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印祖迪亚缠线剑 [2] 物品 ID #500008 (Ep172_1h_Sword2)
道具描述
在霸肋门德大宅内收藏的科学器具。
因受虚幻派安装的魔力干涉装置影响而严重变形。
手推车龙卷风伤害+10%。
精炼每+3时,ATK+12。
精炼+7时,手推车龙卷风伤害再+15%。
精炼+9时,攻击速度增加(攻击后延迟-10%)。
精炼+11时,手推车龙卷风伤害再+25%。
_
系列: 攻击: 210
重量: 180
武器等级: 4
要求等级: 150
装备: 基因学者系列
掉落怪物
其它获得方式
作用脚本 .@r = getrefine(); bonus2 bSkillAtk,"GN_CART_TORNADO",10; bonus bBaseAtk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"GN_CART_TORNADO",15; } if (.@r>=9) { bonus bAspdRate,10; } if (.@r>=11) { bonus2 bSkillAtk,"GN_CART_TORNADO",25; }
神话红莲剑 [2] 物品 ID #500013 (Up_Sword_Of_Bluefire)
道具描述
从剑鞘里拔剑时,剑身布满着蓝色火焰。
变成更强烈的火焰后,开始发挥自己的本领。
似乎能跟神话英雄战靴产生共鸣。

精炼每+2时,ATK+15。
精炼每+3时,远程物理攻击力+4%。
精炼+7时,手推车加农炮SP消耗-10%,变动咏唱-7%。
精炼+9时,手推车加农炮伤害+20%。
精炼+11时,强酸火烟瓶投掷伤害+10%,变动咏唱追加-5%。
与神话英雄战靴同时装备时,DEX+10,远程物理伤害+5%。
系列: 攻击: 200
重量: 100
武器等级: 4
要求等级: 150
装备: 基因学者系列
掉落怪物
其它获得方式
作用脚本 .@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bLongAtkRate,.@r/3*4; if (.@r>=7) { bonus2 bSkillUseSPrate,"GN_CARTCANNON",10; bonus bVariableCastrate,-7; } if (.@r>=9) { bonus2 bSkillAtk,"GN_CARTCANNON",20; } if (.@r>=11) { bonus bVariableCastrate,-5; bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",10; }
皇家卫士威压创世之剑 物品 ID #500015 (PG_B_Sword)
道具描述
无法交易、存仓。
为了帮助冒险家成长而准备的单手剑。
不可一般精炼。
MATK+2%,MATK+180。
精炼每+1时,MATK+3。
BaseLv每+15时,MATK+3(上限为Lv195)。
精炼+7时,且信任每+1级时,圣属性魔法伤害+1%。
精炼+9时,变动咏唱-10%,神之威压、创世之光伤害+25%。
精炼+11时,对全体型敌人的魔法伤害+15%,圣属性魔法伤害再+15%。
精炼+13时,神之威压、创世之光伤害再+15%。
_
系列: 攻击: 150
重量: 0
武器等级: 4
要求等级: 100
装备: 皇家卫士系列
掉落怪物
其它获得方式
作用脚本 .@r = getrefine(); bonus bMatkRate,2; bonus bMatk,3*.@r; bonus bMatk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,getskilllv("CR_TRUST"); } if (.@r>=9) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"LG_RAYOFGENESIS",25; bonus2 bSkillAtk,"PA_PRESSURE",25; } if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus2 bMagicAtkEle,Ele_Holy,15; } if (.@r>=13) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; bonus2 bSkillAtk,"PA_PRESSURE",15; }
基因学者地狱植物龙卷风长剑 物品 ID #500016 (HS_T_Sword)
道具描述
无法交易、存仓。
为了帮助冒险家成长而准备的单手剑。
不可一般精炼。
ATK+2%。
精炼每+1时,ATK+3。
BaseLv每+15时,ATK+3(上限为Lv195)。
精炼+7时,且单手剑使用熟练度每+1级时,近距离物理伤害+2%。
精炼+9时,技能后延迟-5%,地狱植物、手推车龙卷风伤害+25%。
精炼+11时,技能后延迟再-10%,对全体型敌人的物理伤害+20%。
精炼+13时,地狱植物、手推车龙卷风伤害再+15%。
_
系列: 攻击: 190
重量: 0
武器等级: 4
要求等级: 100
装备: 基因学者系列
掉落怪物
其它获得方式
作用脚本 .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bShortAtkRate,2*getskilllv("GN_TRAINING_SWORD"); } if (.@r>=9) { bonus bDelayrate,-5; bonus2 bSkillAtk,"GN_CART_TORNADO",25; bonus2 bSkillAtk,"GN_HELLS_PLANT",25; } if (.@r>=11) { bonus2 bAddSize,Size_All,20; bonus bDelayrate,-10; } if (.@r>=13) { bonus2 bSkillAtk,"GN_CART_TORNADO",15; bonus2 bSkillAtk,"GN_HELLS_PLANT",15; }
虚伪信念守护巨剑 [2] 物品 ID #500025 (Adulter_F_G_Sword)
道具描述
充满虚假信任的守护巨剑。
_
MATK+220。
创世之光伤害+10%。
精炼每+3时,MATK+12。
精炼+7时,创世之光伤害再+20%。
精炼+9时,创世之光冷却时间-0.5秒。
精炼+11时,创世之光伤害再+25%。
精炼+12时,圣属性、无属性魔法伤害+15%。
系列: 单手剑 攻击: 200
重量: 200
武器等级: 4
要求等级: 180
装备: 皇家卫士系列
掉落怪物
其它获得方式
作用脚本 .@r = getrefine(); bonus2 bSkillAtk,"LG_RAYOFGENESIS",10; bonus bMatk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",20; if (.@r>=9) { bonus2 bSkillCooldown,"LG_RAYOFGENESIS",-500; if (.@r>=11) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",25; if (.@r>=12) { bonus2 bMagicAtkEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Holy,15; } } } }
物品 ID #510001 (Boost_Dagger)
道具描述
Type: Weapon
Class: Dagger
Attack: 150
Weight: 0
Weapon Level: 4
Requires Level: 100
Usable By: Shadow Chaser
MATK + 160
ATK + 3%
Increase Fire Property Magic Damage by 3%.
ATK + 2, MATK + 2 per refine level.
ATK + 3, MATK + 3 per 15 Base Levels up to Base Level 180.
If refined to +7 or higher, increases Fire Property Magic Damage by 1% for each level of Intimidate known.
If refined to +9 or higher, increase physical and magical damage to all sizes of enemies by 10%.

