ID |
组合 |
属性 |
66 |
生存的魔杖
生存斗篷
|
bonus bMaxHP,300; bonus bMatkRate,(getequiprefinerycnt(EQI_HAND_R)-5); bonus2 bSubEle,Ele_Neutral,(getequiprefinerycnt(EQI_GARMENT)*3); |
67 |
生存的魔杖
生存斗篷
Survive Orb
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatkRate,1; if (.@r >= 5) { bonus bMatkRate,2; if (.@r >= 7) { bonus bMatkRate,2; } } |
78 |
高等生存的魔杖
生存斗篷
|
bonus bMaxHP,300; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)-5; if(getequiprefinerycnt(EQI_GARMENT) > 10) { bonus2 bSubEle,Ele_Neutral,30; } else { bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_GARMENT)*3; } |
79 |
高等生存的魔杖
生存斗篷
Survive Orb
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatkRate,1; if (.@r >= 5) { bonus bMatkRate,2; if (.@r >= 7) { bonus bMatkRate,2; } } |
83 |
Refined Survivor's Rod
生存斗篷
|
bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,25; |
297 |
生存斗篷
恭维法袍
|
.@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,10+.@r; bonus bMatkRate,2+.@r; |
298 |
生存斗篷
Survivor's Shoes
|
.@r = getequiprefinerycnt(EQI_GARMENT); bonus bMatkRate,10; if (.@r>=7) { bonus2 bSubEle,Ele_Earth,15; bonus2 bSubEle,Ele_Wind,15; } if (.@r>=9) { bonus2 bSubEle,Ele_Earth,15; bonus2 bSubEle,Ele_Wind,15; } |
1053 |
生存者头箍
生存斗篷
|
.@r = getequiprefinerycnt(EQI_GARMENT); bonus bVariableCastrate,-5*(.@r/2); |
2343 |
议程外袍
生存斗篷
|
bonus5 bAutoSpell,\"AL_HEAL\",1,(10*getequiprefinerycnt(EQI_ARMOR)),BF_MAGIC,0; |