技能名称 |
等级 |
状态 |
几率 |
Cast Time |
CD |
Cance |
Target |
Condition |
Value |
 |
{"瞬间移动","最高等级:2","^777777习得条件:光猎 1^000000","系列:^993300主动^000000","类型:^777777辅助^000000","对象:^777777立即施展^000000","内容:^777777可瞬间移动至其他地区。","但,在地元素领域效果中无法使用。^000000","^ffffff_^000000","[等级1]:^777777可移动至任意地点,消耗SP:10^000000","[等级2]:^777777可移动至储存点,消耗SP:9^000000"} |
1 |
idle |
10% |
0s |
0s |
yes |
self |
rudeattacked |
|
 |
|
1 |
idle |
10% |
0s |
10s |
yes |
self |
always |
|
 |
|
1 |
idle |
10% |
700s |
10s |
no |
self |
slavele |
3 |
 |
{} |
5 |
idle |
10% |
0s |
10s |
yes |
self |
skillused |
490 |
 |
{"瞬间移动","最高等级:2","^777777习得条件:光猎 1^000000","系列:^993300主动^000000","类型:^777777辅助^000000","对象:^777777立即施展^000000","内容:^777777可瞬间移动至其他地区。","但,在地元素领域效果中无法使用。^000000","^ffffff_^000000","[等级1]:^777777可移动至任意地点,消耗SP:10^000000","[等级2]:^777777可移动至储存点,消耗SP:9^000000"} |
1 |
walk |
5% |
0s |
10s |
yes |
self |
rudeattacked |
|
 |
{"大地之击","最高等级:5","系列:^993300主动^000000","类型:^777777Debuff^000000","对象:^777777地面1格^000000","内容:^777777用铁鎚敲击地面来引起震动。","周围5X5格范围内的敌人有几率陷入[异常状态:晕眩]。","敌人的VIT越高时,晕眩成功率和持续时间会下降。^000000","^ffffff_^000000","[等级1]:^777777晕眩概率:30%^000000","[等级2]:^777777晕眩概率:40%^000000","[等级3]:^777777晕眩概率:50%^000000","[等级4]:^777777晕眩概率:60%^000000","[等级5]:^777777晕眩概率:70%^000000"} |
10 |
chase |
2% |
0s |
10s |
yes |
target |
always |
|
 |
{} |
5 |
chase |
10% |
0s |
10s |
yes |
self |
skillused |
490 |
 |
{} |
5 |
attack |
10% |
0s |
10s |
yes |
self |
skillused |
490 |
 |
|
1 |
attack |
10% |
0s |
10s |
yes |
self |
always |
|
 |
|
1 |
attack |
10% |
700s |
10s |
no |
self |
slavele |
3 |
 |
|
1 |
attack |
10% |
700s |
60000s |
yes |
self |
myhpltmaxrate |
30 |
 |
{"速度激发","最高等级:5","^777777习得条件:大地之击 2^000000","系列:^993300主动^000000","类型:^777777Buff^000000","对象:^777777自己和队员^000000","内容:^777777斧头、钝器系列专属技能。","持续时间内自己和队员中若有使用斧头及钝器系列武器时,会增加队员的攻击速度。","若目标是铁匠系列时,攻击速度会增加更多。^000000","^ffffff_^000000","[等级1]:^777777持续时间:30秒,HIT+8^000000","[等级2]:^777777持续时间:60秒,HIT+11^000000","[等级3]:^777777持续时间:90秒,HIT+14^000000","[等级4]:^777777持续时间:120秒,HIT+17^000000","[等级5]:^777777持续时间:150秒,HIT+20^000000"} |
10 |
attack |
2% |
0s |
150s |
yes |
self |
always |
|
 |
{"武器值最大化","最高等级:5","^777777习得条件:无视体型攻击 3, 凶砍 2^000000","系列:^993300主动(触发型)^000000","类型:^777777Buff^000000","对象:^777777自己^000000","内容:^777777消耗SP10后,发挥出武器的最大性能,以降低可能的最大伤害。","使用期间会持续消耗SP,再次使用该技能即可解除状态。^000000","^ffffff_^000000","[等级1]:^777777每1秒SP消耗1^000000","[等级2]:^777777每2秒SP消耗1^000000","[等级3]:^777777每3秒SP消耗1^000000","[等级4]:^777777每4秒SP消耗1^000000","[等级5]:^777777每5秒SP消耗1^000000"} |
1 |
attack |
1% |
0s |
60s |
yes |
self |
always |
|
 |
{"金钱攻击","最高等级:10","系列:^993300主动^000000","类型:^777777近距离物理^000000","对象:^777777对象 1个^000000","内容:^777777消耗SP5后,对指定敌人利用金币来进行猛烈攻击。","使用时会消耗Zeny^000000","^ffffff_^000000","[等级1]:^777777ATK150%,消耗Zeny:100Z^000000","[等级2]:^777777ATK200%,消耗Zeny:200Z^000000","[等级3]:^777777ATK250%,消耗Zeny:300Z^000000","[等级4]:^777777ATK300%,消耗Zeny:400Z^000000","[等级5]:^777777ATK350%,消耗Zeny:500Z^000000","[等级6]:^777777ATK400%,消耗Zeny:600Z^000000","[等级7]:^777777ATK450%,消耗Zeny:700Z^000000","[等级8]:^777777ATK500%,消耗Zeny:800Z^000000","[等级9]:^777777ATK550%,消耗Zeny:900Z^000000","[等级10]:^777777ATK600%,消耗Zeny:1000Z^000000"} |
10 |
attack |
2% |
0s |
10s |
yes |
target |
always |
|
 |
{"大地之击","最高等级:5","系列:^993300主动^000000","类型:^777777Debuff^000000","对象:^777777地面1格^000000","内容:^777777用铁鎚敲击地面来引起震动。","周围5X5格范围内的敌人有几率陷入[异常状态:晕眩]。","敌人的VIT越高时,晕眩成功率和持续时间会下降。^000000","^ffffff_^000000","[等级1]:^777777晕眩概率:30%^000000","[等级2]:^777777晕眩概率:40%^000000","[等级3]:^777777晕眩概率:50%^000000","[等级4]:^777777晕眩概率:60%^000000","[等级5]:^777777晕眩概率:70%^000000"} |
10 |
attack |
2% |
0s |
10s |
yes |
target |
always |
|
 |
|
5 |
attack |
2% |
0s |
100s |
yes |
self |
always |
|
 |
{} |
10 |
attack |
5% |
1000s |
10s |
no |
self |
always |
|
 |
|
10 |
attack |
1% |
0s |
10s |
yes |
target |
always |
|
 |
{} |
5 |
attack |
2% |
2000s |
10s |
no |
self |
always |
|
 |
{} |
5 |
attack |
2% |
1000s |
30s |
no |
self |
always |
|
 |
{} |
10 |
attack |
10% |
4000s |
60000s |
yes |
self |
myhpltmaxrate |
30 |