装备道具
组合ID | 组合道具 | 组合效果 |
---|---|---|
组合 1949 |
![]() ![]() |
.@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; |
组合 1950 |
![]() ![]() ![]() |
.@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,\"LG_BANISHINGPOINT\",.@sum/2; bonus2 bSkillAtk,\"LG_CANNONSPEAR\",.@sum/2; |
组合 1951 |
![]() ![]() |
.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; |
组合 1952 |
![]() ![]() ![]() |
.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus2 bSkillAtk,\"LG_RAYOFGENESIS\",.@sum; |
组合 1953 |
![]() ![]() ![]() ![]() ![]() ![]() |
bonus2 bSkillCooldown,\"RK_IGNITIONBREAK\",-500; bonus3 bAutoSpell,\"RK_IGNITIONBREAK\",max(3,getskilllv(\"RK_IGNITIONBREAK\")),1; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMDefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bLongAtkRate,15; bonus bDelayrate,-15; |
组合 1954 |
![]() ![]() ![]() ![]() ![]() ![]() |
bonus2 bSkillCooldown,\"LG_CANNONSPEAR\",-500; bonus2 bMagicAtkEle,Ele_Holy,10; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMdefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bLongAtkRate,15; bonus bAspd,2; bonus2 bSkillAtk,\"LG_RAYOFGENESIS\",15; bonus2 bSkillAtk,\"LG_CANNONSPEAR\",15; |
组合 1955 |
![]() ![]() ![]() ![]() ![]() ![]() |
bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMDefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus2 bAddSize,Size_All,5; bonus bLongAtkRate,15; bonus bDelayrate,-15; bonus2 bSkillAtk,\"NC_AXETORNADO\",15; bonus2 bSkillAtk,\"NC_ARMSCANNON\",15; |
组合 1956 |
![]() ![]() ![]() ![]() ![]() ![]() |
bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMDefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bLongAtkRate,15; bonus bDelayrate,-15; bonus bVariableCastrate,-10; bonus2 bSkillCooldown,\"GN_CART_TORNADO\",-1000; bonus2 bSkillAtk,\"GN_CART_TORNADO\",15; bonus2 bSkillAtk,\"GN_CARTCANNON\",15; |
组合 1957 |
![]() ![]() ![]() ![]() ![]() ![]() |
bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMDefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bLongAtkRate,15; bonus bDelayrate,-15; bonus bCritical,10; bonus2 bSkillAtk,\"GC_COUNTERSLASH\",15; bonus2 bSkillAtk,\"GC_ROLLINGCUTTER\",15; |
组合 1958 |
![]() ![]() ![]() ![]() ![]() ![]() |
bonus3 bAutoSpell,\"SO_PSYCHIC_WAVE\",3,1; bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMdefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bDelayrate,-15; bonus bAspd,2; bonus2 bSkillAtk,\"SC_FATALMENACE\",15; bonus2 bSkillAtk,\"SC_TRIANGLESHOT\",15; |
组合 1959 |
![]() ![]() ![]() ![]() ![]() ![]() |
bonus2 bMagicAtkEle,Ele_All,10; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMdefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bDelayrate,-15; bonus bVariableCastrate,-10; bonus2 bSkillAtk,\"WL_CHAINLIGHTNING\",15; bonus2 bSkillAtk,\"WL_CRIMSONROCK\",15; |
组合 1960 |
![]() ![]() ![]() ![]() ![]() ![]() |
bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMDefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus2 bSkillCooldown,\"SO_DIAMONDDUST\",-4000; bonus2 bMagicAtkEle,Ele_All,10; bonus2 bMagicAddSize,Size_All,10; bonus2 bSkillAtk,\"SO_PSYCHIC_WAVE\",15; bonus2 bSkillAtk,\"WL_CRIMSONROCK\",15; |
组合 1961 |
![]() ![]() ![]() ![]() ![]() ![]() |
bonus2 bSkillAtk,\"AB_ADORAMUS\",15; bonus2 bSkillAtk,\"AB_DUPLELIGHT\",15; bonus2 bMagicAddSize,Size_All,10; bonus2 bAddSize,Size_All,10; bonus2 bMagicAtkEle,Ele_Holy,10; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMdefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus2 bSkillCooldown,\"AB_ADORAMUS\",-1000; |
组合 1962 |
![]() ![]() ![]() ![]() ![]() ![]() |
bonus2 bSkillCooldown,\"SR_RAMPAGEBLASTER\",-7500; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMDefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bLongAtkRate,15; bonus bDelayrate,-15; bonus2 bSkillAtk,\"SR_RAMPAGEBLASTER\",15; bonus2 bSkillAtk,\"SR_TIGERCANNON\",15; |
组合 1963 |
![]() ![]() ![]() ![]() ![]() ![]() |
bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMDefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bLongAtkRate,15; bonus bDelayrate,-15; bonus bVariableCastrate,-10; bonus2 bSkillAtk,\"RA_ARROWSTORM\",15; bonus2 bSkillAtk,\"RA_AIMEDBOLT\",15; |
组合 1964 |
![]() ![]() ![]() ![]() ![]() ![]() |
bonus2 bMagicAtkEle,Ele_All,10; bonus2 bIgnoreDefRaceRate,RC_All,70; bonus2 bIgnoreMdefRaceRate,RC_All,70; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-70; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-70; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-70; bonus bLongAtkRate,15; bonus bVariableCastrate,-10; bonus2 bSkillAtk,\"WM_SEVERE_RAINSTORM\",15; bonus2 bSkillAtk,\"WM_REVERBERATION\",15; |
组合 1965 |
![]() ![]() |
.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; |
组合 1966 |
![]() ![]() ![]() |
.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bSkillAtk,\"RL_D_TAIL\",.@sum/2; |
组合 1967 |
![]() ![]() |
.@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum; |
组合 1968 |
![]() ![]() ![]() |
.@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus2 bSkillAtk,\"RL_FIREDANCE\",.@sum/2; |
如果您喜欢,请记住我们的网址:https://ro.dvg.cn/ 谢谢分享! ©2019-2025 - 主站:DVG游戏网
魔兽世界80级数据库 | 希望宝典数据库 | 奇迹MU小册子 | 激战2宝典 | RO小册子 | 冒险岛小册子
用手机浏览器扫码浏览,喜欢我们请添加收藏!