技能名称 |
等级 |
状态 |
几率 |
Cast Time |
CD |
Cance |
Target |
Condition |
Value |
 |
|
1 |
attack |
20% |
2000s |
0s |
no |
self |
myhpltmaxrate |
3 |
 |
{"陨石术(Meteor Storm)","最高等级:10","^777777习得条件:雷暴术1, 火之猎杀 2^000000","系列:^993300主动^000000","类型:^777777魔法^000000","对象:^777777地面1格^000000","内容:^777777在指定格子周围13X13范围内落下陨石,给予MATK125%的火属性魔法伤害,且有几率会陷入[异常状态:晕眩]。","每1个陨石的范围是7X7格,依技能等级而落下的陨石数量和每个陨石的攻击次数会增加。^000000","^ffffff_^000000","[等级1]:^777777陨石数:2个,连击术:1次,晕眩几率:3%,技能独立延迟(冷却时间)2.5秒^000000","[等级2]:^777777陨石数:3个,连击术:1次,晕眩几率:6%,技能独立延迟(冷却时间)3秒^000000","[等级3]:^777777陨石数:3个,连击术:2次,晕眩几率:9%,技能独立延迟(冷却时间)3.5秒^000000","[等级4]:^777777陨石数:4个,连击术:2次,晕眩几率:12%,技能独立延迟(冷却时间)4秒^000000","[等级5]:^777777陨石数:4个,连击术:3次,晕眩几率:15%,技能独立延迟(冷却时间)4.5秒^000000","[等级6]:^777777陨石数:5个,连击术:3次,晕眩几率:18%,技能独立延迟(冷却时间)5秒^000000","[等级7]:^777777陨石数:5个,连击术:4次,晕眩几率:21%,技能独立延迟(冷却时间)5.5秒^000000","[等级8]:^777777陨石数:6个,连击术:4次,晕眩几率:24%,技能独立延迟(冷却时间)6秒^000000","[等级9]:^777777陨石数:6个,连击术:5次,晕眩几率:27%,技能独立延迟(冷却时间)6.5秒^000000","[等级10]:^777777陨石数:7个,连击术:5次,晕眩几率:30%,技能独立延迟(冷却时间)7秒^000000","^777777固定咏唱1.5秒^000000","^777777变动咏唱6.3秒^000000","^777777技能后延迟(共通延迟)1秒^000000"} |
1 |
idle |
100% |
0s |
0s |
yes |
target |
rudeattacked |
|
 |
{"陨石术(Meteor Storm)","最高等级:10","^777777习得条件:雷暴术1, 火之猎杀 2^000000","系列:^993300主动^000000","类型:^777777魔法^000000","对象:^777777地面1格^000000","内容:^777777在指定格子周围13X13范围内落下陨石,给予MATK125%的火属性魔法伤害,且有几率会陷入[异常状态:晕眩]。","每1个陨石的范围是7X7格,依技能等级而落下的陨石数量和每个陨石的攻击次数会增加。^000000","^ffffff_^000000","[等级1]:^777777陨石数:2个,连击术:1次,晕眩几率:3%,技能独立延迟(冷却时间)2.5秒^000000","[等级2]:^777777陨石数:3个,连击术:1次,晕眩几率:6%,技能独立延迟(冷却时间)3秒^000000","[等级3]:^777777陨石数:3个,连击术:2次,晕眩几率:9%,技能独立延迟(冷却时间)3.5秒^000000","[等级4]:^777777陨石数:4个,连击术:2次,晕眩几率:12%,技能独立延迟(冷却时间)4秒^000000","[等级5]:^777777陨石数:4个,连击术:3次,晕眩几率:15%,技能独立延迟(冷却时间)4.5秒^000000","[等级6]:^777777陨石数:5个,连击术:3次,晕眩几率:18%,技能独立延迟(冷却时间)5秒^000000","[等级7]:^777777陨石数:5个,连击术:4次,晕眩几率:21%,技能独立延迟(冷却时间)5.5秒^000000","[等级8]:^777777陨石数:6个,连击术:4次,晕眩几率:24%,技能独立延迟(冷却时间)6秒^000000","[等级9]:^777777陨石数:6个,连击术:5次,晕眩几率:27%,技能独立延迟(冷却时间)6.5秒^000000","[等级10]:^777777陨石数:7个,连击术:5次,晕眩几率:30%,技能独立延迟(冷却时间)7秒^000000","^777777固定咏唱1.5秒^000000","^777777变动咏唱6.3秒^000000","^777777技能后延迟(共通延迟)1秒^000000"} |
