Group_6
Option-1 |
---|
Effect | Chance |
---|---|
VAR_MAXHPAMOUNT +(1~10) | 20 % |
VAR_MAXSPAMOUNT +(1~10) | 20 % |
VAR_STRAMOUNT +(1~10) | 20 % |
Option-2 |
---|
Effect | Chance |
---|---|
ATTR_TOLERACE_WATER +(1~10) | 20 % |
ATTR_TOLERACE_FIRE +(1~10) | 20 % |
ATTR_TOLERACE_WIND +(1~10) | 20 % |
Option-3 |
---|
Effect | Chance |
---|---|
DAMAGE_PROPERTY_GROUND_USER +(1~10) | 20 % |
DAMAGE_PROPERTY_WIND_TARGET +(1~10) | 20 % |
DAMAGE_PROPERTY_DARKNESS_USER +(1~10) | 20 % |
Option-4 |
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Effect | Chance |
---|---|
BODY_ATTR_WATER +(1~10) | 20 % |
BODY_ATTR_TELEKINESIS +(1~10) | 20 % |
Random |
---|
Effect | Chance |
---|---|
MDAMAGE_PROPERTY_WATER_TARGET +(10~20) | 20 % |
Random |
---|
Effect | Chance |
---|---|
MDAMAGE_PROPERTY_GROUND_USER +(10~20) | 20 % |
Random |
---|
Effect | Chance |
---|---|
MDAMAGE_PROPERTY_GROUND_TARGET +(10~20) | 20 % |
Random |
---|
Effect | Chance |
---|---|
MDAMAGE_PROPERTY_FIRE_USER +(10~20) | 20 % |
Random |
---|
Effect | Chance |
---|---|
MDAMAGE_PROPERTY_FIRE_TARGET +(10~20) | 20 % |
Random |
---|
Effect | Chance |
---|---|
MDAMAGE_PROPERTY_WIND_USER +(10~20) | 20 % |
Random |
---|
Effect | Chance |
---|---|
MDAMAGE_PROPERTY_WIND_TARGET +(10~20) | 20 % |
Random |
---|
Effect | Chance |
---|---|
MDAMAGE_PROPERTY_POISON_USER +(10~20) | 20 % |
Random |
---|
Effect | Chance |
---|---|
MDAMAGE_PROPERTY_POISON_TARGET +(10~20) | 20 % |
Random |
---|
Effect | Chance |
---|---|
MDAMAGE_PROPERTY_SAINT_USER +(10~20) | 20 % |
Random |
---|
Effect | Chance |
---|---|
MDAMAGE_PROPERTY_SAINT_TARGET +(10~20) | 20 % |
Random |
---|
Effect | Chance |
---|---|
MDAMAGE_PROPERTY_DARKNESS_USER +(10~20) | 20 % |
Random |
---|
Effect | Chance |
---|---|
MDAMAGE_PROPERTY_DARKNESS_TARGET +(10~20) | 20 % |
Random |
---|
Effect | Chance |
---|---|
MDAMAGE_PROPERTY_TELEKINESIS_USER +(10~20) | 20 % |
Random |
---|
Effect | Chance |
---|---|
MDAMAGE_PROPERTY_TELEKINESIS_TARGET +(10~20) | 20 % |
Random |
---|
Effect | Chance |
---|---|
MDAMAGE_PROPERTY_UNDEAD_USER +(10~20) | 20 % |
Random |
---|
Effect | Chance |
---|---|
MDAMAGE_PROPERTY_UNDEAD_TARGET +(10~20) | 20 % |
效果图