数据列表
组合ID 组合道具 组合效果
组合 2049 抗风属性魔法斗篷
抗风属性神盾
.@r_garment = getequiprefinerycnt(EQI_GARMENT); .@r_shield = getequiprefinerycnt(EQI_HAND_L); bonus2 bSubRace,RC_Insect,.@r_garment; bonus2 bAddEle,Ele_Wind,.@r_shield;
组合 2050 [租赁]氧气瓶
[租赁]潜水口罩
bonus bAspd,2; bonus bNoCastCancel;
组合 2051 特路亚狩猎斗篷
特路亚狩猎靴子
bonus2 bMagicAtkEle,Ele_All,7; if (getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)>=9) { bonus bFixedCast,-500; }
组合 2052 短期狩猎用斗篷
短期狩猎用靴子
bonus bFixedCast,-300;
组合 2053 Temporal Transcendence Manteau
Temporal Transcendence Boots
bonus bFixedCast,-500; bonus bVariableCastrate,-10;
组合 2054 暗紫之翼
黑色眼罩
Dark Blindfold C
bonus bDelayrate,-6;
组合 2055 暗紫之翼
Rental Sigrun's Wing
希格露恩羽翼
bonus bCritAtkRate,14;
组合 2056 暗紫之翼
魔法助推器
bonus bVariableCastrate,-30;
组合 2057 暗紫之翼
绯红助推器
bonus bLongAtkRate,14;
组合 2058 蕾吉亚狩猎斗篷
蕾吉亚狩猎靴子
bonus bMatk,20; bonus bBaseAtk,20; if (getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)>=9) { bonus bAspdRate,5; }
组合 2059 圣诞展翅之翼
红色手提灯
邪灵手套
bonus bAspdRate,10; bonus bMatkRate,10; bonus bHit,10; if (getequiprefinerycnt(EQI_GARMENT)>=10) { bonus3 bAutoSpell,\"SO_PSYCHIC_WAVE\",3,1; }
组合 2060 圣诞展翅之翼
受伤的心
宅心仁厚
bonus bLongAtkRate,10; bonus bAspdRate,10; bonus2 bAddClass,Class_All,10; if (getequiprefinerycnt(EQI_GARMENT)>=10) { bonus bCritAtkRate,15; bonus bHit,15; }
组合 2061 圣诞展翅之翼
受伤的心
荣耀十架
bonus bMatk,30; bonus2 bSkillAtk,\"AB_DUPLELIGHT\",40; if (getequiprefinerycnt(EQI_HAND_R)>=10) { bonus2 bSkillAtk,\"AB_DUPLELIGHT\",20; }
组合 2062 圣诞展翅之翼
宅心仁厚
荣耀十架
bonus bBaseAtk,30; bonus2 bSkillAtk,\"SR_KNUCKLEARROW\",40; if (getequiprefinerycnt(EQI_HAND_R)>=10) { bonus2 bSkillAtk,\"SR_KNUCKLEARROW\",20; }
组合 2063 圣诞展翅之翼
邪灵手套
老旧阳伞
bonus3 bAutoSpell,\"MG_SOULSTRIKE\",10,1; bonus bMatk,80; if (getequiprefinerycnt(EQI_HAND_R)>=10) { bonus3 bAutoSpell,\"HW_NAPALMVULCAN\",5,1; }
组合 2064 抗暗属性能鞋
抗暗属性神盾
bonus2 bSubEle,Ele_Dark,5+2*getequiprefinerycnt(EQI_HAND_L);
组合 2065 抗暗属性能鞋
抗暗属性魔法斗篷
bonus2 bAddEle,Ele_Dark,5; .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,.@r_garment; bonus bMaxSPrate,.@r_garment;
组合 2066 抗地属性机能鞋
抗地属性神盾
bonus2 bSubEle,Ele_Earth,5+2*getequiprefinerycnt(EQI_HAND_L);
组合 2067 抗地属性机能鞋
抗地属性魔法斗篷
bonus2 bAddEle,Ele_Earth,5; .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,.@r_garment; bonus bMaxSPrate,.@r_garment;
组合 2068 抗不死属性机能鞋
抗不死属性神盾
bonus2 bSubEle,Ele_Undead,5+2*getequiprefinerycnt(EQI_HAND_L);