1 |
walk |
50% |
0s |
5s |
yes |
target |
rudeattacked |
|
 |
{"光之障壁","最高等级:1","^777777习得条件:传送之阵 4^000000","系列:^993300主动^000000","类型:^777777辅助^000000","对象:^777777地面1格^000000","内容:^777777消耗SP10后,10秒内在指定地点及周围3x3格范围内打造免疫远距离物理伤害的防御地区。^000000"} |
1 |
idle |
100% |
0s |
0s |
yes |
self |
longrangeattacked |
|
 |
{"光之障壁","最高等级:1","^777777习得条件:传送之阵 4^000000","系列:^993300主动^000000","类型:^777777辅助^000000","对象:^777777地面1格^000000","内容:^777777消耗SP10后,10秒内在指定地点及周围3x3格范围内打造免疫远距离物理伤害的防御地区。^000000"} |
1 |
chase |
50% |
0s |
10s |
yes |
self |
longrangeattacked |
|
 |
{"光之障壁","最高等级:1","^777777习得条件:传送之阵 4^000000","系列:^993300主动^000000","类型:^777777辅助^000000","对象:^777777地面1格^000000","内容:^777777消耗SP10后,10秒内在指定地点及周围3x3格范围内打造免疫远距离物理伤害的防御地区。^000000"} |
1 |
attack |
50% |
0s |
10s |
yes |
self |
longrangeattacked |
|
 |
{"加速术","最高等级:10","^777777习得条件:治愈术 3^000000","系列:^993300主动^000000","类型:^777777Buff^000000","对象:^777777对象 1个^000000","内容:^777777在一定时间内能增加指定目标的移动速度及攻击速度(攻击后延迟减少)。使用时HP消耗15。","[状态异常:缓速术]状态下的对象为目标时,会解除该状态及附加加速术效果。^000000","^ffffff_^000000","[等级1]:^777777AGI+3,攻速+1%,持续时间:60秒^000000","[等级2]:^777777AGI+4,攻速+2%,持续时间:80秒^000000","[等级3]:^777777AGI+5,攻速+3%,持续时间:100秒^000000","[等级4]:^777777AGI+6,攻速+4%,持续时间:120秒^000000","[等级5]:^777777AGI+7,攻速+5%,持续时间:140秒^000000","[等级6]:^777777AGI+8,攻速+6%,持续时间:160秒^000000","[等级7]:^777777AGI+9,攻速+7%,持续时间:180秒^000000","[等级8]:^777777AGI+10,攻速+8%,持续时间:200秒^000000","[等级9]:^777777AGI+11,攻速+9%,持续时间:220秒^000000","[等级10]:^777777AGI+12,攻速+10%,持续时间:240秒^000000","^777777固定咏唱0.2秒^000000","^777777变动咏唱0.8秒^000000","^777777技能后延迟(共通延迟)0.4秒^000000"} |
10 |
idle |
100% |
1000s |
240s |
no |
self |
myhpltmaxrate |
99 |
 |
