AS_WEAPON_2

Option-1
Effect Chance
DAMAGE_PROPERTY_NOTHING_TARGET +(1~20) 9 %
DAMAGE_PROPERTY_WATER_TARGET +(1~20) 9 %
DAMAGE_PROPERTY_GROUND_TARGET +(1~20) 9 %
DAMAGE_PROPERTY_FIRE_TARGET +(1~20) 9 %
DAMAGE_PROPERTY_WIND_TARGET +(1~20) 9 %
DAMAGE_PROPERTY_POISON_TARGET +(1~20) 9 %
DAMAGE_PROPERTY_SAINT_TARGET +(1~20) 9 %
DAMAGE_PROPERTY_DARKNESS_TARGET +(1~20) 9 %
DAMAGE_PROPERTY_TELEKINESIS_TARGET +(1~20) 9 %
DAMAGE_PROPERTY_UNDEAD_TARGET +(1~20) 9 %
VAR_ATKPERCENT +(1~5) 4 %
WEAPON_INDESTRUCTIBLE +(~) 3 %
DAMAGE_SIZE_PERFECT +(~) 2 %
VAR_ATKPERCENT +(6~10) 1 %
Option-2
Effect Chance
RACE_DAMAGE_NOTHING +(1~20) 5 %
RACE_DAMAGE_UNDEAD +(1~20) 5 %
RACE_DAMAGE_ANIMAL +(1~20) 5 %
RACE_DAMAGE_PLANT +(1~20) 5 %
RACE_DAMAGE_INSECT +(1~20) 5 %
RACE_DAMAGE_FISHS +(1~20) 5 %
RACE_DAMAGE_DEVIL +(1~20) 4 %
RACE_DAMAGE_HUMAN +(1~20) 4 %
RACE_DAMAGE_ANGEL +(1~20) 5 %
RACE_DAMAGE_DRAGON +(1~20) 5 %
CLASS_DAMAGE_NORMAL_TARGET +(1~20) 1 %
CLASS_DAMAGE_BOSS_TARGET +(1~20) 1 %
RACE_IGNORE_DEF_PERCENT_NOTHING +(1~30) 5 %
RACE_IGNORE_DEF_PERCENT_UNDEAD +(1~30) 5 %
RACE_IGNORE_DEF_PERCENT_ANIMAL +(1~30) 5 %
RACE_IGNORE_DEF_PERCENT_PLANT +(1~30) 5 %
RACE_IGNORE_DEF_PERCENT_INSECT +(1~30) 5 %
RACE_IGNORE_DEF_PERCENT_FISHS +(1~30) 5 %
RACE_IGNORE_DEF_PERCENT_DEVIL +(1~30) 4 %
RACE_IGNORE_DEF_PERCENT_HUMAN +(1~30) 4 %
RACE_IGNORE_DEF_PERCENT_ANGEL +(1~30) 5 %
RACE_IGNORE_DEF_PERCENT_DRAGON +(1~30) 5 %
CLASS_IGNORE_DEF_PERCENT_NORMAL +(1~30) 1 %
CLASS_IGNORE_DEF_PERCENT_BOSS +(1~30) 1 %
Option-3
Effect Chance
VAR_LUKAMOUNT +(1~10) 25 %
VAR_DEXAMOUNT +(1~10) 25 %
VAR_ATTPOWER +(10~50) 20 %
VAR_CRITICALSUCCESSVALUE +(1~15) 10 %
DAMAGE_CRI_TARGET +(1~20) 10 %
VAR_AGIAMOUNT +(1~10) 4 %
RANGE_ATTACK_DAMAGE_TARGET +(1~15) 4 %
RANGE_ATTACK_DAMAGE_TARGET +(16~20) 1 %
VAR_PLUSASPD +(1~5) 1 %

效果图