When equipped with Elemental Booster Set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Increase magical damage to all sizes of enemies by 10%.
Increases Meteor Storm Damage by 2% per 15 Base Levels up to Base Level 180.
When using Preserve, increases Meteor Storm damage by an addition 25% for 60 seconds.

If equipped with Attacker Booster Set (Plate, Manteau, Greaves, and Ring),
ATK + 5%
Reduces after cast delay by 15%.
Increases Fatal Menace Damage by 1% per 15 base level up to base level 180.
When using Preserve, increase Fatal Menace damage by an addition 20% for 60 seconds.
掉落怪物
其它获得方式
作用脚本 bonus2 bMagicAtkEle,Ele_Fire,3; bonus bAtkRate,3; .@r = getrefine(); if (.@r) { bonus bBaseAtk,.@r*2; bonus bMatk,.@r*2; } .@i = min(BaseLevel,180)/15*3; bonus bBaseAtk,.@i; bonus bMatk,.@i; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Fire,getskilllv("RG_PLAGIARISM"); } if (.@r>=9) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; }
物品 ID #510002 (Boost_Nindo)
道具描述
Type: Weapon
Class: Dagger
Attack: 150
Weight: 0
Weapon Level: 4
Requires Level: 100
Usable By: Ninja
MATK + 160
ATK + 3%
Increases Water, Wind, and Fire property magic attack by 3%.
ATK + 2, MATK + 2 per refine level.
ATK + 3, MATK + 3 for every 15 base levels up to base level 180.
If refined to +7 or higher, reduces variable cast time by 1% per level of Ninja Mastery known.
If refined to +9 or higher, increases physical and magical damage to enemies of all sizes by 10%.

When worn with Elemental Booster Set (Robe, Muffler, Shoes, and Earring),
MATK + 20
Reduces after cast delay by 10%.
Flaming Petals, Freezing Spear, Wind Blade increase damage by 2% per 15 base levels up to base level 180.
When using Ninja Aura, increases damage of Flaming Petals, Freezing Spear, Wind Blade by 35% for 60 seconds.

