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道具描述 |
可套在铠甲上的盔甲,有额外的防御效果。虽然可以单穿,但防御效果会比较差。
无形/龙族魔物的物理防御力无视5%。 每精炼+2,无形/龙族魔物的物理防御力追加无视1%。 影子振荡猛龙杀手铠甲和影子贯穿战靴、神盾一起装备时,DEF+5。 精炼值总和为25以上时,对无形/龙族魔物的物理防御力无视100%。 系列: 影子装备 位置: 铠甲 重量: 0 要求等级: 1 装备: 所有职业 |
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掉落怪物 |
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其它获得方式 |
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作用脚本 | .@r = getrefine(); bonus bMaxHP,.@r*10; .@val = 5 + (.@r/2); bonus2 bIgnoreDefRaceRate,RC_Formless,.@val; bonus2 bIgnoreDefRaceRate,RC_Dragon,.@val; |
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道具描述 |
可套在铠甲上的盔甲,有额外的防御效果。虽然可以单穿,但防御效果会比较差。
对动物型(玩家除外)/植物型魔物的物理防御力无视5%。 每精炼+2,动物型(玩家除外)/植物型魔物的物理防御力追加无视1%。 影子剪刀狩猎铠甲和影子贯穿战靴、盾牌一起装备时,DEF+5。 精炼值总和为25以上时,动物型(玩家除外)/植物型魔物的物理防御力无视100%。 系列: 影子装备 位置: 铠甲 重量: 0 要求等级: 1 装备: 所有职业 |
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其它获得方式 |
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作用脚本 | .@r = getrefine(); bonus bMaxHP,.@r*10; .@val = 5 + (.@r/2); bonus2 bIgnoreDefRaceRate,RC_Plant,.@val; bonus2 bIgnoreDefRaceRate,RC_Brute,.@val; |
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道具描述 |
可套在铠甲上的盔甲,有额外的防御效果。虽然可以单穿,但防御效果会比较差。
对鱼贝类/昆虫型魔物的物理防御力无视5%。 每精炼+2,鱼贝类/昆虫型魔物的物理防御力追加无视1%。 影子钓鱼防虫罩铠甲和影子贯穿战靴、盾牌一起装备时,DEF+5。 精炼值总和为25以上时,鱼贝类/昆虫型魔物的物理防御力无视100%。 系列: 影子装备 位置: 铠甲 重量: 0 要求等级: 1 装备: 所有职业 |
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掉落怪物 |
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其它获得方式 |
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作用脚本 | .@r = getrefine(); bonus bMaxHP,.@r*10; .@val = 5 + (.@r/2); bonus2 bIgnoreDefRaceRate,RC_Fish,.@val; bonus2 bIgnoreDefRaceRate,RC_Insect,.@val; |
道具描述 |
Gloves mounted on arms-bearing hands to elicit the potential abilities of the wearer.
Class: Shadow Weapon Weight: 0 Requires Level: 1 Usable By: All Jobs Max SP + 10 For every 2 refine levels, increases Max SP by 15. Sentimental Shadow (Weapon, Earring, Pendant) 2% chance of recovering 10 SP per 1 sec for 5 secs when performing a physical attack. If the sum of the refine rate of the set is 10 or higher, the chance is increased by an additional 1%. If the sum of the refine rate of the set is 25 or higher, increases Recovered SP by an additional 20 per 1 sec. |
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掉落怪物 |
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其它获得方式 |
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作用脚本 | .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus bMaxSP,10+((.@r/2)*15); |
道具描述 |
A sacred earring that is said to protect the wearer. eliciting the potential ability of the wearer.
Class: Shadow Earring Weight: 0 Requires Level: 1 Usable By: All Jobs ATK + 5 Max SP + 1% For every 2 refine levels, increases Max SP by 5. |
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其它获得方式 |
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作用脚本 | .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bMaxSP,(.@r/2)*5; bonus bMaxSPrate,1; bonus bBaseAtk,5; |
道具描述 |
A sacred pendant that is said to protect the wearer. eliciting the potential ability of the wearer.
Class: Shadow Pendant Weight: 0 Requires Level: 1 Usable By: All Jobs ATK + 5 Increases SP Recovery Amount by 2%. For every 3 refine levels, increases SP Recovery Amount by an additional 1%. |
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其它获得方式 |
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作用脚本 | .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bSPrecovRate,2+.@r/3; bonus bBaseAtk,5; |
道具描述 |
Gloves mounted on arms-bearing hands to elicit the potential abilities of the wearer.
Class: Shadow Weapon Weight: 0 Requires Level: 1 Usable By: All Jobs Max SP + 10 For every 2 refine levels, increases Max SP by an additional 15. Enchanting Shadow (Weapon, Earring, Pendant) 1% chance of Recovering 10 SP per 1 sec for 5 secs when attacking with magic. If the sum of the refine rate of the set is 15 or higher, the chance is increased by 1%. If the sum of the refine rate of the set is 25 or higher, increases Recovery SP amount by 20 per 1 sec. |
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掉落怪物 |
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其它获得方式 |
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作用脚本 | .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus bMaxSP,10+(.@r/2*15); |
道具描述 |
A sacred earring that is said to protect the wearer. eliciting the potential ability of the wearer.
