CHARLES_WEAPON_1

Option-1
Effect Chance
DAMAGE_PROPERTY_NOTHING_TARGET +(1~20) 20 %
DAMAGE_PROPERTY_WATER_TARGET +(1~20) 20 %
DAMAGE_PROPERTY_GROUND_TARGET +(1~20) 20 %
DAMAGE_PROPERTY_FIRE_TARGET +(1~20) 20 %
DAMAGE_PROPERTY_WIND_TARGET +(1~20) 20 %
DAMAGE_PROPERTY_POISON_TARGET +(1~20) 20 %
DAMAGE_PROPERTY_SAINT_TARGET +(1~20) 20 %
DAMAGE_PROPERTY_DARKNESS_TARGET +(1~20) 20 %
DAMAGE_PROPERTY_TELEKINESIS_TARGET +(1~20) 20 %
DAMAGE_PROPERTY_UNDEAD_TARGET +(1~20) 20 %
DAMAGE_CRI_TARGET +(5~20) 15 %
VAR_PLUSASPDPERCENT +(5~15) 15 %
VAR_HITSUCCESSVALUE +(1~15) 15 %
VAR_CRITICALSUCCESSVALUE +(1~15) 10 %
VAR_ATKPERCENT +(3~7) 10 %
VAR_PLUSASPD +(1~1) 10 %
DAMAGE_SIZE_SMALL_TARGET +(1~20) 10 %
DAMAGE_SIZE_MIDIUM_TARGET +(1~20) 10 %
DAMAGE_SIZE_LARGE_TARGET +(1~20) 10 %
WEAPON_ATTR_WATER +(0~0) 5 %
WEAPON_ATTR_GROUND +(0~0) 5 %
WEAPON_ATTR_FIRE +(0~0) 5 %
WEAPON_ATTR_WIND +(0~0) 5 %
WEAPON_ATTR_SAINT +(0~0) 5 %
WEAPON_ATTR_DARKNESS +(0~0) 5 %
DAMAGE_SIZE_PERFECT +(0~0) 0.5 %
Option-2
Effect Chance
RACE_DAMAGE_NOTHING +(1~20) 20 %
RACE_DAMAGE_UNDEAD +(1~20) 20 %
RACE_DAMAGE_ANIMAL +(1~20) 20 %
RACE_DAMAGE_PLANT +(1~20) 20 %
RACE_DAMAGE_INSECT +(1~20) 20 %
RACE_DAMAGE_FISHS +(1~20) 20 %
RACE_DAMAGE_DEVIL +(1~20) 20 %
RACE_DAMAGE_HUMAN +(1~20) 20 %
RACE_DAMAGE_ANGEL +(1~20) 20 %
RACE_DAMAGE_DRAGON +(1~20) 20 %
CLASS_DAMAGE_NORMAL_TARGET +(1~10) 7.5 %
CLASS_DAMAGE_BOSS_TARGET +(1~10) 7.5 %
DEC_SPELL_DELAY_TIME +(1~5) 1 %

效果图