When worn with Ranged Booster Set (Suit, Manteau, Boots, and Brooch),
ATK + 20
Cross Slash cool down reduced by 1 second.
Increases Kunai Explosion Damage by 1% per 15 base levels up to 180 base levels.
When using Ninja Aura, increase Kunai Explosion damage by 20% for 60 seconds.
掉落怪物
其它获得方式
作用脚本 bonus2 bMagicAtkEle,Ele_Fire,3; bonus2 bMagicAtkEle,Ele_Wind,3; bonus2 bMagicAtkEle,Ele_Water,3; bonus bAtkRate,3; .@r = getrefine(); if (.@r) { bonus bBaseAtk,.@r*2; bonus bMatk,.@r*2; } .@i = min(BaseLevel,180)/15*3; bonus bBaseAtk,.@i; bonus bMatk,.@i; if (.@r>=7) { bonus bVariableCastrate,-1*getskilllv("NJ_NINPOU"); } if (.@r>=9) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; }
古代棘刺剑 [2] 物品 ID #510006 (Fatalist)
道具描述
专门为古代旅行者量身定做的刺击攻击时使用的剑。
好像能跟古代英雄战靴产生共鸣。
精炼每+2时,ATK+10。
精炼每+3时,攻速增加(攻击后延迟-2%)。
精炼+9时,致命威胁伤害+20%。
精炼+11时,技能后延迟-7%。
与古代英雄战靴同时装备时,物理攻击时以一定概率7秒内STR+20、ATK+15%。
系列: 短剑 攻击: 165
重量: 90
武器等级: 4
要求等级: 100
装备: 逐影系列
掉落怪物
其它获得方式
作用脚本 .@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus bAspdRate,(.@r/3)*2; if (.@r>=9) { bonus2 bSkillAtk,"SC_FATALMENACE",20; } if (.@r>=11) { bonus bDelayrate,-7; }
雷士光剑 [2] 物品 ID #510008 (Ep172_1h_Dagger)
道具描述
本来是随处可见的短剑,
因受虚幻派安装的魔力干涉装置影响而严重变形。
MATK+170。
火炎花、冰闪枪伤害+10%。
精炼每+3时,MATK+6。
精炼+7时,火炎花、冰闪枪伤害再+10%。
精炼+9时,变动咏唱-10%。
精炼+11时,火炎花、冰闪枪伤害再+10%。
_
系列: 短剑 攻击: 160
重量: 80
武器等级: 4
要求等级: 150
装备: 忍者系列
掉落怪物
其它获得方式
作用脚本 .@r = getrefine(); bonus2 bSkillAtk,"NJ_KOUENKA",10; bonus2 bSkillAtk,"NJ_HYOUSENSOU",10; bonus bMatk,6*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"NJ_KOUENKA",10; bonus2 bSkillAtk,"NJ_HYOUSENSOU",10; } if (.@r>=9) { bonus bVariableCastrate,-10; } if (.@r>=11) { bonus2 bSkillAtk,"NJ_KOUENKA",10; bonus2 bSkillAtk,"NJ_HYOUSENSOU",10; }
物品 ID #510017 (CA_B_Dagger)
道具描述
Can't be refined by normal means.
Atk + 2%.
Atk + 3 per refine rate.
Atk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, reduces global cooldown by 1% per each level of Lefthand Mastery user learned.
If refine rate is 9 or higher, increases melee physical damage by 10%, increases Meteor Assault and Counter Slash damage by 25%.
If refine rate is 11 or higher, reduces global cooldown by additional 10%, increases physical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases Meteor Assault and Counter Slash damage by additional 15%.
_
Class: Dagger Attack: 180
Weight: 0
Weapon Level: 4
Required Level: 100
Jobs: Guillotine Cross
掉落怪物
其它获得方式
作用脚本 .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bDelayrate,-1*getskilllv("KO_LEFT"); } if (.@r>=9) { bonus bShortAtkRate,10; bonus2 bSkillAtk,"ASC_METEORASSAULT",25; bonus2 bSkillAtk,"GC_COUNTERSLASH",25; } if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bDelayrate,-10; } if (.@r>=13) { bonus2 bSkillAtk,"ASC_METEORASSAULT",15; bonus2 bSkillAtk,"GC_COUNTERSLASH",15; }
神话棘刺剑 [2] 物品 ID #510020 (Up_Fatalist)
道具描述
专门为旅行者量身打造作为刺杀攻击用的剑。
自从拥有旅游经验和知识后,开始发挥自己的本领。
似乎能跟神话英雄战靴产生共鸣。

