数据列表
组合ID 组合道具 组合效果
组合 2029 常胜将军的头盔
刚尼尔长矛
.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,\"LG_BANISHINGPOINT\",7*(.@r_weapon/2);
组合 2030 常胜将军的头盔
刚尼尔长矛
.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,\"LG_BANISHINGPOINT\",7*(.@r_weapon/2);
组合 2031 常胜将军的头盔
秘锤 冷月
.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,\"SR_TIGERCANNON\",7*(.@r_weapon/2);
组合 2032 常胜将军的头盔
Refined Quadrille
.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,\"SR_TIGERCANNON\",7*(.@r_weapon/2);
组合 2033 巨神蛇的气息
巨神蛇的皮
bonus bBaseAtk,5*(readparam(bStr)/20); bonus bAspdRate,3*(readparam(bAgi)/20); bonus2 bSubEle,Ele_Neutral,(readparam(bVit)/20); bonus bVariableCastrate,-4*(readparam(bInt)/20); bonus bCritAtkRate,3*(readparam(bLuk)/20);
组合 2034 巨神蛇的气息
巨神蛇的皮
bonus bBaseAtk,5*(readparam(bStr)/20); bonus bAspdRate,3*(readparam(bAgi)/20); bonus2 bSubEle,Ele_Neutral,(readparam(bVit)/20); bonus bVariableCastrate,-4*(readparam(bInt)/20); bonus bCritAtkRate,3*(readparam(bLuk)/20);
组合 2035 [租赁]潜水口罩
[租赁]冲浪泳衣
[租赁]氧气瓶
bonus bAspdRate,15; bonus2 bCriticalAddRace,RC_Fish,30; bonus2 bAddRace,RC_Fish,25; bonus bDefEle,Ele_Water;
组合 2036 经典羽毛帽
伯爵斗篷
.@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,\"SC_TRIANGLESHOT\",15*(.@r_garment/2);
组合 2037 经典羽毛帽
伯爵斗篷
.@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,\"SC_TRIANGLESHOT\",15*(.@r_garment/2);
组合 2038 经典羽毛帽
三角兽之皮
.@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,\"WM_SEVERE_RAINSTORM\",7*(.@r_garment/2);
组合 2039 经典羽毛帽
代理者甲壳碎片
.@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,\"RA_ARROWSTORM\",12*(.@r_garment/2);
组合 2040 汪福将军帽
黑玫瑰左轮手枪
.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,\"RL_FIREDANCE\",6*(.@r_weapon/2);
组合 2041 汪福将军帽
塔诺斯的拳刃
.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bBaseAtk,20*(.@r_weapon/2);
组合 2042 汪福将军帽
旋风战斧
.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,\"NC_AXETORNADO\",15*(.@r_weapon/2);
组合 2043 艾咪斯可鲁贝雷帽
神圣权杖
.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,10*(.@r_weapon/2); bonus2 bSkillAtk,\"AB_ADORAMUS\",30*(.@r_weapon/2);
组合 2044 艾咪斯可鲁贝雷帽
奇妙狐尾草魔杖
.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAtkEle,Ele_Neutral,5*(.@r_weapon/2);
组合 2045 艾咪斯可鲁贝雷帽
纳户特基格的寒冰剑
.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,\"GN_CARTCANNON\",10*(.@r_weapon/2);
组合 2046 Vicious Mind Aura
战死者斗篷
bonus bBaseAtk,5*(readparam(bStr)/30); bonus bAspdRate,3*(readparam(bAgi)/30); bonus bDelayrate,-4*(readparam(bVit)/30); bonus bVariableCastrate,-8*(readparam(bInt)/30); bonus bMatk,5*(readparam(bInt)/30); bonus bLongAtkRate,(readparam(bDex)/30); bonus bCritAtkRate,3*(readparam(bLuk)/30);
组合 2047 抗圣属性魔法斗篷
抗圣属性神盾
.@r_garment = getequiprefinerycnt(EQI_GARMENT); .@r_shield = getequiprefinerycnt(EQI_HAND_L); bonus2 bSubRace,RC_Dragon,.@r_garment; bonus2 bAddEle,Ele_Holy,.@r_shield;
组合 2048 抗毒属性魔法斗篷
抗毒属性神盾
.@r_garment = getequiprefinerycnt(EQI_GARMENT); .@r_shield = getequiprefinerycnt(EQI_HAND_L); bonus2 bSubRace,RC_Plant,.@r_garment; bonus2 bAddEle,Ele_Poison,.@r_shield;