RTC_ATK_BOX
| Option-1 |
|---|
| Effect | Chance |
|---|---|
| RACE_DAMAGE_NOTHING +(3~7) | 33 % |
| RACE_DAMAGE_UNDEAD +(3~7) | 33 % |
| RACE_DAMAGE_ANIMAL +(3~7) | 33 % |
| RACE_DAMAGE_PLANT +(3~7) | 33 % |
| RACE_DAMAGE_INSECT +(3~7) | 33 % |
| RACE_DAMAGE_FISHS +(3~7) | 33 % |
| RACE_DAMAGE_DEVIL +(3~7) | 33 % |
| RACE_DAMAGE_HUMAN +(3~7) | 33 % |
| RACE_DAMAGE_ANGEL +(3~7) | 33 % |
| RACE_DAMAGE_DRAGON +(3~7) | 33 % |
| RACE_MDAMAGE_NOTHING +(3~7) | 33 % |
| RACE_MDAMAGE_UNDEAD +(3~7) | 33 % |
| RACE_MDAMAGE_ANIMAL +(3~7) | 33 % |
| RACE_MDAMAGE_PLANT +(3~7) | 33 % |
| RACE_MDAMAGE_INSECT +(3~7) | 33 % |
| RACE_MDAMAGE_FISHS +(3~7) | 33 % |
| RACE_MDAMAGE_DEVIL +(3~7) | 33 % |
| RACE_MDAMAGE_HUMAN +(3~7) | 33 % |
| RACE_MDAMAGE_ANGEL +(3~7) | 33 % |
| RACE_MDAMAGE_DRAGON +(3~7) | 33 % |
| RACE_CRI_PERCENT_NOTHING +(5~10) | 34 % |
| RACE_CRI_PERCENT_UNDEAD +(5~10) | 34 % |
| RACE_CRI_PERCENT_ANIMAL +(5~10) | 34 % |
| RACE_CRI_PERCENT_PLANT +(5~10) | 34 % |
| RACE_CRI_PERCENT_INSECT +(5~10) | 34 % |
| RACE_CRI_PERCENT_FISHS +(5~10) | 34 % |
| RACE_CRI_PERCENT_DEVIL +(5~10) | 34 % |
| RACE_CRI_PERCENT_HUMAN +(5~10) | 34 % |
| RACE_CRI_PERCENT_ANGEL +(5~10) | 34 % |
| RACE_CRI_PERCENT_DRAGON +(5~10) | 34 % |
| Option-2 |
|---|
| Effect | Chance |
|---|---|
| VAR_STRAMOUNT +(3~5) | 30 % |
| VAR_AGIAMOUNT +(3~5) | 30 % |
| VAR_VITAMOUNT +(3~5) | 30 % |
| VAR_INTAMOUNT +(3~5) | 30 % |
| VAR_DEXAMOUNT +(3~5) | 30 % |
| VAR_LUKAMOUNT +(3~5) | 30 % |
| VAR_MAXHPAMOUNT +(500~1000) | 50 % |
| VAR_MAXSPAMOUNT +(500~1000) | 50 % |
| VAR_MAXHPPERCENT +(5~10) | 40 % |
| VAR_MAXSPPERCENT +(5~10) | 40 % |
| VAR_HPACCELERATION +(5~10) | 50 % |
| VAR_SPACCELERATION +(5~10) | 50 % |
| VAR_ATTPOWER +(10~50) | 40 % |
| VAR_ATTMPOWER +(10~50) | 40 % |
| VAR_ATKPERCENT +(3~5) | 40 % |
| VAR_MAGICATKPERCENT +(3~5) | 40 % |
| VAR_HITSUCCESSVALUE +(5~10) | 50 % |
| VAR_AVOIDSUCCESSVALUE +(5~10) | 60 % |
| VAR_ITEMDEFPOWER +(10~30) | 50 % |
| VAR_MDEFPOWER +(5~10) | 50 % |
| HEAL_VALUE +(5~10) | 60 % |
| HEAL_MODIFY_PERCENT +(5~10) | 60 % |
| DEC_SP_CONSUMPTION +(5~10) | 50 % |
| Random |
|---|
| Effect | Chance |
|---|---|
| VAR_PLUSASPD +(1~3) | 0.1 % |
| Random |
|---|
| Effect | Chance |
|---|---|
| VAR_PLUSASPDPERCENT +(5~10) | 0.1 % |
| Random |
|---|
| Effect | Chance |
|---|---|
| VAR_PLUSAVOIDSUCCESSVALUE +(3~7) | 0.1 % |
| Random |
|---|
| Effect | Chance |
|---|---|
| RANGE_ATTACK_DAMAGE_TARGET +(10~15) | 0.1 % |
| Random |
|---|
| Effect | Chance |
|---|---|
| DEC_SPELL_CAST_TIME +(10~15) | 0.1 % |
| Random |
|---|
| Effect | Chance |
|---|---|
| DEC_SPELL_DELAY_TIME +(3~7) | 0.1 % |
| Random |
|---|
| Effect | Chance |
|---|---|
| ATTR_TOLERACE_NOTHING +(10~15) | 0.1 % |
| Random |
|---|
| Effect | Chance |
|---|---|
| CLASS_DAMAGE_BOSS_TARGET +(5~10) | 0.1 % |
| Random |
|---|
| Effect | Chance |
|---|---|
| CLASS_MDAMAGE_BOSS +(5~10) | 0.1 % |
| Random |
|---|
| Effect | Chance |
|---|---|
| CLASS_DAMAGE_BOSS_USER +(5~10) | 0.1 % |
| Random |
|---|
| Effect | Chance |
|---|---|
| CLASS_IGNORE_DEF_PERCENT_BOSS +(10~30) | 0.1 % |
| Random |
|---|
| Effect | Chance |
|---|---|
| CLASS_IGNORE_MDEF_PERCENT_BOSS +(10~30) | 0.1 % |
| Random |
|---|
| Effect | Chance |
|---|---|
| DAMAGE_SIZE_SMALL_USER +(5~10) | 0.1 % |
| Random |
|---|
| Effect | Chance |
|---|---|
| DAMAGE_SIZE_MIDIUM_USER +(5~10) | 0.1 % |
| Random |
|---|
| Effect | Chance |
|---|---|
| DAMAGE_SIZE_LARGE_USER +(5~10) | 0.1 % |
| Random |
|---|
| Effect | Chance |
|---|---|
| MDAMAGE_SIZE_SMALL_USER +(5~10) | 0.1 % |
| Random |
|---|
| Effect | Chance |
|---|---|
| MDAMAGE_SIZE_MIDIUM_USER +(5~10) | 0.1 % |
| Random |
|---|
| Effect | Chance |
|---|---|
| MDAMAGE_SIZE_LARGE_USER +(5~10) | 0.1 % |
效果图