AS_WEAPON_3
Option-1 |
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Effect | Chance |
---|---|
DAMAGE_PROPERTY_NOTHING_TARGET +(1~20) | 7 % |
DAMAGE_PROPERTY_WATER_TARGET +(1~20) | 7 % |
DAMAGE_PROPERTY_GROUND_TARGET +(1~20) | 7 % |
DAMAGE_PROPERTY_FIRE_TARGET +(1~20) | 7 % |
DAMAGE_PROPERTY_WIND_TARGET +(1~20) | 7 % |
DAMAGE_PROPERTY_POISON_TARGET +(1~20) | 7 % |
DAMAGE_PROPERTY_SAINT_TARGET +(1~20) | 7 % |
DAMAGE_PROPERTY_DARKNESS_TARGET +(1~20) | 7 % |
DAMAGE_PROPERTY_TELEKINESIS_TARGET +(1~20) | 7 % |
DAMAGE_PROPERTY_UNDEAD_TARGET +(1~20) | 7 % |
VAR_ATKPERCENT +(1~5) | 4 % |
WEAPON_ATTR_WATER +(~) | 5 % |
WEAPON_ATTR_GROUND +(~) | 5 % |
WEAPON_ATTR_FIRE +(~) | 5 % |
WEAPON_ATTR_WIND +(~) | 5 % |
WEAPON_ATTR_DARKNESS +(~) | 3 % |
WEAPON_ATTR_SAINT +(~) | 1 % |
VAR_ATKPERCENT +(6~10) | 1 % |
DAMAGE_SIZE_PERFECT +(~) | 1 % |
Option-2 |
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Effect | Chance |
---|---|
RACE_DAMAGE_NOTHING +(1~20) | 5 % |
RACE_DAMAGE_UNDEAD +(1~20) | 5 % |
RACE_DAMAGE_ANIMAL +(1~20) | 5 % |
RACE_DAMAGE_PLANT +(1~20) | 5 % |
RACE_DAMAGE_INSECT +(1~20) | 5 % |
RACE_DAMAGE_FISHS +(1~20) | 5 % |
RACE_DAMAGE_ANGEL +(1~20) | 5 % |
RACE_DAMAGE_DRAGON +(1~20) | 5 % |
RACE_DAMAGE_DEVIL +(1~20) | 4 % |
RACE_DAMAGE_HUMAN +(1~20) | 4 % |
CLASS_DAMAGE_NORMAL_TARGET +(1~20) | 1 % |
CLASS_DAMAGE_BOSS_TARGET +(1~20) | 1 % |
RACE_IGNORE_DEF_PERCENT_NOTHING +(1~30) | 5 % |
RACE_IGNORE_DEF_PERCENT_UNDEAD +(1~30) | 5 % |
RACE_IGNORE_DEF_PERCENT_ANIMAL +(1~30) | 5 % |
RACE_IGNORE_DEF_PERCENT_PLANT +(1~30) | 5 % |
RACE_IGNORE_DEF_PERCENT_INSECT +(1~30) | 5 % |
RACE_IGNORE_DEF_PERCENT_FISHS +(1~30) | 5 % |
RACE_IGNORE_DEF_PERCENT_ANGEL +(1~30) | 5 % |
RACE_IGNORE_DEF_PERCENT_DRAGON +(1~30) | 5 % |
RACE_IGNORE_DEF_PERCENT_DEVIL +(1~30) | 4 % |
RACE_IGNORE_DEF_PERCENT_HUMAN +(1~30) | 4 % |
CLASS_IGNORE_DEF_PERCENT_NORMAL +(1~30) | 1 % |
CLASS_IGNORE_DEF_PERCENT_BOSS +(1~30) | 1 % |
Option-3 |
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Effect | Chance |
---|---|
VAR_DEXAMOUNT +(1~10) | 25 % |
VAR_STRAMOUNT +(1~10) | 25 % |
VAR_ATTPOWER +(10~50) | 20 % |
VAR_CRITICALSUCCESSVALUE +(1~15) | 10 % |
DAMAGE_CRI_TARGET +(1~20) | 10 % |
VAR_AGIAMOUNT +(1~10) | 4 % |
RANGE_ATTACK_DAMAGE_TARGET +(1~15) | 4 % |
RANGE_ATTACK_DAMAGE_TARGET +(15~20) | 1 % |
VAR_PLUSASPD +(1~5) | 1 % |
效果图