大图 | 物品描述 | ||||
---|---|---|---|---|---|
英文名称:Stability Shadow Shield |
|||||
类别 | Shadowgear | 位置 | 买价 | z | |
重量 | ATK | 卖价 | z | ||
外观 | - | DEF | 卡片前缀 | - | |
武器等级 | 级 | 装备等级 | 1 | 文件名称 | - |
性别限制 | - | 转生限制 | - | 精炼限制 | 可以精炼 |
大图 | 物品描述 | ||||
---|---|---|---|---|---|
英文名称:Stability Shadow Shield |
|||||
类别 | Shadowgear | 位置 | 买价 | z | |
重量 | ATK | 卖价 | z | ||
外观 | - | DEF | 卡片前缀 | - | |
武器等级 | 级 | 装备等级 | 1 | 文件名称 | - |
性别限制 | - | 转生限制 | - | 精炼限制 | 可以精炼 |
ID | 组合 | 属性 |
---|---|---|
1300 |
Stability Shadow Shield Harrods Plaster Shadow Armor Harrods Plaster Shadow Shoes |
bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Stone,10000; |
1301 |
Stability Shadow Shield Insomnia Shadow Armor Insomnia Shadow Shoes |
bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Sleep,10000; |
1302 |
Stability Shadow Shield Peerless Shadow Armor Peerless Shadow Shoes |
bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Silence,10000; |
1303 |
Stability Shadow Shield Andre Shadow Armor Andre Shadow Shoes |
bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Blind,10000; |
1304 |
Stability Shadow Shield Unfreezing Shadow Weapon Unfreezing Shadow Earring Unfreezing Shadow Pendant |
bonus bDef,4; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 30) bonus2 bResEff,Eff_Freeze,10000; |
1305 |
Stability Shadow Shield Vitality Shadow Earring Vitality Shadow Pendant |
bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 20) bonus2 bResEff,Eff_Bleeding,10000; |
1306 |
Stability Shadow Shield Neutral Shadow Weapon Neutral Shadow Earring Neutral Shadow Pendant |
bonus bDef,4; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 30) bonus2 bResEff,Eff_Stun,10000; |
1307 |
Stability Shadow Shield Frozen Curse Shadow Earring Frozen Curse Shadow Pendant |
bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 20) bonus2 bResEff,Eff_Curse,10000; |
1308 |
Stability Shadow Shield Plasterer's Shadow Armor II |
.@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bDef,50; if (.@r >= 15) { bonus2 bResEff,Eff_Stone,10000; } |
1309 |
Stability Shadow Shield Insomniac Shadow Shoes II |
.@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bDef,50; if (.@r >= 15) { bonus2 bResEff,Eff_Sleep,10000; } |
1310 |
Stability Shadow Shield Peerless Shadow Armor II |
.@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus bDef,50; if (.@r >= 15) { bonus2 bResEff,Eff_Silence,10000; } |
1311 |
Stability Shadow Shield Adulate Shadow Shoes II |
.@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bDef,50; if (.@r >= 15) { bonus2 bResEff,Eff_Blind,10000; } |
1312 |
Stability Shadow Shield Unfreezing Shadow Weapon II |
.@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus bDef,50; if (.@r >= 15) { bonus2 bResEff,Eff_Freeze,10000; } |
1313 |
Stability Shadow Shield Vitality Shadow Earring II |
.@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus bDef,50; if (.@r >= 15) { bonus2 bResEff,Eff_Bleeding,10000; } |
1314 |
Stability Shadow Shield Neutral Shadow Weapon II |
.@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus bDef,50; if (.@r >= 15) { bonus2 bResEff,Eff_Stun,10000; } |
1315 |
Stability Shadow Shield Uncursed Shadow Pendant II |
.@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_ACC_L); bonus bDef,50; if (.@r >= 15) { bonus2 bResEff,Eff_Curse,10000; } |
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