精炼每+2时,ATK+15。
精炼每+3时,攻击速度增加(攻击后延迟-2%)。
精炼+7时,致命威胁伤害+25%。
精炼+9时,致命威胁SP消耗-15%,技能后延迟-7%。
精炼+11时,近距离物理伤害+10%,技能后延迟-7%。
与神话英雄战靴同时装备时,STR+10,ATK+7%。
系列: 短剑 攻击: 205
重量: 120
武器等级: 4
要求等级: 150
装备: 逐影系列
掉落怪物
其它获得方式
作用脚本 .@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bAspdRate,(.@r*2/3); if (.@r>=7) { bonus2 bSkillAtk,"SC_FATALMENACE",25; } if (.@r>=9) { bonus2 bSkillUseSPrate,"SC_FATALMENACE",15; bonus bDelayrate,-7; } if (.@r>=11) { bonus bShortAtkRate,10; bonus bDelayrate,-7; }
神话雾露剑 [2] 物品 ID #510022 (Up_Fog_Dew_Sword)
道具描述
过去擅长八门遁甲的忍者所使用的忍者刀之一。
自从拥有锐利刀刃后,开始发挥自己的本领。
其他忍者也要搭配锐风剑方可发挥真正的实力,且才能跟神话英雄战靴产生共鸣。

搭配锐风剑时,
精炼值总和每+3时,ATK+15。
精炼值总和每+5时,ATK+3%。
精炼值总和为14以上时,幽冥十字斩伤害+30%,幽冥十字斩技能冷却时间-2秒。
精炼值总和为16以上时,依照踏影技能等级自动习得相同等级的变形的上弦月,依照变形的上弦月技能等级自动习得相同等级的踏影。
精炼值总和为18以上时,对全属性敌人的物理伤害+15%。
精炼值总和为20以上时,幽冥十字斩伤害追加+25%。
搭配锐风剑、神话英雄战靴时,DEX+10,ATK+7%。
系列: 短剑 攻击: 190
重量: 120
武器等级: 4
要求等级: 150
装备: 忍者系列
掉落怪物
其它获得方式
作用脚本 /*Is combo set with 28763 Surudoi Kaze*/
虚伪信念大驹短剑 [2] 物品 ID #510032 (Adulter_F_Dagger)
道具描述
充满虚假信任的大驹短剑。
_
致命威胁伤害+10%。
精炼每+3时,ATK+12。
精炼+7时,致命威胁伤害再+20%。
精炼+9时,对全体型敌人的物理伤害+15%。
精炼+11时,致命威胁伤害再+25%。
精炼+12时,近距离物理伤害+15%。
系列: 短剑 攻击: 210
重量: 120
武器等级: 4
要求等级: 180
装备: 逐影系列
掉落怪物
其它获得方式
作用脚本 .@r = getrefine(); bonus2 bSkillAtk,"SC_FATALMENACE",10; bonus bBaseAtk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"SC_FATALMENACE",20; if (.@r>=9) { bonus2 bAddSize,Size_All,15; if (.@r>=11) { bonus2 bSkillAtk,"SC_FATALMENACE",25; if (.@r>=12) { bonus bShortAtkRate,15; } } } }
物品 ID #520000 (Boost_Axe)
道具描述
Special one-handed axe prepared for your rapid growth.
Indestructible.

Type: Weapon
Class: One-Handed Axe
Attack: 200
Weight: 0
Weapon Level: 4
Requires Level: 100
Usable By: Mechanic
ATK + 5%
ATK + 3 per refine rate.
ATK + 3 for every 15 base levels up to level 180.
If refine rate is +7 or higher, ATK + 3 per level of Weapon Research known.
If refine rate is +9 or higher, increases physical damage against enemies of all sizes by 15%.

When equipped with Attacker Booster set (Plate, Manteau, Greaves, and Ring),
Reduces After Cast Delay by 10%.
Reduces Axe Tornado cooldown by 1 second.
Axe tornado damage increases by 1% per 15 base levels up to level 180.
When using Weapon Perfection, Axe Tornado damage increases by additional 20% for 60 seconds.

When equipped with Ranged Booster set (Suit, Manteau, Boots, and Brooch),
Variable casting time is reduced by 10%.
Reduces after cast delay by 15%.
Arm Cannon damage increases by 1% per 15 base levels up to level 180.
When using Weapon Perfection, increases Arm Cannon damage by additional 20% for 60 seconds.
掉落怪物
其它获得方式
作用脚本 bonus bUnbreakableWeapon; bonus bAtkRate,5; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) bonus bBaseAtk,getskilllv("BS_WEAPONRESEARCH")*3; if (.@r>=9) bonus2 bAddSize,Size_All,15;
物品 ID #530000 (Boost_Spear)
道具描述
Special one-handed spear prepared for your rapid growth.
Type: Weapon
Class: One-Handed Spear
Attack: 160
Weight: 0
Weapon Level: 4
Requires Level: 100
Usable By: Royal Guard
MATK + 160
ATK + 3%
Holy property magic damage increased by 3%.
Increases ATK + 2, MATK + 2 per refine rate.
Increases ATK + 3, MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or greater, increases Holy property magic damage by additional 1% per level of Faith.
If refine rate is +9 or greater, increases Ranged Physical Damage by 10%.

