数据列表
组合ID 组合道具 组合效果
组合 1129 巨神蛇的皮
变异敏捷战靴
bonus bMaxHPRate,15; bonus bMaxSPRate,5;
组合 1130 巨神蛇的皮
变异体力战靴
bonus bMaxHPRate,15; bonus bMaxSPRate,5;
组合 1131 巨神蛇的皮
变异灵巧战靴
bonus bMaxHPRate,15; bonus bMaxSPRate,5;
组合 1132 巨神蛇的皮
变异幸运战靴
bonus bMaxHPRate,15; bonus bMaxSPRate,5;
组合 1133 Ribbon Piamat
Mad Bunny Shield
.@a = getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus2 bHPLossRate,30,1000; bonus bMatk,5*(\"+.@a+\"/3); }\",30+.@a,10000,BF_MAGIC,\"{ active_transform 1930,10000; specialeffect2 EF_POTION_BERSERK; /*Confirm Special Effect*/ }\"; .@b = getequiprefinerycnt(EQI_HAND_L); if(.@b>=7) bonus2 bSubEle,Ele_All,2*.@b;
组合 1134 Red Lotus Stole
怨恨骑士卡片
bonus bSPGainValue,-1*(20+(getequiprefinerycnt(EQI_GARMENT)/2)); bonus bMaxSPrate,44;
组合 1135 Hero Cape
恶魔波利卡片
bonus2 bSubEle,Ele_Neutral,-50;
组合 1136 Etran Shirt
三角裤
bonus bInt,15; bonus bMaxHPrate,5; bonus bMaxSPrate,5; if (getequiprefinerycnt(EQI_ARMOR) > 6) bonus bNoCastCancel;
组合 1137 Etran Shirt
恶魔波利卡片
bonus2 bSubEle,Ele_All,50; bonus2 bSubEle,Ele_Neutral,-50;
组合 1138 Elemental Towel
火箭矢
燃烧之弓
.@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,\"RA_ARROWSTORM\",(5*.@r); bonus2 bSkillAtk,\"WM_SEVERE_RAINSTORM\",(5*.@r); if(getequiprefinerycnt(EQI_HAND_R)>=10) { bonus bAspd,1; }
组合 1139 Elemental Towel
水灵箭矢
冰冻之弓
.@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,\"RA_ARROWSTORM\",(5*.@r); bonus2 bSkillAtk,\"WM_SEVERE_RAINSTORM\",(5*.@r); if(getequiprefinerycnt(EQI_HAND_R)>=10) { bonus bAspd,1; }
组合 1140 Elemental Towel
风灵箭矢
疾风之弓
.@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,\"RA_ARROWSTORM\",(5*.@r); bonus2 bSkillAtk,\"WM_SEVERE_RAINSTORM\",(5*.@r); if(getequiprefinerycnt(EQI_HAND_R)>=10) { bonus bAspd,1; }
组合 1141 Elemental Towel
地灵箭矢
大地之弓
.@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,\"RA_ARROWSTORM\",(5*.@r); bonus2 bSkillAtk,\"WM_SEVERE_RAINSTORM\",(5*.@r); if(getequiprefinerycnt(EQI_HAND_R)>=10) { bonus bAspd,1; }
组合 1142 Enforcer Cape
锹形虫卡片
bonus bLongAtkDef,-35;
组合 1143 Cloak of Survival
Survivor's Shoes
.@r = getequiprefinerycnt(EQI_GARMENT); bonus bMatkRate,10; if (.@r>=7) { bonus2 bSubEle,Ele_Earth,15; bonus2 bSubEle,Ele_Wind,15; } if (.@r>=9) { bonus2 bSubEle,Ele_Earth,15; bonus2 bSubEle,Ele_Wind,15; }
组合 1144 Cloak of Survival
恶魔波利卡片
bonus2 bSubEle,Ele_Neutral,-30;
组合 1145 Wakwak Manteau
食尸鬼卡片
bonus bBaseAtk,-5*readparam(bStr)/10;
组合 1146 氧气瓶
潜水面具
bonus bAspd,1; bonus bNoCastCancel;
组合 1147 Adventurer's Spirit
古灵精怪书卡片
bonus bMatk,-5*(readparam(bInt)/10);
组合 1148 幻影披肩
幻影波尔多之杖
bonus2 bSkillAtk,\"SO_PSYCHIC_WAVE\",10; .@eq = getequiprefinerycnt(EQI_GARMENT); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 && .@weapon >= 7) { bonus2 bSkillAtk,\"SO_EARTHGRAVE\",40; } if ((.@eq + .@weapon) >= 18) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Earth,10; if ((.@eq + .@weapon) >= 22) { bonus2 bMagicAtkEle,Ele_Water,10; } }