{"加速术","最高等级:10","^777777习得条件:治愈术 3^000000","系列:^993300主动^000000","类型:^777777Buff^000000","对象:^777777对象 1个^000000","内容:^777777在一定时间内能增加指定目标的移动速度及攻击速度(攻击后延迟减少)。使用时HP消耗15。","[状态异常:缓速术]状态下的对象为目标时,会解除该状态及附加加速术效果。^000000","^ffffff_^000000","[等级1]:^777777AGI+3,攻速+1%,持续时间:60秒^000000","[等级2]:^777777AGI+4,攻速+2%,持续时间:80秒^000000","[等级3]:^777777AGI+5,攻速+3%,持续时间:100秒^000000","[等级4]:^777777AGI+6,攻速+4%,持续时间:120秒^000000","[等级5]:^777777AGI+7,攻速+5%,持续时间:140秒^000000","[等级6]:^777777AGI+8,攻速+6%,持续时间:160秒^000000","[等级7]:^777777AGI+9,攻速+7%,持续时间:180秒^000000","[等级8]:^777777AGI+10,攻速+8%,持续时间:200秒^000000","[等级9]:^777777AGI+11,攻速+9%,持续时间:220秒^000000","[等级10]:^777777AGI+12,攻速+10%,持续时间:240秒^000000","^777777固定咏唱0.2秒^000000","^777777变动咏唱0.8秒^000000","^777777技能后延迟(共通延迟)0.4秒^000000"} |
10 |
chase |
100% |
1000s |
240s |
no |
self |
myhpltmaxrate |
100 |
 |
{"加速术","最高等级:10","^777777习得条件:治愈术 3^000000","系列:^993300主动^000000","类型:^777777Buff^000000","对象:^777777对象 1个^000000","内容:^777777在一定时间内能增加指定目标的移动速度及攻击速度(攻击后延迟减少)。使用时HP消耗15。","[状态异常:缓速术]状态下的对象为目标时,会解除该状态及附加加速术效果。^000000","^ffffff_^000000","[等级1]:^777777AGI+3,攻速+1%,持续时间:60秒^000000","[等级2]:^777777AGI+4,攻速+2%,持续时间:80秒^000000","[等级3]:^777777AGI+5,攻速+3%,持续时间:100秒^000000","[等级4]:^777777AGI+6,攻速+4%,持续时间:120秒^000000","[等级5]:^777777AGI+7,攻速+5%,持续时间:140秒^000000","[等级6]:^777777AGI+8,攻速+6%,持续时间:160秒^000000","[等级7]:^777777AGI+9,攻速+7%,持续时间:180秒^000000","[等级8]:^777777AGI+10,攻速+8%,持续时间:200秒^000000","[等级9]:^777777AGI+11,攻速+9%,持续时间:220秒^000000","[等级10]:^777777AGI+12,攻速+10%,持续时间:240秒^000000","^777777固定咏唱0.2秒^000000","^777777变动咏唱0.8秒^000000","^777777技能后延迟(共通延迟)0.4秒^000000"} |
10 |
idle |
100% |
1000s |
240s |
no |
friend |
friendhpltmaxrate |
100 |
 |
{"加速术","最高等级:10","^777777习得条件:治愈术 3^000000","系列:^993300主动^000000","类型:^777777Buff^000000","对象:^777777对象 1个^000000","内容:^777777在一定时间内能增加指定目标的移动速度及攻击速度(攻击后延迟减少)。使用时HP消耗15。","[状态异常:缓速术]状态下的对象为目标时,会解除该状态及附加加速术效果。^000000","^ffffff_^000000","[等级1]:^777777AGI+3,攻速+1%,持续时间:60秒^000000","[等级2]:^777777AGI+4,攻速+2%,持续时间:80秒^000000","[等级3]:^777777AGI+5,攻速+3%,持续时间:100秒^000000","[等级4]:^777777AGI+6,攻速+4%,持续时间:120秒^000000","[等级5]:^777777AGI+7,攻速+5%,持续时间:140秒^000000","[等级6]:^777777AGI+8,攻速+6%,持续时间:160秒^000000","[等级7]:^777777AGI+9,攻速+7%,持续时间:180秒^000000","[等级8]:^777777AGI+10,攻速+8%,持续时间:200秒^000000","[等级9]:^777777AGI+11,攻速+9%,持续时间:220秒^000000","[等级10]:^777777AGI+12,攻速+10%,持续时间:240秒^000000","^777777固定咏唱0.2秒^000000","^777777变动咏唱0.8秒^000000","^777777技能后延迟(共通延迟)0.4秒^000000"} |