When equipped with Defiant Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Reduce after cast delay by 10%.
Ray of Genesis damage increases by 1% per 15 base levels up to level 180.
When using Cure, increases Ray of Genesis damage by additional 20% for 60 seconds.

When equipped with Ranged booster set (Suit, Manteau, Boots, and Brooch),
ASPD + 2
Ranged physical damage increased by 10%.
Increases Vanishing Point damage by 2% per 15 base levels up to level 180.
When using Spear Quicken, additionally increases Vanishing Point damage by 35% for 60 seconds.
掉落怪物
其它获得方式
作用脚本 bonus bMatkRate,3; bonus bAtkRate,3; bonus2 bMagicAtkEle,Ele_Holy,3; .@r = getrefine(); if (.@r) { bonus bBaseAtk,.@r*2; bonus bMatk,.@r*2; } .@i = min(BaseLevel,180)/15*3; bonus bBaseAtk,.@i; bonus bMatk,.@i; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,getskilllv("CR_TRUST"); } if (.@r>=9) { bonus bLongAtkRate,10; }
神话水精灵保庇长矛 [2] 物品 ID #530006 (Up_Undine_Spear_K)
道具描述
据说以前曾接受水精灵祝福的英雄所使用的矛,让人联想起波涛汹涌的海浪。
自从大海力量聚集后,开始发挥自己的本领。
似乎能跟神话英雄战靴产生共鸣。

精炼每+2时,ATK+15。
精炼每+3时,远程物理伤害+4%。
精炼+7时,加农炮攻击、放逐攻击伤害+15%,攻击速度增加(攻击后延迟-10%)。
精炼+9时,加农炮攻击、放逐攻击伤害追加+20%。
精炼+11时,诱导攻击+7%,MSP+5%。
与神话英雄战靴同时装备时,STR+10、ATK+7%。
系列: 单手矛 攻击: 195
重量: 140
武器等级: 4
要求等级: 150
装备: 皇家卫士系列
掉落怪物
其它获得方式
作用脚本 .@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bLongAtkRate,.@r/3*4; if (.@r>=7) { bonus2 bSkillAtk,"LG_CANNONSPEAR",15; bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; bonus bAspdRate,10; } if (.@r>=9) { bonus2 bSkillAtk,"LG_CANNONSPEAR",20; bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; } if (.@r>=11) { bonus bPerfectHitAddRate,7; bonus bMaxSPrate,5; }
幻影地灵之矛 [2] 物品 ID #530015 (Gelerdria_IL)
道具描述
据说如果装备蕴含土地气息的大型单手矛时,可加速新陈代谢。
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MHP+10%,CRI+15。
精炼每+3时,ATK+20,攻击速度增加(攻击后延迟-2%)。
精炼+7时,加农炮攻击伤害+25%,暴击伤害+30%。
精炼+9时,放逐攻击伤害+25%,远距离物理伤害+15%。
精炼+11时,加农炮攻击、放逐攻击伤害再+20%。
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搭配幻影热血发圈时,盾咒施法时60秒内加农炮攻击、放逐攻击伤害+25%。
幻影地灵之矛、幻影热血发圈的精炼值各为+7以上时,远距离物理伤害+15%。
若精炼值总和为18以上时,对全种族魔物的物理伤害+15%。
若精炼值总和为22以上时,加农炮攻击、放逐攻击伤害增加(精炼值总和的2倍)%。
系列: 单手矛 攻击: 170
重量: 200
武器等级: 4
要求等级: 120
装备: 皇家卫士系列
掉落怪物
其它获得方式
作用脚本 .@r = getrefine(); bonus bCritical,15; bonus bMaxHPrate,10; bonus bAspdRate,2*(.@r/3); bonus bBaseAtk,20*(.@r/3); if (.@r>=7) { bonus bCritAtkRate,30; bonus2 bSkillAtk,"LG_CANNONSPEAR",25; if (.@r>=9) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"LG_BANISHINGPOINT",25; if (.@r>=11) { bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; bonus2 bSkillAtk,"LG_CANNONSPEAR",20; } } }
物品 ID #540000 (Boost_Spellbook)
道具描述
Special Spellbook prepared for your rapid growth.
Type: Weapon
Class: Book
Attack: 165
Weight: 0
Weapon Level: 4
Requires Level: 100
Usable By: Sorcerer
MATK + 165
MATK + 2%
Increase non-attribute magic damage by 3%.
MATK + 3 per refine rate.
Increases MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or greater, increases non-attribute magic damage by an additional 2% per level of Life Replacement.
If refine rate is +9 or greater, increases magic damage against enemies of all sizes by 10%.

