Bloody_Knight_Shield

Option-1
Effect Chance
VAR_MDEFPOWER +(3~10) 100 %
VAR_MAXSPAMOUNT +(20~200) 100 %
VAR_MAXHPAMOUNT +(100~1000) 100 %
VAR_ITEMDEFPOWER +(30~100) 100 %
RACE_TOLERACE_UNDEAD +(2~7) 20 %
RACE_TOLERACE_PLANT +(2~7) 20 %
RACE_TOLERACE_NOTHING +(2~7) 20 %
RACE_TOLERACE_INSECT +(2~7) 20 %
RACE_TOLERACE_HUMAN +(2~7) 20 %
RACE_TOLERACE_FISHS +(2~7) 20 %
RACE_TOLERACE_DRAGON +(2~7) 20 %
RACE_TOLERACE_DEVIL +(2~7) 20 %
RACE_TOLERACE_ANIMAL +(2~7) 20 %
RACE_TOLERACE_ANGEL +(2~7) 20 %
RACE_MDAMAGE_UNDEAD +(1~5) 20 %
RACE_MDAMAGE_PLANT +(1~5) 20 %
RACE_MDAMAGE_NOTHING +(1~5) 20 %
RACE_MDAMAGE_INSECT +(1~5) 20 %
RACE_MDAMAGE_HUMAN +(1~5) 20 %
RACE_MDAMAGE_FISHS +(1~5) 20 %
RACE_MDAMAGE_DRAGON +(1~5) 20 %
RACE_MDAMAGE_DEVIL +(1~5) 20 %
RACE_MDAMAGE_ANIMAL +(1~5) 20 %
RACE_MDAMAGE_ANGEL +(1~5) 20 %
RACE_DAMAGE_UNDEAD +(1~5) 20 %
RACE_DAMAGE_PLANT +(1~5) 20 %
RACE_DAMAGE_NOTHING +(1~5) 20 %
RACE_DAMAGE_INSECT +(1~5) 20 %
RACE_DAMAGE_HUMAN +(1~5) 20 %
RACE_DAMAGE_FISHS +(1~5) 20 %
RACE_DAMAGE_DRAGON +(1~5) 20 %
RACE_DAMAGE_DEVIL +(1~5) 20 %
RACE_DAMAGE_ANIMAL +(1~5) 20 %
RACE_DAMAGE_ANGEL +(1~5) 20 %
HEAL_VALUE +(5~10) 100 %
DEC_SPELL_CAST_TIME +(1~5) 100 %
Option-2
Effect Chance
VAR_PLUSASPDPERCENT +(1~5) 100 %
VAR_MDEFPOWER +(3~10) 100 %
VAR_MAXSPAMOUNT +(20~200) 100 %
VAR_MAXHPAMOUNT +(100~1000) 100 %
VAR_ITEMDEFPOWER +(30~100) 100 %
RACE_TOLERACE_UNDEAD +(2~7) 20 %
RACE_TOLERACE_PLANT +(2~7) 20 %
RACE_TOLERACE_NOTHING +(2~7) 20 %
RACE_TOLERACE_INSECT +(2~7) 20 %
RACE_TOLERACE_HUMAN +(2~7) 20 %
RACE_TOLERACE_FISHS +(2~7) 20 %
RACE_TOLERACE_DRAGON +(2~7) 20 %
RACE_TOLERACE_DEVIL +(2~7) 20 %
RACE_TOLERACE_ANIMAL +(2~7) 20 %
RACE_TOLERACE_ANGEL +(2~7) 20 %
RACE_MDAMAGE_UNDEAD +(1~5) 20 %
RACE_MDAMAGE_PLANT +(1~5) 20 %
RACE_MDAMAGE_NOTHING +(1~5) 20 %
RACE_MDAMAGE_INSECT +(1~5) 20 %
RACE_MDAMAGE_HUMAN +(1~5) 20 %
RACE_MDAMAGE_FISHS +(1~5) 20 %
RACE_MDAMAGE_DRAGON +(1~5) 20 %
RACE_MDAMAGE_DEVIL +(1~5) 20 %
RACE_MDAMAGE_ANIMAL +(1~5) 20 %
RACE_MDAMAGE_ANGEL +(1~5) 20 %
RACE_DAMAGE_UNDEAD +(1~5) 20 %
RACE_DAMAGE_PLANT +(1~5) 20 %
RACE_DAMAGE_NOTHING +(1~5) 20 %
RACE_DAMAGE_INSECT +(1~5) 20 %
RACE_DAMAGE_HUMAN +(1~5) 20 %
RACE_DAMAGE_FISHS +(1~5) 20 %
RACE_DAMAGE_DRAGON +(1~5) 20 %
RACE_DAMAGE_DEVIL +(1~5) 20 %
RACE_DAMAGE_ANIMAL +(1~5) 20 %
RACE_DAMAGE_ANGEL +(1~5) 20 %
HEAL_VALUE +(5~10) 100 %

效果图