技能名称 |
等级 |
状态 |
几率 |
Cast Time |
CD |
Cance |
Target |
Condition |
Value |
 |
|
1 |
idle |
10% |
0s |
10s |
yes |
self |
always |
|
 |
|
1 |
idle |
10% |
700s |
10s |
no |
self |
slavele |
3 |
 |
{} |
5 |
idle |
10% |
0s |
10s |
yes |
self |
skillused |
490 |
 |
{} |
5 |
chase |
10% |
0s |
10s |
yes |
self |
skillused |
490 |
 |
{} |
5 |
attack |
10% |
0s |
10s |
yes |
self |
skillused |
490 |
 |
|
1 |
attack |
10% |
0s |
10s |
yes |
self |
always |
|
 |
|
1 |
attack |
10% |
700s |
10s |
no |
self |
slavele |
3 |
 |
|
1 |
attack |
10% |
700s |
60000s |
no |
self |
myhpltmaxrate |
30 |
 |
{"阿修罗霸凰拳","最高等级:5","^777777习得条件:爆气 3、弹指神通 3^000000","系列:^993300主动^000000","类型:^777777特殊物理^000000","对象:^777777目标1个^000000","内容:^777777仅限爆气状态下使用。","全部消耗自己剩余的SP和气球体后,依消耗的SP给予目标特殊的物理伤害。","使用后会解除爆气状态,且在一定时间内无法恢复SP。^000000","[等级1]:^777777固定咏唱2秒,变动咏唱2秒,技能后延迟(共通延迟)3秒^000000","[等级2]:^777777固定咏唱1.75秒,变动咏唱1.75秒,技能后延迟(共通延迟)2.5秒^000000","[等级3]:^777777固定咏唱1.5秒,变动咏唱1.5秒,技能后延迟(共通延迟)2秒^000000","[等级4]:^777777固定咏唱1.25秒,变动咏唱1.25秒,技能后延迟(共通延迟)1.5秒^000000","[等级5]:^777777固定咏唱1秒,变动咏唱1秒,技能后延迟(共通延迟)1秒^000000"} |
5 |
attack |
3% |
1000s |
7s |
no |
target |
always |
|
 |
{"阿修罗霸凰拳","最高等级:5","^777777习得条件:爆气 3、弹指神通 3^000000","系列:^993300主动^000000","类型:^777777特殊物理^000000","对象:^777777目标1个^000000","内容:^777777仅限爆气状态下使用。","全部消耗自己剩余的SP和气球体后,依消耗的SP给予目标特殊的物理伤害。","使用后会解除爆气状态,且在一定时间内无法恢复SP。^000000","[等级1]:^777777固定咏唱2秒,变动咏唱2秒,技能后延迟(共通延迟)3秒^000000","[等级2]:^777777固定咏唱1.75秒,变动咏唱1.75秒,技能后延迟(共通延迟)2.5秒^000000","[等级3]:^777777固定咏唱1.5秒,变动咏唱1.5秒,技能后延迟(共通延迟)2秒^000000","[等级4]:^777777固定咏唱1.25秒,变动咏唱1.25秒,技能后延迟(共通延迟)1.5秒^000000","[等级5]:^777777固定咏唱1秒,变动咏唱1秒,技能后延迟(共通延迟)1秒^000000"} |
5 |
attack |
1% |
1000s |
3s |
no |
target |
myhpltmaxrate |
10 |
 |
|
5 |
attack |
2% |
0s |
100s |
yes |
self |
always |
|
 |
|
5 |
attack |
2% |
0s |
25s |
yes |
self |
myhpltmaxrate |
30 |
 |
|
5 |
attack |
2% |
0s |
100s |
yes |
self |
always |
|
 |
|
5 |
attack |
2% |
0s |
25s |
yes |
self |
myhpltmaxrate |
30 |
 |
{} |
10 |
attack |
3% |
1000s |
20s |
no |
self |
always |
|
 |
{} |
5 |
attack |
1% |
0s |
10s |
yes |
self |
always |
|
 |
{} |
5 |
attack |
1% |
1000s |
10s |
no |
self |
always |
|
 |
{} |
5 |
attack |
1% |
1000s |
10s |
no |
self |
always |
|