大图 | 物品描述 | ||||
---|---|---|---|---|---|
英文名称:King Schmidt's Suit |
|||||
类别 | Armor | 位置 | 买价 | z | |
重量 | 900 | ATK | 卖价 | z | |
外观 | - | DEF | 150 | 卡片前缀 | - |
武器等级 | 级 | 装备等级 | 130 | 文件名称 | - |
性别限制 | - | 转生限制 | - | 精炼限制 | 可以精炼 |
大图 | 物品描述 | ||||
---|---|---|---|---|---|
英文名称:King Schmidt's Suit |
|||||
类别 | Armor | 位置 | 买价 | z | |
重量 | 900 | ATK | 卖价 | z | |
外观 | - | DEF | 150 | 卡片前缀 | - |
武器等级 | 级 | 装备等级 | 130 | 文件名称 | - |
性别限制 | - | 转生限制 | - | 精炼限制 | 可以精炼 |
ID | 组合 | 属性 |
---|---|---|
925 |
King Schmidt's Suit King Schmidt's Manteau |
.@r = getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,5; bonus bMaxSPrate,5; if(.@r > 21){ bonus bDelayrate,-15; } |
1606 |
King Schmidt's Power Insignia King Schmidt's Suit King Schmidt's Manteau |
bonus bBaseAtk,25; bonus bHit,10; |
1607 |
King Schmidt's Divine Power Insignia King Schmidt's Suit King Schmidt's Manteau |
bonus bMatk,25; bonus bVariableCastrate,-8; |
1608 |
King Schmidt's Hundred Lucks Insignia King Schmidt's Suit King Schmidt's Manteau |
bonus bCritAtkRate,7; bonus2 bAddClass,Class_All,5; |
1609 |
King Schmidt's Rigid Body Insignia King Schmidt's Suit King Schmidt's Manteau |
bonus bMaxHPrate,5; bonus bDelayrate,-5; |
1610 |
King Schmidt's Flash Insignia King Schmidt's Suit King Schmidt's Manteau |
bonus bAspdRate,3; bonus bCritical,7; |
1611 |
King Schmidt's Celestial Insignia King Schmidt's Suit King Schmidt's Manteau |
bonus bLongAtkRate,7; bonus bAspd,1; |
1619 |
Guardian Knight Axe King Schmidt's Suit King Schmidt's Manteau |
.@r = getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_GARMENT); bonus bBaseAtk,30; autobonus \"{ bonus bLongAtkRate,10; }\",10,10000,BF_WEAPON; if(.@r >= 30){ bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; } |
1678 |
Royal Knuckle King Schmidt's Suit King Schmidt's Manteau |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus bLongAtkRate,10; }\",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddEle,Ele_Holy,20; } |
1680 |
Royal Magician Staff King Schmidt's Suit King Schmidt's Manteau |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Wind,10; }\",1,10000,BF_MAGIC; bonus bMatk,30; if (.@sum>=30) { bonus2 bMagicAddEle,Ele_Undead,20; bonus2 bMagicAddEle,Ele_Holy,20; } |
1681 |
Royal Huuma Shuriken King Schmidt's Suit King Schmidt's Manteau |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus bLongAtkRate,10; }\",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddEle,Ele_Holy,20; } |
1682 |
Royal Knight Bow King Schmidt's Suit King Schmidt's Manteau |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus bLongAtkRate,10; }\",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Holy,20; } |
1683 |
Royal Knight Archer Bow King Schmidt's Suit King Schmidt's Manteau |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus bLongAtkRate,10; }\",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddEle,Ele_Holy,20; } |
1684 |
Guardian Knight Claymore King Schmidt's Suit King Schmidt's Manteau |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus bCritAtkRate,20; }\",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Holy,20; } |
1685 |
Royal Cleric Staff King Schmidt's Suit King Schmidt's Manteau |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus2 bMagicAtkEle,Ele_Holy,10; }\",1,10000,BF_MAGIC; bonus bMatk,30; if (.@sum>=30) { bonus2 bMagicAddEle,Ele_Undead,20; bonus2 bMagicAddEle,Ele_Holy,20; } |
1686 |
Royal Magician Wand King Schmidt's Suit King Schmidt's Manteau |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Dark,10; }\",1,10000,BF_MAGIC; bonus bMatk,30; if (.@sum>=30) { bonus2 bMagicAddEle,Ele_Undead,20; bonus2 bMagicAddEle,Ele_Holy,20; } |
1687 |
