bonus bStr,5; bonus bLuk,5; bonus bMdef,10; bonus2 bSubEle,Ele_Ghost,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubRace,RC_Angel,5; bonus2 bSubRace,RC_Formless,5; .@r = getrefine(); .@s = (readparam(bStr)+readparam(bLuk))/20; if (.@r>=7) { bonus bCritAtkRate,5; if (.@r>=8) { bonus bAspdRate,.@s; bonus bCritical,.@s; if (.@r>=9) { bonus bCritAtkRate,5; } } } |
道具描述 |
A cape that has been made long time ago but it still looks brand new.
Class: Garment Defense: 38 Weight: 40 Required Level: 100 Required Jobs: All Jobs Reduces damage taken from Demi-Human race enemies by 5%. Set Bonus Temporal Manteau Temporal Agi Boots Max HP + 15% Mdef + 10 Aspd + 5% Reduces damage taken from Demi-Human race enemies by 5%. Set Bonus Temporal Manteau Temporal Dex Boots Max HP + 15% Mdef + 10 Increases long-ranged damage on targets by 5%. Reduces damage taken from Demi-Human race enemies by 5%. Set Bonus Temporal Manteau Temporal Int Boots Max HP + 15% MATK + 30 Mdef + 10 Reduces damage taken from Demi-Human race enemies by 5%. Set Bonus Temporal Manteau Temporal Luk Boots Max HP + 15% Mdef + 10 Increases critical damage on targets by 5%. Reduces damage taken from Demi-Human race enemies by 5%. Set Bonus Temporal Manteau Temporal Str Boots Max HP + 15% ATK + 30 Mdef + 10 Reduces damage taken from Demi-Human race enemies by 5%. Set Bonus Temporal Manteau Temporal Vit Boots Max HP + 15% Mdef + 10 Reduces damage taken from Demi-Human race enemies by 5%. Increases the recovery rate of recovery items by 10%. |
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作用脚本 | bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; |
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道具描述 |
不管在任何情况下都能大大提高生存机会的斗蓬。
VIT+15。 ――――――――――――― 搭配有洞的生存的魔杖时, MHP+1000,MATK-50。 魔杖精炼每+1时,MATK+20。 魔杖精炼每+3时,技能后延迟-3%。 斗篷精炼每+2时,抗无属性+1%。 (MATK和抗性的增加精炼上限为+10) ――――――――――――― 搭配幻影大巫师之杖时, 碧血陨石的伤害+10%。 幻影生存斗篷和幻影大巫师之杖的精炼值各为+7以上时,地狱火焰的伤害+40%。 若精炼值总和为18以上时,风属性、暗属性魔法伤害+10%。 若精炼值总和为22以上时,火属性魔法伤害+10%。 系列: 披肩 防御: 30 重量: 55 要求等级: 130 装备: 魔法师系列/悟灵士 |
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作用脚本 | bonus bVit,15; |
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道具描述 |
租赁道具
8月小面庆典期间可租借一定时间使用的氧气瓶。方便在水中活动的氧气瓶。 FLEE+30,HIT+30。 从鱼贝类魔物受到的伤害-10%。 对无属性、水属性的耐性+15%。 与(租赁)潜水口罩一起装备时,ASPD+2,咏唱不会被打断。 系列: 披风 防御: 0 重量: 0 要求等级: 40 装备: 所有职业 |
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作用脚本 | bonus bHit,30; bonus bFlee,30; bonus2 bSubRace,RC_Fish,10; bonus2 bSubEle,Ele_Neutral,15; bonus2 bSubEle,Ele_Water,15; |
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道具描述 |
维尔纳研究所实验体YSF01的斗篷。
有强大的魔力在体内引起激荡。 感觉乱穿可能会被魔力吞噬。 精炼+8时,ATK+20。 精炼+11时,技能后延迟-3%。 精炼+13时,技能后延迟追加-4%。 净VIT为125以上时,技能后延迟-10%。 系列: 披风 防御: 32 重量: 75 要求等级: 170 装备: 所有职业 |
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作用脚本 | .@r = getrefine(); if (.@r >= 8) { bonus bBaseAtk,20; if (.@r >= 11) { .@val = -3; if (.@r >= 13) { .@val += -4; } } } if (readparam(bVit) >= 125) { .@val += -10; } if (.@val) { bonus bDelayrate,.@val; } |
道具描述 |
A suit inspired by Phreeoni. You feel like you can fly!
Class: Garment Defense: 10 Weight: 30 Requires Level: 100 Usable By: All Jobs Max HP + 10% Hit + 10 If upgrade level is +7 or higher, Additional Hit + 20 If upgrade level is +8 or higher, Additional Hit + 30 If upgrade level is +9 or higher, Additional Hit + 40 If upgrade level is +10 or higher, Additional Hit + 100 Set Bonus Phreeoni Card Phreeoni Wings Perfect Hit + 50 Immune to Stone. |
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作用脚本 | .@r = getrefine(); bonus bMaxHPrate,10; bonus bHit,10; if (.@r>=7) bonus bHit,20; if (.@r>=8) bonus bHit,30; if (.@r>=9) bonus bHit,40; if (.@r>=10) bonus bHit,100; |
道具描述 |
A replica of the surcoat which is worn by the lord of Amatsu Castle. Once worn, you will be able to move rapidly.
Class: Garment Defense: 10 Weight: 30 Requires Level: 70 ASPD +3%, FLEE +10 Enables [Double Attack] Lv3 skill Enables [Raging Trifecta Blow] Lv3 skill If refinement level is 7 or higher, ASPD +3% FLEE +10 Enables [Double Attack] Lv5 skill Enables [Raging Trifecta Blow] Lv5 skill If refinement level is 9 or higher, ASPD +3% FLEE +10 Enables [Double Attack] Lv10 skill Enables [Raging Trifecta Blow] Lv10 skill |
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作用脚本 | .@r = getrefine(); if (.@r>=9) { bonus bAspdRate,9; bonus bFlee,30; skill "TF_DOUBLE",10; skill "MO_TRIPLEATTACK",10; } else if (.@r>=7) { bonus bAspdRate,6; bonus bFlee,20; skill "TF_DOUBLE",5; skill "MO_TRIPLEATTACK",5; } else { bonus bAspdRate,3; bonus bFlee,10; skill "TF_DOUBLE",3; skill "MO_TRIPLEATTACK",3; } |
道具描述 |
Short coat made in imitation of Menblatt's feathers.
Class: Garment Defense: 40 Weight: 40 Requires Level: 100 Usable By: All Jobs ATK + 30 If upgrade level is +5 or higher, For every 60 base Dex, Increases long-ranged damage on targets by 1%. If upgrade level is +7 or higher, For every 10 base Dex, Increases long-ranged damage on targets by 1%. Set Malus Menblatt Card Menblatt Wing Manteau [1] For every 10 base Dex, Reduces long-ranged damage on targets by 1%. |
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作用脚本 | .@r = getrefine(); bonus bBaseAtk,30; if (.@r>=5) bonus bLongAtkRate,readparam(bDex)/60; if (.@r>=7) bonus bLongAtkRate,readparam(bDex)/10; |