装备道具
组合ID | 组合道具 | 组合效果 |
---|---|---|
组合 1789 |
Boiling Piranha Card 食人鱼卡片 |
bonus2 bMagicAddEle,Ele_Water,15; bonus bMatk,10; |
组合 1790 |
Yellow Pitaya Card Boiling Marc Card |
bonus2 bSubEle,Ele_Neutral,5; |
组合 1791 |
Purple Pitaya Card Boiling Marc Card |
bonus2 bSubEle,Ele_Neutral,5; |
组合 1792 |
Green Pitaya Card Broken Gardener Beta Card Magic-poisoned Plaga Card |
bonus2 bSkillAtk,\"SU_CN_METEOR\",20; bonus2 bSkillAtk,\"SU_PICKYPECK\",20; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,\"SU_CN_METEOR\",5*(.@r_shoes/2); bonus2 bSkillAtk,\"SU_PICKYPECK\",5*(.@r_weapon/2); |
组合 1793 |
游侠石II(披肩) 神射手石II(头上) |
bonus2 bSkillAtk,\"RA_AIMEDBOLT\",15; |
组合 1794 |
游侠石II(披肩) 神射手石II(头中) |
bonus2 bSkillVariableCast,\"RA_AIMEDBOLT\",-1000; |
组合 1795 |
游侠石II(披肩) 神射手石II(头下) |
bonus2 bSkillCooldown,\"RA_UNLIMIT\",-45000; |
组合 1796 |
机匠石II(披肩) 神工匠石II(头上) |
bonus bLongAtkRate,10; |
组合 1797 |
机匠石II(披肩) 神工匠石II(头中) |
bonus2 bSkillAtk,\"NC_VULCANARM\",20; |
组合 1798 |
机匠石II(披肩) 神工匠石II(头下) |
bonus2 bSkillAtk,\"NC_BOOSTKNUCKLE\",20; |
组合 1799 |
大主教石II(披肩) 神官石II(头上) |
bonus2 bSkillAtk,\"AB_JUDEX\",15; |
组合 1800 |
大主教石II(披肩) 神官石II(头中) |
bonus2 bSkillUseSPrate,\"AB_JUDEX\",10; |
组合 1801 |
大主教石II(披肩) 神官石II(头下) |
bonus2 bMagicAtkEle,Ele_Holy,10; |
组合 1802 |
Warlock Stone II (Garment) High Wizard Stone II (Upper) |
bonus2 bSkillAtk,\"WL_COMET\",15; |
组合 1803 |
Warlock Stone II (Garment) High Wizard Stone II (Middle) |
bonus bFixedCast,getskilllv(\"HW_MAGICPOWER\")/2*-100; |
组合 1804 |
Warlock Stone II (Garment) High Wizard Stone II (Lower) |
bonus2 bMagicAtkEle,Ele_Neutral,5; |
组合 1805 |
Royal Guard Stone II (Garment) Paladin Stone II (Lower) |
bonus bFixedCast,getskilllv(\"CR_AUTOGUARD\")/2*-100; |
组合 1806 |
Royal Guard Stone II (Garment) Paladin Stone II (Middle) |
bonus2 bMagicAtkEle,Ele_Holy,5; |
组合 1807 |
Royal Guard Stone II (Garment) Paladin Stone II (Upper) |
bonus2 bSkillAtk,\"LG_RAYOFGENESIS\",15; |
组合 1808 |
Guillotine Cross Stone II (Garment) Assassin Cross Stone II (Lower) |
bonus2 bAddClass,Class_All,5; bonus bCritAtkRate,15; |
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