怪物技能数据
| ID | 技能名称 | 等级 | 状态 | 几率 | Cast Time | CD | Cance | Target | Condition | Value | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 26 | ![]() |
瞬间移动 | 1 | idle | 100% | 0s | 0s | yes | self | rudeattacked | |
| 26 | ![]() |
瞬间移动 | 1 | walk | 50% | 0s | 5s | yes | self | rudeattacked | |
| 10 | ![]() |
火狩 | 1 | idle | 20% | 0s | 5s | yes | self | always | 0 |
| 10 | ![]() |
火狩 | 1 | idle | 100% | 0s | 5s | yes | self | skillused | 137 |
| 12 | ![]() |
暗之障壁 | 10 | attack | 20% | 0s | 5s | yes | self | always | 0 |
| 289 | ![]() |
魔法效果解除 | 5 | chase | 100% | 0s | 30s | yes | target | always | 0 |
| 289 | ![]() |
魔法效果解除 | 5 | attack | 100% | 0s | 30s | yes | target | always | 0 |
| 288 | ![]() |
地元素领域 | 1 | chase | 100% | 0s | 5s | no | target | skillused | 83 |
| 288 | ![]() |
地元素领域 | 1 | chase | 100% | 0s | 5s | no | target | skillused | 85 |
| 288 | ![]() |
地元素领域 | 1 | chase | 100% | 0s | 5s | no | target | skillused | 89 |
| 288 | ![]() |
地元素领域 | 1 | chase | 100% | 0s | 5s | no | target | skillused | 2213 |
| 288 | ![]() |
地元素领域 | 1 | chase | 100% | 0s | 5s | no | target | skillused | 2216 |
| 288 | ![]() |
地元素领域 | 1 | chase | 100% | 0s | 5s | no | target | skillused | 2446 |
| 288 | ![]() |
地元素领域 | 1 | chase | 100% | 0s | 5s | no | target | skillused | 2447 |
| 288 | ![]() |
地元素领域 | 1 | chase | 100% | 0s | 5s | no | target | skillused | 2449 |
| 288 | ![]() |
地元素领域 | 1 | chase | 100% | 0s | 5s | no | target | skillused | 2450 |
| 288 | ![]() |
地元素领域 | 1 | attack | 50% | 0s | 30s | no | target | always | 0 |
| 405 | ![]() |
易燃之网 | 1 | attack | 30% | 0s | 10s | yes | target | always | 0 |
| 375 | ![]() |
精神耗弱术 | 5 | attack | 50% | 0s | 10s | yes | target | always | 0 |
| 402 | ![]() |
精神撼动 | 5 | attack | 50% | 0s | 10s | yes | target | always | 0 |
| 13 | ![]() |
圣灵召唤 | 20 | chase | 50% | 500s | 5s | no | target | always | 0 |
| 18 | ![]() |
火焰之壁 | 10 | chase | 30% | 1000s | 10s | no | target | always | 0 |
| 18 | ![]() |
火焰之壁 | 10 | attack | 30% | 1000s | 10s | no | target | always | 0 |
| 15 | ![]() |
冰冻术 | 40 | idle | 100% | 1000s | 10s | no | randomtarget | always | 0 |
| 15 | ![]() |
冰冻术 | 40 | chase | 30% | 1000s | 10s | no | target | always | 0 |
| 15 | ![]() |
冰冻术 | 40 | attack | 30% | 1000s | 10s | no | target | always | 0 |
| 20 | ![]() |
雷击术 | 10 | chase | 30% | 1000s | 10s | no | target | always | 0 |
| 20 | ![]() |
雷击术 | 10 | attack | 30% | 1000s | 10s | no | target | always | 0 |
| 21 | ![]() |
雷暴术 | 20 | chase | 30% | 1000s | 10s | no | target | always | 0 |
| 21 | ![]() |
雷暴术 | 20 | attack | 30% | 1000s | 10s | no | target | always | 0 |
| 19 | ![]() |
火箭术 | 10 | chase | 30% | 1000s | 10s | no | target | always | 0 |
| 19 | ![]() |
火箭术 | 10 | attack | 30% | 1000s | 10s | no | target | always | 0 |
| 14 | ![]() |
冰箭术 | 10 | chase | 30% | 1000s | 10s | no | target | always | 0 |
| 14 | ![]() |
冰箭术 | 10 | attack | 30% | 1000s | 10s | no | target | always | 0 |
| 17 | ![]() |
火球术 | 44 | idle | 100% | 500s | 10s | no | randomtarget | always | 0 |
| 17 | ![]() |
火球术 | 44 | chase | 30% | 500s | 10s | no | target | always | 0 |
| 17 | ![]() |
火球术 | 44 | attack | 30% | 500s | 10s | no | target | always | 0 |
| 90 | ![]() |
地震术 | 5 | chase | 30% | 0s | 10s | yes | target | always | 0 |
| 90 | ![]() |
地震术 | 5 | attack | 30% | 0s | 10s | yes | target | always | 0 |
| 91 | ![]() |
崩裂术 | 5 | chase | 30% | 0s | 10s | yes | target | always | 0 |
| 91 | ![]() |
崩裂术 | 5 | attack | 30% | 0s | 10s | yes | target | always | 0 |


