Class: Shadow Earring Weight: 0 Requires Level: 1 Usable By: All Jobs MATK + 5 SP + 1% For every 2 refine levels, SP +5. |
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其它获得方式 |
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作用脚本 | .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bMaxSP,(.@r/2)*5; bonus bMaxSPrate,1; bonus bMatk,5; |
道具描述 |
A sacred pendant that is said to protect the wearer. eliciting the potential ability of the wearer.
Class: Shadow Pendant Weight: 0 Requires Level: 1 Usable By: All Jobs MATK + 5 Increases SP Recovery Amount by 2%. For every 3 refine levels, increases SP Recovery Amount by an additional 1%. |
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掉落怪物 |
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其它获得方式 |
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作用脚本 | .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bSPrecovRate,2+.@r/3; bonus bMatk,5; |
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道具描述 |
套在手上可激发佩戴者潜能的手套。
每精炼+3,对小/中/大型敌人的物理/魔法伤害+1%。 每精炼+3,从小/中/大型怪物处受到的物理/魔法伤害-1%。 精炼+10时,根据大小对武器的惩罚无效。 系列: 影子装备 位置: 武器 重量: 0 要求等级: 1 装备: 所有职业 |
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其它获得方式 |
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作用脚本 | .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; .@val = .@r/3; if (.@val) { bonus2 bAddSize,Size_All,.@val; bonus2 bMagicAddSize,Size_All,.@val; bonus2 bSubSize,Size_All,.@val; if (.@r >= 10) { bonus bNoSizeFix; } } |
道具描述 |
Int + 2.
When Beginner's Shadow Armor, Beginner's Shadow Weapon, Beginner's Shadow Shield, Beginner's Shadow Shoes, Beginner's Shadow Earring and Beginner's Shadow Pendant are equipped together, ignores physical and magical defense of all races (except player) by 20%. Ignores physical and magical defense of all races (except player) by additonal 1% per refine rate of set (up to 30). If base level is 125 or higher, ignores physical and magical defense of all races (except player) by additonal 3% If base level is 130 or higher, ignores physical and magical defense of all races (except player) by additonal 3% _ Class: Shadow Equipment Location: Armor Weight: 0 Required Level: 100 Jobs: All Jobs |
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其它获得方式 |
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作用脚本 | bonus bMaxHP,getrefine()*10; bonus bInt,2; |
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道具描述 |
可穿在鞋子里面的靴子,虽然可以单穿,但效果会降低。
_ 攻击后延迟-2%。 精炼+7时,攻击后延迟再-3%。 精炼+9时,攻击后延迟再-3%。 _ 系列: 影子装备 位置: 靴子 重量: 0 要求等级: 1 装备: 全职业 |
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其它获得方式 |
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作用脚本 | .@r = getrefine(); bonus bMaxHP,.@r*10; if (.@r >= 9) { bonus bAspdRate,8; } else if (.@r >= 7) { bonus bAspdRate,5; } else { bonus bAspdRate,2; } |
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道具描述 |
可套在手腕上的小盾牌,有额外的防御效果。虽然可以单独使用,但防御效果会降低。
_ MHP+200。 精炼+7时,MHP+2%。 精炼+9时,MHP再+3%。 _ 系列: 影子装备 位置: 盾牌 重量: 0 要求等级: 1 装备: 全职业 |
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其它获得方式 |
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作用脚本 | .@r = getrefine(); bonus bMaxHP,.@r*10+200; if (.@r >= 9) { bonus bMaxHPrate,5; } else if (.@r >= 7) { bonus bMaxHPrate,2; } |
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道具描述 |
可套在铠甲上的铠甲,有额外的防御效果。虽然可以单穿,但防御效果会降低。
_ ATK+20。 精炼+7时,ATK+2%。 精炼+9时,ATK再+3%。 _ 影子天然铠甲、神盾、战靴同时装备时, ATK增加精炼值总和的2倍, 精炼值总和为23以上时,ATK+2%, 精炼值总和为25以上时,ATK再+3%。 _ 系列: 影子装备 位置: 铠甲 重量: 0 要求等级: 1 装备: 全职业 |
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掉落怪物 |
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其它获得方式 |
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作用脚本 | .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bBaseAtk,20; if (.@r >= 9) { bonus bAtkRate,5; } else if (.@r >= 7) { bonus bAtkRate,2; } |
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道具描述 |
可穿在鞋子里面的靴子,虽然可以单穿,但效果会降低。
_ 变动咏唱-2%。 精炼+7时,变动咏唱再-3%。 精炼+9时,变动咏唱再-3%。 _ 系列: 影子装备 位置: 靴子 重量: 0 要求等级: 1 装备: 全职业 |
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掉落怪物 |
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其它获得方式 |
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作用脚本 | .@r = getrefine(); bonus bMaxHP,.@r*10; if (.@r >= 9) { bonus bVariableCastrate,-8; } else if (.@r >= 7) { bonus bVariableCastrate,-5; } else { bonus bVariableCastrate,-2; } |