装备道具
组合ID | 组合道具 | 组合效果 |
---|---|---|
组合 1969 |
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.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; |
组合 1970 |
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.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bSkillAtk,\"RL_HAMMER_OF_GOD\",.@sum/2; |
组合 1971 |
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.@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; |
组合 1972 |
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.@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,\"RL_BANISHING_BUSTER\",.@sum/2; bonus2 bSkillAtk,\"RL_S_STORM\",.@sum/2; |
组合 1973 |
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.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; |
组合 1974 |
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.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bSkillAtk,\"RL_R_TRIP\",.@sum/2; |
组合 1975 |
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.@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; |
组合 1976 |
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.@sum = getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bSkillAtk,\"MG_FIREBOLT\",.@sum*2; bonus2 bSkillAtk,\"MG_COLDBOLT\",.@sum*2; bonus2 bSkillAtk,\"MG_LIGHTNINGBOLT\",.@sum*2; bonus2 bSkillAtk,\"WZ_HEAVENDRIVE\",.@sum*2; bonus2 bSkillAtk,\"WZ_STORMGUST\",.@sum*2; bonus2 bSkillAtk,\"WZ_VERMILION\",.@sum*2; bonus2 bSkillAtk,\"WZ_METEOR\",.@sum*2; skill \"PF_DOUBLECASTING\",5; |
组合 1977 |
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.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; |
组合 1978 |
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.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus2 bSkillAtk,\"RG_BACKSTAP\",.@sum*2; bonus2 bSkillAtk,\"RG_RAID\",.@sum*2; bonus2 bSkillAtk,\"CR_SHIELDBOOMERANG\",.@sum*2; bonus2 bSkillAtk,\"PA_SHIELDCHAIN\",.@sum*2; skill \"PA_SHIELDCHAIN\",5; |
组合 1979 |
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.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; |
组合 1980 |
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.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bSkillAtk,\"KO_BAKURETSU\",.@sum/2; bonus2 bSkillAtk,\"KO_HAPPOKUNAI\",.@sum/2; |
组合 1981 |
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.@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; |
组合 1982 |
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.@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,\"KO_HUUMARANKA\",.@sum/2; |
组合 1983 |
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.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; |
组合 1984 |
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.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bSkillAtk,\"NJ_BAKUENRYU\",.@sum; bonus2 bSkillAtk,\"NJ_HYOUSYOURAKU\",.@sum; bonus2 bSkillAtk,\"NJ_KAMAITACHI\",.@sum; |
组合 1985 |
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.@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; |
组合 1986 |
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.@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,\"NJ_KOUENKA\",.@sum/2; bonus2 bSkillAtk,\"NJ_HYOUSENSOU\",.@sum/2; bonus2 bSkillAtk,\"NJ_HUUJIN\",.@sum/2; |
组合 1987 |
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.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; |
组合 1988 |
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.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bSkillAtk,\"SU_PICKYPECK\",.@sum/2; |
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