When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Increases magic damage against enemies of all sizes by 10%.
Psychic Wave damage increased by 1% per 15 base levels up to level 180.
When using Memorize, increases Psychic Wave damage by additional 20% for 60 seconds.

When equipped with Defiant Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
ASPD + 2
Increases Fire, Cold, and Lightning Bolt damage by 2% per 15 base levels up to level 180.
When Double Casting is used, Fire, Cold, and Lightning Bolt damage increases by additional 35% for 60 seconds.
掉落怪物
其它获得方式
作用脚本 bonus bMatkRate,2; bonus2 bMagicAtkEle,Ele_Neutral,3; .@r = getrefine(); bonus bMatk,.@r; bonus bMatk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Neutral,getskilllv("PF_HPCONVERSION"); } if (.@r>=9) { bonus2 bMagicAddSize,Size_All,10; }
物品 ID #540001 (Boost_Book)
道具描述
Atk + 5%.
Atk + 3 per refine rate.
Atk + 3 per 15 base level. (up to level 180)
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 1%) per each level of Sprint user learned.
If refine rate is 9 or higher, Atk + 10%.

When equipped with Attacker Booster set (Plate/Manteau/Greaves/Ring),
Atk + 20, increases physical damage against all size enemies by 10%,
increases Full Moon Kick damage by 1% per 15 base level (up to level 180),
When using New Moon Kick, increases Full Moon Kick damage by additional 20% for 60 seconds.

When equipped with Range Booster set (Suit/Manteau/Boots/Brooch),
Atk + 20, ASPD + 2,
increases Falling Star damage by 2% per 15 base level (up to level 180),
When using Flash Kick, increases Falling Star damage by additional 35% for 60 seconds.
Class: Book Attack: 160
Weight: 0
Weapon Level: 4
Required Level: 100
Jobs: Star Emperor
掉落怪物
其它获得方式
作用脚本 bonus2 bAddClass,Class_All,5; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bAspdRate,getskilllv("TK_RUN"); } if (.@r>=9) { bonus2 bAddClass,Class_All,10; }
元素使元素箭魔法书 物品 ID #540009 (SB_B_Book)
道具描述
无法交易、存仓。
为了帮助冒险家成长而准备的书。
不可一般精炼。
不可破坏。
MATK+2%,MATK+160。
精炼每+1时,MATK+3。
BaseLv每+15时,MATK+3(上限为Lv195)。
精炼+7时,且自动念咒每+1级时,水/风/地/火属性魔法伤害+1%。
精炼+9时,ASPD+1,火箭术/冰箭术/雷击术、地震术、崩裂术伤害+25%。
精炼+11时,ASPD再+1,水/风/地/火属性魔法伤害再+15%。
精炼+13时,火箭术/冰箭术/雷击术、地震术、崩裂术伤害再+15%。
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系列: 攻击: 150
重量: 0
武器等级: 4
要求等级: 100
装备: 元素使系列
掉落怪物
其它获得方式
作用脚本 .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,2; bonus bMatk,(3*.@r)+3*(min(BaseLevel,195)/15); if (.@r>=7) { .@val = getskilllv("SA_AUTOSPELL"); bonus2 bMagicAtkEle,Ele_Fire,.@val; bonus2 bMagicAtkEle,Ele_Earth,.@val; bonus2 bMagicAtkEle,Ele_Water,.@val; bonus2 bMagicAtkEle,Ele_Wind,.@val; } if (.@r>=9) { bonus bAspd,1; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",25; bonus2 bSkillAtk,"WZ_EARTHSPIKE",25; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",25; } if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Wind,15; bonus bAspd,1; } if (.@r>=13) { bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15; bonus2 bSkillAtk,"WZ_EARTHSPIKE",15; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15; }