ID |
组合 |
属性 |
65 |
生存的魔杖
修行者头箍
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,.@r*10; if (.@r >= 10) { autobonus \"{ bonus bVariableCastrate,-50; }\",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } |
69 |
生存的魔杖
修行者头箍
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,.@r*10; if (.@r >= 10) { autobonus \"{ bonus bVariableCastrate,-50; }\",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } |
74 |
高等生存的魔杖
修行者头箍
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,.@r*10; if (.@r >= 10) { autobonus \"{ bonus bVariableCastrate,-50; }\",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } |
81 |
高等生存的魔杖
修行者头箍
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,.@r*10; if (.@r >= 10) { autobonus \"{ bonus bVariableCastrate,-50; }\",100,5000,BF_MAGIC; /* Confirm: Success rate? */ } |
987 |
Survive Orb
修行者头箍
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bVit,4; bonus bVariableCastrate,-6; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player_Human,4; bonus2 bMagicAtkEle,Ele_Earth,20; bonus2 bMagicAtkEle,Ele_Wind,20; if (.@r>=7) { bonus bVit,4; bonus bVariableCastrate,-6; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player_Human,4; } if (.@r>=9) { bonus bVit,4; bonus bVariableCastrate,-6; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player_Human,4; } |
1237 |
Survivor's Shoes
修行者头箍
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatkRate,10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Wind,10; } if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Wind,10; } |