Group_6

Option-1
Effect Chance
VAR_MAXHPAMOUNT +(1~10) 20 %
VAR_MAXSPAMOUNT +(1~10) 20 %
VAR_STRAMOUNT +(1~10) 20 %
Option-2
Effect Chance
ATTR_TOLERACE_WATER +(1~10) 20 %
ATTR_TOLERACE_FIRE +(1~10) 20 %
ATTR_TOLERACE_WIND +(1~10) 20 %
Option-3
Effect Chance
DAMAGE_PROPERTY_GROUND_USER +(1~10) 20 %
DAMAGE_PROPERTY_WIND_TARGET +(1~10) 20 %
DAMAGE_PROPERTY_DARKNESS_USER +(1~10) 20 %
Option-4
Effect Chance
BODY_ATTR_WATER +(1~10) 20 %
BODY_ATTR_TELEKINESIS +(1~10) 20 %

Random
Effect Chance
MDAMAGE_PROPERTY_WATER_TARGET +(10~20) 20 %
Random
Effect Chance
MDAMAGE_PROPERTY_GROUND_USER +(10~20) 20 %
Random
Effect Chance
MDAMAGE_PROPERTY_GROUND_TARGET +(10~20) 20 %
Random
Effect Chance
MDAMAGE_PROPERTY_FIRE_USER +(10~20) 20 %
Random
Effect Chance
MDAMAGE_PROPERTY_FIRE_TARGET +(10~20) 20 %
Random
Effect Chance
MDAMAGE_PROPERTY_WIND_USER +(10~20) 20 %
Random
Effect Chance
MDAMAGE_PROPERTY_WIND_TARGET +(10~20) 20 %
Random
Effect Chance
MDAMAGE_PROPERTY_POISON_USER +(10~20) 20 %
Random
Effect Chance
MDAMAGE_PROPERTY_POISON_TARGET +(10~20) 20 %
Random
Effect Chance
MDAMAGE_PROPERTY_SAINT_USER +(10~20) 20 %
Random
Effect Chance
MDAMAGE_PROPERTY_SAINT_TARGET +(10~20) 20 %
Random
Effect Chance
MDAMAGE_PROPERTY_DARKNESS_USER +(10~20) 20 %
Random
Effect Chance
MDAMAGE_PROPERTY_DARKNESS_TARGET +(10~20) 20 %
Random
Effect Chance
MDAMAGE_PROPERTY_TELEKINESIS_USER +(10~20) 20 %
Random
Effect Chance
MDAMAGE_PROPERTY_TELEKINESIS_TARGET +(10~20) 20 %
Random
Effect Chance
MDAMAGE_PROPERTY_UNDEAD_USER +(10~20) 20 %
Random
Effect Chance
MDAMAGE_PROPERTY_UNDEAD_TARGET +(10~20) 20 %
效果图