数据列表
组合ID 组合道具 组合效果
组合 1209 Pororoca Shoes
拉格利玛之杖
.@r = getequiprefinerycnt(EQI_HAND_R); .@b = getskilllv(\"WZ_FROSTNOVA\"); .@c = getskilllv(\"WZ_WATERBALL\"); bonus2 bMagicAtkEle,Ele_Water,4*.@r; bonus2 bIgnoreMdefClassRate,Class_Normal,5*.@b; bonus2 bIgnoreMdefClassRate,Class_Boss,5*.@b; bonus2 bSkillAtk,\"WZ_WATERBALL\",(30*.@c)+(20*.@r);
组合 1210 Giant Boots
巨人战斧
.@r = getequiprefinerycnt(EQI_SHOES); .@b = getequiprefinerycnt(EQI_HAND_R); if (.@r>=7) { bonus2 bSubRace,RC_DemiHuman,30; bonus2 bSubRace,RC_Player_Human,30; if (.@b>=7) { bonus2 bSkillAtk,\"WS_CARTTERMINATION\",8; bonus2 bAddClass,Class_Boss,20; } if (.@b>=9) { bonus2 bSkillAtk,\"WS_CARTTERMINATION\",12; bonus2 bAddClass,Class_Boss,30; } }
组合 1211 Giant Boots
巨人战矛
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,40; bonus2 bSubRace,RC_Player_Human,40; bonus4 bAutoSpellOnSkill,\"LK_SPIRALPIERCE\",\"RK_SONICWAVE\",getskilllv(\"RK_SONICWAVE\"),10000; if (.@r>=7) { bonus2 bSkillAtk,\"RK_SONICWAVE\",20; bonus2 bSkillAtk,\"LK_SPIRALPIERCE\",20; bonus2 bSubClass,Class_Boss,20; } if (.@r>=9) { bonus2 bSkillAtk,\"RK_SONICWAVE\",30; bonus2 bSkillAtk,\"LK_SPIRALPIERCE\",30; bonus2 bSubClass,Class_Boss,30; }
组合 1212 Giant Boots
巨弓
.@r = getequiprefinerycnt(EQI_SHOES); .@b = getequiprefinerycnt(EQI_HAND_R); if (.@r>=7) { bonus bLongAtkRate,3*(readparam(bStr)/10); if (.@b>=7) { bonus2 bSkillAtk,\"RA_ARROWSTORM\",20; bonus2 bSkillAtk,\"RA_AIMEDBOLT\",20; bonus2 bAddClass,Class_Boss,20; } if (.@b>=9) { bonus2 bSkillAtk,\"RA_ARROWSTORM\",30; bonus2 bSkillAtk,\"RA_AIMEDBOLT\",30; bonus2 bAddClass,Class_Boss,30; } }
组合 1213 Giant Boots
巨人护盾
.@r = getequiprefinerycnt(EQI_HAND_L); if (.@r > 6) { bonus2 bSubSize,Size_Large,2; bonus2 bSubClass,Class_Boss,2; } if (.@r > 8) { bonus2 bSubSize,Size_Large,3; bonus2 bSubClass,Class_Boss,3; }
组合 1214 Shoes of Punishment
神圣权杖
.@r = getequiprefinerycnt(EQI_HAND_R); .@cast = -5*getskilllv(\"AB_ORATIO\"); bonus2 bVariableCastrate,\"AB_JUDEX\",.@cast; bonus2 bVariableCastrate,\"AB_ADORAMUS\",.@cast; if (.@r >= 7) { .@magic = 30; if (.@r >= 9) { .@magic += 20; .@dmg = 20; } bonus2 bMagicAddRace,RC_Demon,.@magic; bonus2 bMagicAddRace,RC_Undead,.@magic; bonus2 bMagicAddEle,Ele_Undead,.@magic; bonus2 bMagicAddEle,Ele_Dark,.@magic; } bonus2 bSkillAtk,\"AB_ADORAMUS\",.@dmg + 10*(getskilllv(\"AB_LAUDAAGNUS\")+getskilllv(\"AB_LAUDARAMUS\")+getskilllv(\"AB_CLEARANCE\"));
组合 1215 Awakened Eden Group Boots I
Awakened Eden Group Ring of Strength I
Awakened Eden Group Necklace of Strength I
bonus bAspdRate,4; bonus bHit,4;
组合 1216 Awakened Eden Group Boots II
Awakened Eden Group Ring of Strength II
Awakened Eden Group Necklace of Strength II
bonus bAspdRate,8; bonus bHit,8;
组合 1217 Awakened Eden Group Boots III
Awakened Eden Group Ring of Strength III
Awakened Eden Group Necklace of Strength III
bonus bAspdRate,8; bonus bHit,8; bonus2 bExpAddClass,Class_All,2;
组合 1218 Awakened Eden Group Boots IV
Awakened Eden Group Ring of Strength IV
Awakened Eden Group Necklace of Strength IV
bonus bAspdRate,10; bonus bHit,10; bonus2 bExpAddClass,Class_All,2;
组合 1219 Awakened Eden Group Boots V
Awakened Eden Group Ring of Strength V
Awakened Eden Group Necklace of Strength V
bonus bAspdRate,10; bonus bHit,10; bonus2 bExpAddClass,Class_All,2; bonus bSpeedAddRate,25;
组合 1220 Awakened Eden Group Boots I
Awakened Eden Group Ring of Magic I
Awakened Eden Group Necklace of Magic I
bonus bVariableCastrate,-3; bonus bDelayrate,-3;
组合 1221 Awakened Eden Group Boots II
Awakened Eden Group Ring of Magic II
Awakened Eden Group Necklace of Magic II
bonus bVariableCastrate,-6; bonus bDelayrate,-6;
组合 1222 Awakened Eden Group Boots III
Awakened Eden Group Ring of Magic III
Awakened Eden Group Necklace of Magic III
bonus bVariableCastrate,-6; bonus bDelayrate,-6; bonus2 bExpAddClass,Class_All,2;
组合 1223 Awakened Eden Group Boots IV
Awakened Eden Group Ring of Magic IV
Awakened Eden Group Necklace of Magic IV
bonus bVariableCastrate,-6; bonus bDelayrate,-6; bonus2 bExpAddClass,Class_All,2;
组合 1224 Awakened Eden Group Boots V
Awakened Eden Group Ring of Magic V
Awakened Eden Group Necklace of Magic V
bonus bVariableCastrate,-8; bonus bDelayrate,-8; bonus2 bExpAddClass,Class_All,2; bonus bSpeedAddRate,25;
组合 1225 Awakened Eden Group Boots I
Awakened Eden Group Ring of Agility I
Awakened Eden Group Necklace of Agility I
bonus bAspdRate,4; bonus bHit,4;
组合 1226 Awakened Eden Group Boots II
Awakened Eden Group Ring of Agility II
Awakened Eden Group Necklace of Agility II
bonus bAspdRate,8; bonus bHit,8;
组合 1227 Awakened Eden Group Boots III
Awakened Eden Group Ring of Agility III
Awakened Eden Group Necklace of Agility III
bonus bAspdRate,8; bonus bHit,8; bonus2 bExpAddClass,Class_All,2;
组合 1228 Awakened Eden Group Boots IV
Awakened Eden Group Ring of Agility IV
Awakened Eden Group Necklace of Agility IV
bonus bAspdRate,10; bonus bHit,10; bonus2 bExpAddClass,Class_All,2;