Royal Foxtail King Schmidt's Suit King Schmidt's Manteau |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus bMatkRate,10; }\",1,10000,BF_MAGIC; autobonus \"{ bonus bLongAtkRate,10; }\",1,10000,BF_WEAPON; bonus bMatk,30; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bMagicAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Undead,20; bonus2 bMagicAddEle,Ele_Holy,20; bonus2 bAddEle,Ele_Holy,20; } |
1688 |
Royal Whip King Schmidt's Suit King Schmidt's Manteau |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus2 bMagicAtkEle,Ele_Neutral,10; }\",1,10000,BF_MAGIC; bonus bMatk,30; if (.@sum>=30) { bonus2 bMagicAddEle,Ele_Undead,20; bonus2 bMagicAddEle,Ele_Holy,20; } |
1695 |
Royal Katar King Schmidt's Suit King Schmidt's Manteau |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus bLongAtkRate,10; }\",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Holy,20; } |
1696 |
Guardian Knight Battle Axe King Schmidt's Suit King Schmidt's Manteau |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus bLongAtkRate,10; }\",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Holy,20; } |
1697 |
Royal Sage Book King Schmidt's Suit King Schmidt's Manteau |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Water,10; }\",1,10000,BF_MAGIC; bonus bMatk,30; if (.@sum>=30) { bonus2 bMagicAddEle,Ele_Undead,20; bonus2 bMagicAddEle,Ele_Holy,20; } |
1698 |
Royal Gladius (R) King Schmidt's Suit King Schmidt's Manteau |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus2 bAddClass,Class_All,10; }\",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=40) { bonus2 bAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Holy,20; } |
1700 |
Royal Magician Dagger King Schmidt's Suit King Schmidt's Manteau |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Fire,10; }\",1,10000,BF_MAGIC; bonus bMatk,30; if (.@sum>=30) { bonus2 bMagicAddEle,Ele_Undead,20; bonus2 bMagicAddEle,Ele_Holy,20; } |
1701 |
Guardian Knight Spear King Schmidt's Suit King Schmidt's Manteau |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus bLongAtkRate,10; }\",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Holy,20; } |
1702 |
Royal Chello King Schmidt's Suit King Schmidt's Manteau |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus2 bMagicAtkEle,Ele_Neutral,10; }\",1,10000,BF_MAGIC; bonus bMatk,30; if (.@sum>=30) { bonus2 bMagicAddEle,Ele_Undead,20; bonus2 bMagicAddEle,Ele_Holy,20; } |
1703 |
Royal Revolver King Schmidt's Suit King Schmidt's Manteau |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus bLongAtkRate,10; }\",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddEle,Ele_Holy,20; } |
1704 |
Guardian Knight Jewel Sword King Schmidt's Suit King Schmidt's Manteau |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus bMatkRate,7; bonus2 bAddClass,Class_All,7; }\",1,10000,BF_MAGIC; if (.@sum>=30) { bonus2 bMagicAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Undead,20; bonus2 bMagicAddEle,Ele_Holy,20; bonus2 bAddEle,Ele_Holy,20; } |
1705 |
Royal Pillar King Schmidt's Suit King Schmidt's Manteau |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus bLongAtkRate,10; }\",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Holy,20; } |
1706 |
Royal Syringe King Schmidt's Suit King Schmidt's Manteau |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus bLongAtkRate,10; }\",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Holy,20; bonus2 bAddEle,Ele_Earth,20; } |
1707 |
Royal Alchemy Staff King Schmidt's Suit King Schmidt's Manteau |
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); autobonus \"{ bonus bLongAtkRate,10; }\",1,10000,BF_WEAPON; bonus bBaseAtk,30; if (.@sum>=30) { bonus2 bAddEle,Ele_Undead,20; bonus2 bAddEle,Ele_Holy,20; } |
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