AS_WEAPON_1

Option-1
Effect Chance
MDAMAGE_PROPERTY_NOTHING_TARGET +(1~20) 9 %
MDAMAGE_PROPERTY_WATER_TARGET +(1~20) 9 %
MDAMAGE_PROPERTY_GROUND_TARGET +(1~20) 9 %
MDAMAGE_PROPERTY_FIRE_TARGET +(1~20) 9 %
MDAMAGE_PROPERTY_WIND_TARGET +(1~20) 9 %
MDAMAGE_PROPERTY_POISON_TARGET +(1~20) 9 %
MDAMAGE_PROPERTY_SAINT_TARGET +(1~20) 9 %
MDAMAGE_PROPERTY_DARKNESS_TARGET +(1~20) 9 %
MDAMAGE_PROPERTY_TELEKINESIS_TARGET +(1~20) 9 %
MDAMAGE_PROPERTY_UNDEAD_TARGET +(1~20) 9 %
HEAL_VALUE +(1~20) 9 %
VAR_MAGICATKPERCENT +(1~5) 9 %
VAR_MAGICATKPERCENT +(6~10) 9 %
Option-2
Effect Chance
RACE_MDAMAGE_NOTHING +(1~20) 5 %
RACE_MDAMAGE_UNDEAD +(1~20) 5 %
RACE_MDAMAGE_ANIMAL +(1~20) 5 %
RACE_MDAMAGE_PLANT +(1~20) 5 %
RACE_MDAMAGE_INSECT +(1~20) 5 %
RACE_MDAMAGE_FISHS +(1~20) 5 %
RACE_MDAMAGE_ANGEL +(1~20) 5 %
RACE_MDAMAGE_DRAGON +(1~20) 5 %
RACE_MDAMAGE_DEVIL +(1~20) 5 %
RACE_MDAMAGE_HUMAN +(1~20) 5 %
CLASS_MDAMAGE_NORMAL +(1~20) 5 %
CLASS_MDAMAGE_BOSS +(1~20) 5 %
RACE_IGNORE_MDEF_PERCENT_NOTHING +(1~30) 5 %
RACE_IGNORE_MDEF_PERCENT_UNDEAD +(1~30) 5 %
RACE_IGNORE_MDEF_PERCENT_ANIMAL +(1~30) 5 %
RACE_IGNORE_MDEF_PERCENT_PLANT +(1~30) 5 %
RACE_IGNORE_MDEF_PERCENT_INSECT +(1~30) 5 %
RACE_IGNORE_MDEF_PERCENT_FISHS +(1~30) 5 %
RACE_IGNORE_MDEF_PERCENT_ANGEL +(1~30) 5 %
RACE_IGNORE_MDEF_PERCENT_DRAGON +(1~30) 5 %
RACE_IGNORE_MDEF_PERCENT_DEVIL +(1~30) 4 %
RACE_IGNORE_MDEF_PERCENT_HUMAN +(1~30) 4 %
CLASS_IGNORE_MDEF_PERCENT_NORMAL +(1~30) 1 %
CLASS_IGNORE_MDEF_PERCENT_BOSS +(1~30) 1 %
Option-3
Effect Chance
VAR_INTAMOUNT +(1~10) 25 %
VAR_DEXAMOUNT +(1~10) 25 %
VAR_ATTMPOWER +(10~50) 20 %
DEC_SPELL_CAST_TIME +(1~15) 9 %
DEC_SPELL_DELAY_TIME +(1~10) 9 %
DEC_SP_CONSUMPTION +(1~5) 9 %
DEC_SPELL_CAST_TIME +(16~20) 1 %
DEC_SPELL_DELAY_TIME +(11~15) 1 %
DEC_SP_CONSUMPTION +(6~10) 1 %

效果图