10 |
chase |
100% |
1000s |
240s |
no |
friend |
friendhpltmaxrate |
100 |
 |
{"缓速术(Decrease agility)","最高等级:10","^777777习得条件:加速术 1^000000","系列:^993300主动^000000","类型:^777777Debuff^000000","对象:^777777对象 1个^000000","内容:^777777在一定时间内让指定敌人以一定概率陷入 [状态异常:缓速术]。","持续时间内减少目标的AGI及降低移动速度。^000000","^ffffff_^000000","[等级1]:^777777AGI-3,成功率:53%,持续时间:20秒^000000","[等级2]:^777777AGI-4,成功率:56%,持续时间:25秒^000000","[等级3]:^777777AGI-5,成功率:59%,持续时间:30秒^000000","[等级4]:^777777AGI-6,成功率:62%,持续时间:35秒^000000","[等级5]:^777777AGI-7,成功率:65%,持续时间:40秒^000000","[等级6]:^777777AGI-8,成功率:68%,持续时间:45秒^000000","[等级7]:^777777AGI-9,成功率:71%,持续时间:50秒^000000","[等级8]:^777777AGI-10,成功率:74%,持续时间:55秒^000000","[等级9]:^777777AGI-11,成功率:77%,持续时间:60秒^000000","[等级10]:^777777AGI-12,成功率:80%,持续时间:65秒^000000"} |
48 |
chase |
20% |
0s |
10s |
yes |
target |
always |
0 |
 |
{"弓身弹影","最高等级:1","^777777习得条件:运气调息 2、阿修罗霸凰拳 3、金刚不坏 3^000000","系列:^993300主动^000000","类型:^777777辅助^000000","对象:^777777地面1格^000000","内容:^777777消耗SP14和气球体1个后,就能瞬移到所选的格子上。","如果目前位置和所选位置之间被不可移动的格子阻挡时,该技能就会失败。","爆气状态下不会消耗气球体,","使用弓身弹影后2秒内无法触发阿修罗霸凰拳。^000000"} |
1 |
chase |
30% |
0s |
5s |
yes |
target |
always |
0 |
 |
{"阿修罗霸凰拳","最高等级:5","^777777习得条件:爆气 3、弹指神通 3^000000","系列:^993300主动^000000","类型:^777777特殊物理^000000","对象:^777777目标1个^000000","内容:^777777仅限爆气状态下使用。","全部消耗自己剩余的SP和气球体后,依消耗的SP给予目标特殊的物理伤害。","使用后会解除爆气状态,且在一定时间内无法恢复SP。^000000","[等级1]:^777777固定咏唱2秒,变动咏唱2秒,技能后延迟(共通延迟)3秒^000000","[等级2]:^777777固定咏唱1.75秒,变动咏唱1.75秒,技能后延迟(共通延迟)2.5秒^000000","[等级3]:^777777固定咏唱1.5秒,变动咏唱1.5秒,技能后延迟(共通延迟)2秒^000000","[等级4]:^777777固定咏唱1.25秒,变动咏唱1.25秒,技能后延迟(共通延迟)1.5秒^000000","[等级5]:^777777固定咏唱1秒,变动咏唱1秒,技能后延迟(共通延迟)1秒^000000"} |
5 |
attack |
100% |
500s |
10s |
no |
target |
always |
0 |
 |
|
5 |
chase |
20% |
0s |
5s |
yes |
target |
always |
0 |
 |
|
5 |
attack |
20% |
0s |
5s |
yes |
target |
always |
0 |
 |
|
5 |
attack |
20% |
0s |
0s |
yes |
target |
myhpltmaxrate |
30 |
 |
