数据列表
组合ID 组合道具 组合效果
组合 1049 生存者头箍
生存的魔杖
bonus bMatk,getequiprefinerycnt(EQI_HAND_R)*10;
组合 1050 生存者头箍
高等生存的魔杖
bonus bMatk,getequiprefinerycnt(EQI_HAND_R)*10;
组合 1051 生存者头箍
高等生存的魔杖
bonus bMatk,getequiprefinerycnt(EQI_HAND_R)*10;
组合 1052 生存者头箍
Refined Survivor's Rod
bonus bMatk,getequiprefinerycnt(EQI_HAND_R)*10;
组合 1053 生存者头箍
生存斗篷
.@r = getequiprefinerycnt(EQI_GARMENT); bonus bVariableCastrate,-5*(.@r/2);
组合 1054 生存者头箍
Cloak Of Survival
bonus bVariableCastrate,getequiprefinerycnt(EQI_GARMENT)*-5;
组合 1055 生存者头箍
Cloak of Survival
.@r = getequiprefinerycnt(EQI_GARMENT); bonus bVariableCastrate,-5*(.@r/2);
组合 1056 生存者头箍
Survive Orb
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bDelayRate,-.@r;
组合 1057 Garden of Eden
?●超魔导师 凯特莉娜卡片
bonus bVariableCastrate,-100; bonus2 bSkillCooldown,\"WL_TELEKINESIS_INTENSE\",-120000;
组合 1058 Tree Sprout
三角兽卡片
.@type = getiteminfo(getequipid(EQI_COMPOUND_ON), II_VIEW); if (.@type == W_BOOK || .@type == W_STAFF || .@type == W_2HSTAFF) { bonus2 bMagicAddRace,RC_Player_Human, getequiprefinerycnt(EQI_HAND_R)*2; }
组合 1059 Tree Sprout
柯杜威之耳
.@a = readparam(bDex); bonus bMatk,10; bonus bVariableCastrate,-2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; if (.@a>=108) { bonus bMatk,20; bonus bVariableCastrate,-3; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; } if (.@a>=120) { bonus bMatk,30; bonus bVariableCastrate,-5; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player_Human,4; }
组合 1060 Beginner's Cap
Beginner's Suit
Beginner's Cloak
Beginner's Boots
Beginner's Ring
if(BaseLevel>=125){ bonus bBaseAtk,10; bonus bMatk,10; } if(BaseLevel>=130){ bonus bMaxHPrate,1; bonus bMaxSPrate,1; } autobonus \"{}\",20,100,BF_WEAPON,\"{ heal 500,50; }\"; autobonus \"{}\",20,100,BF_MAGIC,\"{ heal 250,100; }\";
组合 1061 Book of Soyga
幽灵弓箭手卡片
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_DEMON,5; if (.@r>=6) bonus2 bExpAddRace,RC_DEMON,5; if (.@r>=8) bonus2 bExpAddRace,RC_DEMON,5;
组合 1062 Book of Soyga
恶灵卡片
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_Undead,5; if (.@r>=6) bonus2 bExpAddRace,RC_Undead,5; if (.@r>=8) bonus2 bExpAddRace,RC_Undead,5;
组合 1063 Book of Soyga
灰森灵卡片
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_Brute,5; if (.@r>=6) bonus2 bExpAddRace,RC_Brute,5; if (.@r>=8) bonus2 bExpAddRace,RC_Brute,5;
组合 1064 Book of Soyga
兽人弓箭手卡片
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_DemiHuman,5; if (.@r>=6) bonus2 bExpAddRace,RC_DemiHuman,5; if (.@r>=8) bonus2 bExpAddRace,RC_DemiHuman,5;
组合 1065 Book of Soyga
恶云仙人卡片
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_PLANT,5; if (.@r>=6) bonus2 bExpAddRace,RC_PLANT,5; if (.@r>=8) bonus2 bExpAddRace,RC_PLANT,5;
组合 1066 Book of Soyga
疟蚊卡片
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_Insect,5; if (.@r>=6) bonus2 bExpAddRace,RC_Insect,5; if (.@r>=8) bonus2 bExpAddRace,RC_Insect,5;
组合 1067 Book of Soyga
?●商人卡片
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_FISH,5; if (.@r>=6) bonus2 bExpAddRace,RC_FISH,5; if (.@r>=8) bonus2 bExpAddRace,RC_FISH,5;
组合 1068 Book of Soyga
绿变色龙卡片
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_FORMLESS,5; if (.@r>=6) bonus2 bExpAddRace,RC_FORMLESS,5; if (.@r>=8) bonus2 bExpAddRace,RC_FORMLESS,5;