数据列表
组合ID 组合道具 组合效果
组合 1029 竞速头盔(漫游舞者)
竞速(漫游舞者&宫廷乐师)1Lv
bonus bBaseAtk,20;
组合 1030 竞速头盔(漫游舞者)
竞速(漫游舞者&宫廷乐师)2Lv
bonus bBaseAtk,30; autobonus3 \"{ bonus2 bIgnoreDefClassRate,Class_Normal,25; }\",1000,60000,\"WA_MOONLIT_SERENADE\";
组合 1031 竞速头盔(漫游舞者)
竞速(漫游舞者&宫廷乐师)3Lv
bonus bBaseAtk,40; autobonus3 \"{ bonus2 bIgnoreDefClassRate,Class_Normal,50; }\",1000,60000,\"WA_MOONLIT_SERENADE\";
组合 1032 竞速头盔(神枪手)
竞速(神枪手)1Lv
autobonus3 \"{ bonus2 bSkillAtk,\\\"RL_BANISHING_BUSTER\\\",20; }\",1000,60000,\"RL_S_STORM\";
组合 1033 竞速头盔(神枪手)
竞速(神枪手)2Lv
autobonus3 \"{ bonus2 bSkillAtk,\\\"RL_BANISHING_BUSTER\\\",40; }\",1000,60000,\"RL_S_STORM\"; bonus2 bSkillCooldown,\"RL_BANISHING_BUSTER\",-1000;
组合 1034 竞速头盔(神枪手)
竞速(神枪手)3Lv
autobonus3 \"{ bonus2 bSkillAtk,\\\"RL_BANISHING_BUSTER\\\",60; }\",1000,60000,\"RL_S_STORM\"; bonus2 bSkillCooldown,\"RL_BANISHING_BUSTER\",-1500;
组合 1035 竞速头盔(忍者)
竞速(忍者)1Lv
bonus bBaseAtk,10; bonus bMatk,10; if (getskilllv(\"OB_OBOROGENSOU\") == 5) bonus bVariableCastrate,-3; autobonus3 \"{ bonus bCritAtkRate,5; }\",1000,60000,\"KG_KAGEMUSYA\";
组合 1036 竞速头盔(忍者)
竞速(忍者)2Lv
bonus bBaseAtk,15; bonus bMatk,15; if (getskilllv(\"OB_OBOROGENSOU\") == 5) bonus bVariableCastrate,-7; autobonus3 \"{ bonus bCritAtkRate,10; }\",1000,60000,\"KG_KAGEMUSYA\"; autobonus \"{ bonus bNoSizeFix; }\",30,3000,BF_WEAPON;
组合 1037 竞速头盔(忍者)
竞速(忍者)3Lv
bonus bBaseAtk,20; bonus bMatk,20; if (getskilllv(\"OB_OBOROGENSOU\") == 5) bonus bVariableCastrate,-15; autobonus3 \"{ bonus bCritAtkRate,30; }\",1000,60000,\"KG_KAGEMUSYA\"; autobonus \"{ bonus bNoSizeFix; }\",50,5000,BF_WEAPON;
组合 1038 竞速头盔(超级初学者)
竞速(超级初学者)1Lv
bonus bMaxHP,500; bonus bBaseAtk,10;
组合 1039 竞速头盔(超级初学者)
竞速(超级初学者)2Lv
bonus bMaxHP,1000; bonus bBaseAtk,20; skill \"GN_CARTBOOST\",1; autobonus3 \"{ bonus bBaseAtk,30; }\",1000,60000,\"GN_CARTBOOST\";
组合 1040 竞速头盔(超级初学者)
竞速(超级初学者)3Lv
bonus bMaxHP,1500; bonus bBaseAtk,40; skill \"GN_CARTBOOST\",3; autobonus3 \"{ bonus bBaseAtk,50; }\",1000,120000,\"GN_CARTBOOST\";
组合 1041 竞速头盔(召唤师)
竞速(召唤师)1Lv
bonus2 bSkillAtk,\"SU_CN_METEOR\",10; bonus2 bSkillAtk,\"SU_LUNATICCARROTBEAT\",10;
组合 1042 竞速头盔(召唤师)
竞速(召唤师)2Lv
bonus2 bSkillAtk,\"SU_CN_METEOR\",20; bonus2 bSkillAtk,\"SU_LUNATICCARROTBEAT\",20; bonus bFixedCast,-200;
组合 1043 竞速头盔(召唤师)
竞速(召唤师)3Lv
bonus2 bSkillAtk,\"SU_CN_METEOR\",60; bonus2 bSkillAtk,\"SU_LUNATICCARROTBEAT\",60; bonus bFixedCast,-500;
组合 1044 俏皮蕾丝小猫发带
红晕
bonus bHealPower,5;
组合 1045 俏皮蕾丝小猫发带
Blush
bonus bHealPower,5;
组合 1046 幻影花朵头饰
Illusion Bazerald
bonus bMatk,50; .@eq = getequiprefinerycnt(EQI_HEAD_TOP); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus bVariableCastrate,-10; } if ((.@eq + .@weapon) >= 18) { bonus2 bMagicAddSize,Size_Small,15; bonus2 bMagicAddSize,Size_Medium,15; if ((.@eq + .@weapon) >= 22) { autobonus \"{ bonus bMatk,50; bonus2 bMagicAtkEle,Ele_Fire,20; }\",5,10000,BF_MAGIC; /* unknown rate */ } }
组合 1047 生存者头箍
生存魔球
bonus bDelayrate,getequiprefinerycnt(EQI_HEAD_TOP)*-1;
组合 1048 生存者头箍
生存的魔杖
bonus bMatk,getequiprefinerycnt(EQI_HAND_R)*10;