{"治愈术","最高等级:10","14^777777习得条件 : 信任 10, 天使之击 5^000000","系列:^993300主动^000000","类型:^777777恢复^000000","对象:^777777对象 1个^000000","内容:^777777可恢复指定玩家的体力,根据技能等级提高基础恢复量外,根据施展者的等级,总INT,武器的基础及精炼产生的魔法攻击力而增加恢复量。","对不死属性魔物使用时,给予治愈恢复量50%的圣属性魔法伤害。^000000"} |
11 |
idle |
30% |
0s |
1.5s |
yes |
friend |
friendhpltmaxrate |
99 |
 |
{"治愈术","最高等级:10","14^777777习得条件 : 信任 10, 天使之击 5^000000","系列:^993300主动^000000","类型:^777777恢复^000000","对象:^777777对象 1个^000000","内容:^777777可恢复指定玩家的体力,根据技能等级提高基础恢复量外,根据施展者的等级,总INT,武器的基础及精炼产生的魔法攻击力而增加恢复量。","对不死属性魔物使用时,给予治愈恢复量50%的圣属性魔法伤害。^000000"} |
11 |
idle |
30% |
0s |
1.5s |
yes |
self |
myhpltmaxrate |
99 |
 |
{"治愈术","最高等级:10","14^777777习得条件 : 信任 10, 天使之击 5^000000","系列:^993300主动^000000","类型:^777777恢复^000000","对象:^777777对象 1个^000000","内容:^777777可恢复指定玩家的体力,根据技能等级提高基础恢复量外,根据施展者的等级,总INT,武器的基础及精炼产生的魔法攻击力而增加恢复量。","对不死属性魔物使用时,给予治愈恢复量50%的圣属性魔法伤害。^000000"} |
11 |
chase |
30% |
0s |
1.5s |
yes |
friend |
friendhpltmaxrate |
99 |
 |
{"治愈术","最高等级:10","14^777777习得条件 : 信任 10, 天使之击 5^000000","系列:^993300主动^000000","类型:^777777恢复^000000","对象:^777777对象 1个^000000","内容:^777777可恢复指定玩家的体力,根据技能等级提高基础恢复量外,根据施展者的等级,总INT,武器的基础及精炼产生的魔法攻击力而增加恢复量。","对不死属性魔物使用时,给予治愈恢复量50%的圣属性魔法伤害。^000000"} |
11 |
chase |
30% |
0s |
1.5s |
yes |
self |
myhpltmaxrate |
99 |
 |
{"治愈术","最高等级:10","14^777777习得条件 : 信任 10, 天使之击 5^000000","系列:^993300主动^000000","类型:^777777恢复^000000","对象:^777777对象 1个^000000","内容:^777777可恢复指定玩家的体力,根据技能等级提高基础恢复量外,根据施展者的等级,总INT,武器的基础及精炼产生的魔法攻击力而增加恢复量。","对不死属性魔物使用时,给予治愈恢复量50%的圣属性魔法伤害。^000000"} |
11 |
attack |
30% |
0s |
1.5s |
yes |
friend |
friendhpltmaxrate |
99 |
 |
{"治愈术","最高等级:10","14^777777习得条件 : 信任 10, 天使之击 5^000000","系列:^993300主动^000000","类型:^777777恢复^000000","对象:^777777对象 1个^000000","内容:^777777可恢复指定玩家的体力,根据技能等级提高基础恢复量外,根据施展者的等级,总INT,武器的基础及精炼产生的魔法攻击力而增加恢复量。","对不死属性魔物使用时,给予治愈恢复量50%的圣属性魔法伤害。^000000"} |
11 |
attack |
30% |
0s |
1.5s |
yes |
self |
myhpltmaxrate |
99 |
 |
|
1 |
attack |
20% |
0s |
5s |
yes |
target |
always |
0 |
 |
|
5 |
attack |
20% |
0s |
5s |
yes |
target |
always |
0 |
 |
|
5 |
attack |
20% |
0s |
5s |
yes |
target |
always |
0 |